Ivory Sickle
With its requirements met (Str 6 · Dex 11 · Int 13), Ivory Sickle reaches 343 attack rating at +25.
Pickup · Liurnia of the Lakes
- Attack rating (+25)
- 343
- Scaling (+25)
- Str D · Dex C · Int C
- Class
- Dagger
- Weight
- 2
- Requires
- Str 6 · Dex 11 · Int 13
- Skill
- Quickstep · FP 3
- Upgrades with
- Smithing Stones (+25)
Attack rating by affinity 1
At Str 10 · Dex 11 · Int 13 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 132 | 343 +25 | Physical 170Magic 173 | Str DDex CInt CFai –Arc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Intelligence
- Strength
Show the numbers
| Stat level | Dexterity | Intelligence | Strength |
|---|---|---|---|
| 10 | – | – | 343 |
| 11 | 343 | – | – |
| 13 | – | 343 | 345 |
| 14 | 349 | – | – |
| 16 | – | 350 | 348 |
| 17 | 356 | – | – |
| 19 | – | 357 | 350 |
| 20 | 362 | – | – |
| 22 | – | 362 | 352 |
| 23 | 367 | – | – |
| 25 | – | 366 | 354 |
| 26 | 373 | – | – |
| 28 | – | 370 | 356 |
| 29 | 378 | – | – |
| 31 | – | 374 | 358 |
| 32 | 383 | – | – |
| 34 | – | 379 | 360 |
| 35 | 388 | – | – |
| 37 | – | 383 | 362 |
| 38 | 393 | – | – |
| 40 | – | 387 | 364 |
| 41 | 398 | – | – |
| 43 | – | 391 | 366 |
| 44 | 403 | – | – |
| 46 | – | 396 | 368 |
| 47 | 407 | – | – |
| 49 | – | 400 | 370 |
| 50 | 411 | – | – |
| 52 | – | 402 | 371 |
| 53 | 415 | – | – |
| 55 | – | 404 | 373 |
| 56 | 419 | – | – |
| 58 | – | 405 | 374 |
| 59 | 422 | – | – |
| 61 | – | 407 | 375 |
| 62 | 425 | – | – |
| 64 | – | 409 | 376 |
| 65 | 428 | – | – |
| 67 | – | 410 | 377 |
| 68 | 431 | – | – |
| 70 | – | 412 | 379 |
| 71 | 434 | – | – |
| 73 | – | 413 | 380 |
| 74 | 437 | – | – |
| 76 | – | 415 | 381 |
| 77 | 440 | – | – |
| 79 | – | 417 | 382 |
| 80 | 442 | – | – |
| 82 | – | 418 | 383 |
| 83 | 444 | – | – |
| 85 | – | 418 | 383 |
| 86 | 445 | – | – |
| 88 | – | 419 | 384 |
| 89 | 446 | – | – |
| 91 | – | 420 | 384 |
| 92 | 447 | – | – |
| 94 | – | 421 | 384 |
| 95 | 448 | – | – |
| 97 | – | 422 | 385 |
| 98 | 449 | – | – |
| 99 | 450 | 422 | 385 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 11–18: +2.14 · 18–60: +1.55 · 60–80: +0.95 · 80–99: +0.42 | 450 from 343 |
| Intelligence | 20, 50, 80 | 13–20: +2.29 · 20–50: +1.4 · 50–80: +0.53 · 80–99: +0.26 | 422 from 343 |
| Strength | 18, 60, 80 | 10–18: +0.75 · 18–60: +0.62 · 60–80: +0.35 · 80–99: +0.16 | 385 from 343 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 132 |
| 1 | 140 |
| 2 | 148 |
| 3 | 156 |
| 4 | 164 |
| 5 | 172 |
| 6 | 181 |
| 7 | 189 |
| 8 | 197 |
| 9 | 205 |
| 10 | 214 |
| 11 | 222 |
| 12 | 230 |
| 13 | 240 |
| 14 | 248 |
| 15 | 256 |
| 16 | 265 |
| 17 | 273 |
| 18 | 282 |
| 19 | 291 |
| 20 | 299 |
| 21 | 308 |
| 22 | 317 |
| 23 | 325 |
| 24 | 334 |
| 25 | 343 |
#5 of 18 dagger weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 343 | 3 | 10 | 0.33 s |
| R1 2Slash | 101 | 347 | 3 | 10 | 0.27 s |
| R1 3Slash | 102 | 350 | 3 | 10 | 0.30 s |
| R1 4Slash | 103 | 354 | 3 | 10 | 0.27 s |
| R1 5Slash | 104 | 357 | 3 | 10 | 0.30 s |
| R1 6Slash | 110 | 378 | 6 | 10 | 0.47 s |
| R2Slash | 120 | 412 | 6 | 16.7 | — |
| Charged R2Slash | 150 | 515 | 18 | 24.4 | 0.90 s |
| R2 2Slash | 120 | 412 | 6 | 16.7 | — |
| Charged R2 2Slash | 150 | 515 | 18 | 24.4 | 0.83 s |
| Running R1Slash | 105 | 361 | 3 | 11.1 | 0.50 s |
| Running R2Pierce | 120 | 412 | 6 | 16.7 | 0.53 s |
| Rolling R1Pierce | 90 | 309 | 3 | 8.9 | 0.33 s |
| Backstep R1Slash | 90 | 309 | 3 | 8.9 | 0.50 s |
| Jumping R1Slash | 107 | 367 | 4.5 | 8.9 | 0.40 s |
| Jumping R2Slash | 122 | 419 | 12 | 15.5 | 0.43 s |
| Guard counterSlash | 140 | 481 | 18 | 15.5 | 0.57 s |
Two-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 103 | 358 | 3.9 | 12.2 | 0.33 s |
| R1 2Slash | 104 | 361 | 3.9 | 12.2 | 0.33 s |
| R1 3Slash | 105 | 365 | 3.9 | 12.2 | 0.30 s |
| R1 4Slash | 106 | 368 | 3.9 | 12.2 | 0.33 s |
| R1 5Slash | 107 | 372 | 3.9 | 12.2 | 0.30 s |
| R1 6Slash | 115 | 400 | 7.8 | 12.2 | 0.40 s |
| R2Slash | 130 | 452 | 6.6 | 22.2 | — |
| Charged R2Slash | 165 | 574 | 19.8 | 33.3 | 0.90 s |
| R2 2Slash | 130 | 452 | 6.6 | 22.2 | — |
| Charged R2 2Slash | 165 | 574 | 19.8 | 33.3 | 0.97 s |
| Running R1Slash | 110 | 382 | 3.9 | 13.3 | 0.50 s |
| Running R2Pierce | 125 | 434 | 6.6 | 20 | 0.53 s |
| Rolling R1Pierce | 95 | 330 | 3.9 | 11.1 | 0.27 s |
| Backstep R1Slash | 95 | 330 | 3.9 | 11.1 | 0.47 s |
| Jumping R1Slash | 112 | 389 | 5.9 | 11.1 | 0.40 s |
| Jumping R2Slash | 127 | 441 | 13.2 | 18.9 | 0.43 s |
| Guard counterSlash | 150 | 521 | 19.8 | 18.9 | 0.63 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 294 | 1,010 | 0 | 15.5 | 0.50 s |
| RipostePierce | 420 | 1,444 | 0 | 15.5 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Magic | Cost |
|---|---|---|---|---|
| +0 | 132 | 66 | 66 | — |
| +1 | 140 | 70 | 70 | Smithing Stone [1] × 2 |
| +2 | 148 | 74 | 74 | Smithing Stone [1] × 4 |
| +3 | 156 | 78 | 78 | Smithing Stone [1] × 6 |
| +4 | 164 | 82 | 82 | Smithing Stone [2] × 2 |
| +5 | 172 | 86 | 86 | Smithing Stone [2] × 4 |
| +6 | 181 | 90 | 91 | Smithing Stone [2] × 6 |
| +7 | 189 | 94 | 95 | Smithing Stone [3] × 2 |
| +8 | 197 | 98 | 99 | Smithing Stone [3] × 4 |
| +9 | 205 | 102 | 103 | Smithing Stone [3] × 6 |
| +10 | 214 | 106 | 108 | Smithing Stone [4] × 2 |
| +11 | 222 | 110 | 112 | Smithing Stone [4] × 4 |
| +12 | 230 | 114 | 116 | Smithing Stone [4] × 6 |
| +13 | 240 | 119 | 121 | Smithing Stone [5] × 2 |
| +14 | 248 | 123 | 125 | Smithing Stone [5] × 4 |
| +15 | 256 | 127 | 129 | Smithing Stone [5] × 6 |
| +16 | 265 | 131 | 134 | Smithing Stone [6] × 2 |
| +17 | 273 | 135 | 138 | Smithing Stone [6] × 4 |
| +18 | 282 | 140 | 142 | Smithing Stone [6] × 6 |
| +19 | 291 | 144 | 147 | Smithing Stone [7] × 2 |
| +20 | 299 | 148 | 151 | Smithing Stone [7] × 4 |
| +21 | 308 | 152 | 156 | Smithing Stone [7] × 6 |
| +22 | 317 | 157 | 160 | Smithing Stone [8] × 2 |
| +23 | 325 | 161 | 164 | Smithing Stone [8] × 4 |
| +24 | 334 | 165 | 169 | Smithing Stone [8] × 6 |
| +25 | 343 | 170 | 173 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Ivory Sickle
Placed in the world 1
- Liurnia of the Lakes · Village of the Albinaurics
Patch history 2
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
Other daggers with similar AR
- Blade of Calling 349
- Glintstone Kris 363
- Crystal Knife 369
- Black Knife 383
- Cinquedea 277
- Fire Knight's Shortsword 274
- Wakizashi 269
- Reduvia 265
Overview
- Class
- Dagger
- Weight
- 2
- Requires
- Str 6 · Dex 11 · Int 13
- Affinities
- Standard
- Game ID
1130000