Celebrant's Sickle
With its requirements met (Str 6 · Dex 11), Celebrant's Sickle reaches 224 attack rating at +25; the strongest affinity at those stats is Celebrant's Magic Sickle at 338.
Drop: Celebrant (0.5%) · 5 in Altus Plateau
- Attack rating (+25)
- 224
- Scaling (+25)
- Str E · Dex B
- Class
- Dagger
- Weight
- 1.5
- Requires
- Str 6 · Dex 11
- Skill
- Quickstep · FP 3
- Upgrades with
- Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13
At Str 10 · Dex 11 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 87 | 224 +25 | Physical 224 | Str EDex BInt –Fai –Arc – |
| Celebrant's Heavy Sickle | 80 | 210 +25 | Physical 210 | Str BDex –Int –Fai –Arc – |
| Celebrant's Keen Sickle | 84 | 216 +25 | Physical 216 | Str EDex AInt –Fai –Arc – |
| Celebrant's Quality Sickle | 78 | 201 +25 | Physical 201 | Str BDex BInt –Fai –Arc – |
| Celebrant's Fire Sickle | 130 | 289 +25 | Physical 141Fire 148 | Str CDex EInt –Fai –Arc – |
| Celebrant's Flame Art Sickle | 134 | 336 +25 | Physical 158Fire 178 | Str EDex DInt –Fai BArc – |
| Celebrant's Lightning Sickle | 130 | 300 +25 | Physical 146Lightning 154 | Str EDex CInt –Fai –Arc – |
| Celebrant's Sacred Sickle | 118 | 336 +25 | Physical 158Holy 178 | Str EDex DInt –Fai BArc – |
| Celebrant's Magic Sickle | 118 | 338 +25 | Physical 156Magic 182 | Str EDex DInt BFai –Arc – |
| Celebrant's Cold Sickle | 125 | 283 +25 | Physical 159Magic 124 | Str EDex BInt CFai –Arc – |
| Celebrant's Poison Sickle | 72 | 199 +25 | Physical 199 | Str DDex BInt –Fai –Arc D |
| Celebrant's Blood Sickle | 72 | 199 +25 | Physical 199 | Str DDex BInt –Fai –Arc D |
| Celebrant's Occult Sickle | 77 | 213 +25 | Physical 213 | Str EDex DInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 10 | – | 224 |
| 11 | 224 | – |
| 13 | – | 226 |
| 14 | 233 | – |
| 16 | – | 228 |
| 17 | 243 | – |
| 19 | – | 230 |
| 20 | 252 | – |
| 22 | – | 232 |
| 23 | 260 | – |
| 25 | – | 234 |
| 26 | 269 | – |
| 28 | – | 236 |
| 29 | 276 | – |
| 31 | – | 237 |
| 32 | 284 | – |
| 34 | – | 239 |
| 35 | 292 | – |
| 37 | – | 241 |
| 38 | 299 | – |
| 40 | – | 242 |
| 41 | 306 | – |
| 43 | – | 244 |
| 44 | 313 | – |
| 46 | – | 246 |
| 47 | 320 | – |
| 49 | – | 247 |
| 50 | 327 | – |
| 52 | – | 248 |
| 53 | 333 | – |
| 55 | – | 250 |
| 56 | 338 | – |
| 58 | – | 251 |
| 59 | 343 | – |
| 61 | – | 252 |
| 62 | 347 | – |
| 64 | – | 253 |
| 65 | 351 | – |
| 67 | – | 254 |
| 68 | 356 | – |
| 70 | – | 255 |
| 71 | 360 | – |
| 73 | – | 256 |
| 74 | 364 | – |
| 76 | – | 257 |
| 77 | 369 | – |
| 79 | – | 258 |
| 80 | 373 | – |
| 82 | – | 258 |
| 83 | 375 | – |
| 85 | – | 259 |
| 86 | 377 | – |
| 88 | – | 259 |
| 89 | 378 | – |
| 91 | – | 259 |
| 92 | 380 | – |
| 94 | – | 260 |
| 95 | 382 | – |
| 97 | – | 260 |
| 98 | 383 | – |
| 99 | 384 | 260 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 11–18: +3.29 · 18–60: +2.31 · 60–80: +1.45 · 80–99: +0.58 | 384 from 224 |
| Strength | 18, 60, 80 | 10–18: +0.75 · 18–60: +0.5 · 60–80: +0.35 · 80–99: +0.11 | 260 from 224 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Celebrant's Magic Sickle
- Celebrant's Flame Art Sickle
- Celebrant's Sacred Sickle
Show the numbers
| Upgrade level | Standard | Celebrant's Magic Sickle | Celebrant's Flame Art Sickle | Celebrant's Sacred Sickle |
|---|---|---|---|---|
| 0 | 87 | 118 | 134 | 118 |
| 1 | 92 | 126 | 141 | 126 |
| 2 | 97 | 135 | 149 | 134 |
| 3 | 103 | 143 | 157 | 143 |
| 4 | 108 | 152 | 164 | 151 |
| 5 | 113 | 161 | 173 | 160 |
| 6 | 119 | 169 | 181 | 169 |
| 7 | 124 | 178 | 189 | 177 |
| 8 | 129 | 187 | 197 | 186 |
| 9 | 135 | 195 | 205 | 195 |
| 10 | 140 | 204 | 214 | 204 |
| 11 | 146 | 213 | 221 | 212 |
| 12 | 151 | 221 | 229 | 221 |
| 13 | 157 | 230 | 238 | 230 |
| 14 | 162 | 239 | 246 | 238 |
| 15 | 168 | 248 | 254 | 247 |
| 16 | 173 | 257 | 262 | 256 |
| 17 | 179 | 266 | 271 | 266 |
| 18 | 184 | 275 | 279 | 275 |
| 19 | 190 | 284 | 287 | 284 |
| 20 | 195 | 293 | 296 | 293 |
| 21 | 201 | 302 | 304 | 301 |
| 22 | 207 | 311 | 312 | 310 |
| 23 | 212 | 320 | 320 | 319 |
| 24 | 218 | 329 | 328 | 328 |
| 25 | 224 | 338 | 336 | 336 |
Status buildup by upgrade
- Celebrant's Cold Sickle · Frost
- Celebrant's Poison Sickle · Poison
- Celebrant's Blood Sickle · Blood loss
Show the numbers
| Upgrade level | Celebrant's Cold Sickle · Frost | Celebrant's Poison Sickle · Poison | Celebrant's Blood Sickle · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#15 of 18 dagger weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 224 | 3 | 9.4 | 0.33 s |
| R1 2Slash | 101 | 226 | 3 | 9.4 | 0.27 s |
| R1 3Slash | 102 | 228 | 3 | 9.4 | 0.30 s |
| R1 4Slash | 103 | 231 | 3 | 9.4 | 0.27 s |
| R1 5Slash | 104 | 233 | 3 | 9.4 | 0.30 s |
| R1 6Slash | 110 | 246 | 6 | 9.4 | 0.47 s |
| R2Slash | 120 | 269 | 6 | 15.6 | — |
| Charged R2Slash | 150 | 336 | 18 | 22.9 | 0.90 s |
| R2 2Slash | 120 | 269 | 6 | 15.6 | — |
| Charged R2 2Slash | 150 | 336 | 18 | 22.9 | 0.83 s |
| Running R1Slash | 105 | 235 | 3 | 10.4 | 0.50 s |
| Running R2Pierce | 120 | 269 | 6 | 15.6 | 0.53 s |
| Rolling R1Pierce | 90 | 201 | 3 | 8.3 | 0.33 s |
| Backstep R1Slash | 90 | 201 | 3 | 8.3 | 0.50 s |
| Jumping R1Slash | 107 | 240 | 4.5 | 8.3 | 0.40 s |
| Jumping R2Slash | 122 | 273 | 12 | 14.6 | 0.43 s |
| Guard counterSlash | 140 | 314 | 18 | 14.6 | 0.57 s |
Two-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 103 | 234 | 3.9 | 11.4 | 0.33 s |
| R1 2Slash | 104 | 237 | 3.9 | 11.4 | 0.33 s |
| R1 3Slash | 105 | 239 | 3.9 | 11.4 | 0.30 s |
| R1 4Slash | 106 | 241 | 3.9 | 11.4 | 0.33 s |
| R1 5Slash | 107 | 243 | 3.9 | 11.4 | 0.30 s |
| R1 6Slash | 115 | 262 | 7.8 | 11.4 | 0.40 s |
| R2Slash | 130 | 296 | 6.6 | 20.8 | — |
| Charged R2Slash | 165 | 376 | 19.8 | 31.2 | 0.90 s |
| R2 2Slash | 130 | 296 | 6.6 | 20.8 | — |
| Charged R2 2Slash | 165 | 376 | 19.8 | 31.2 | 0.97 s |
| Running R1Slash | 110 | 250 | 3.9 | 12.5 | 0.50 s |
| Running R2Pierce | 125 | 284 | 6.6 | 18.7 | 0.53 s |
| Rolling R1Pierce | 95 | 216 | 3.9 | 10.4 | 0.27 s |
| Backstep R1Slash | 95 | 216 | 3.9 | 10.4 | 0.47 s |
| Jumping R1Slash | 112 | 255 | 5.9 | 10.4 | 0.40 s |
| Jumping R2Slash | 127 | 289 | 13.2 | 17.7 | 0.43 s |
| Guard counterSlash | 150 | 341 | 19.8 | 17.7 | 0.63 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 294 | 659 | 0 | 14.6 | 0.50 s |
| RipostePierce | 420 | 942 | 0 | 14.6 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 87 | 87 | — |
| +1 | 92 | 92 | Smithing Stone [1] × 2 |
| +2 | 97 | 97 | Smithing Stone [1] × 4 |
| +3 | 103 | 103 | Smithing Stone [1] × 6 |
| +4 | 108 | 108 | Smithing Stone [2] × 2 |
| +5 | 113 | 113 | Smithing Stone [2] × 4 |
| +6 | 119 | 119 | Smithing Stone [2] × 6 |
| +7 | 124 | 124 | Smithing Stone [3] × 2 |
| +8 | 129 | 129 | Smithing Stone [3] × 4 |
| +9 | 135 | 135 | Smithing Stone [3] × 6 |
| +10 | 140 | 140 | Smithing Stone [4] × 2 |
| +11 | 146 | 146 | Smithing Stone [4] × 4 |
| +12 | 151 | 151 | Smithing Stone [4] × 6 |
| +13 | 157 | 157 | Smithing Stone [5] × 2 |
| +14 | 162 | 162 | Smithing Stone [5] × 4 |
| +15 | 168 | 168 | Smithing Stone [5] × 6 |
| +16 | 173 | 173 | Smithing Stone [6] × 2 |
| +17 | 179 | 179 | Smithing Stone [6] × 4 |
| +18 | 184 | 184 | Smithing Stone [6] × 6 |
| +19 | 190 | 190 | Smithing Stone [7] × 2 |
| +20 | 195 | 195 | Smithing Stone [7] × 4 |
| +21 | 201 | 201 | Smithing Stone [7] × 6 |
| +22 | 207 | 207 | Smithing Stone [8] × 2 |
| +23 | 212 | 212 | Smithing Stone [8] × 4 |
| +24 | 218 | 218 | Smithing Stone [8] × 6 |
| +25 | 224 | 224 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Celebrant's Sickle
Dropped by 1
- Enemies the game gives no name, up to 0.5% per kill · Altus Plateau
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Source not yet traced: the game files we read don't say yet how to get this item.
Patch history 3
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.04.1from 1.03.3
Every changed value (1)
Value Before to After Change Defence and poise 1 Guard Stamina Multiplier 0 1 +1 - 1.07from 1.06
Every changed value (2)
Value Before to After Change Defence and poise 1 Guard Bypass % -40 -50 −10 Health, stamina and weight 1 Current HP independent Max HP 0 1 +1 - 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 35 53 +18+51%
Other daggers with similar AR
- Parrying Dagger 226
- Great Knife 218
- Bloodstained Dagger 231
- Dagger 212
- Main-gauche 238
- Scorpion's Stinger 241
- Erdsteel Dagger 199
- Miséricorde 256
Overview
- Class
- Dagger
- Weight
- 1.5
- Requires
- Str 6 · Dex 11
- Affinities
- Standard, Celebrant's Heavy Sickle, Celebrant's Keen Sickle, Celebrant's Quality Sickle, Celebrant's Fire Sickle, Celebrant's Flame Art Sickle, Celebrant's Lightning Sickle, Celebrant's Sacred Sickle, Celebrant's Magic Sickle, Celebrant's Cold Sickle, Celebrant's Poison Sickle, Celebrant's Blood Sickle, Celebrant's Occult Sickle
- Game ID
1060000