Dryleaf Dane
Fought in 3 places, from 14,285 HP to 54,963 HP at Ancient Ruins of Rauh · Church of the Bud, Main Entrance: each place carries its own area scaling. It takes the most damage from Lightning and the least from Standard.
- HP (NG)
- 14,285–54,963
- HP in NG+7
- 95,603
- Stance
- 100
- Weakest to
- Lightning -25%
- Resists most
- Standard 0%
- Nearest grace
- Church of the Bud, Main Entrance
How Dryleaf Dane fights
At Ancient Ruins of Rauh · Church of the Bud, Main Entrance, its toughest placement: 54,963 HP.
What hurts it most
- Lightning-25% +25%
- Standard0%
- Slash0% ±0
- Strike0% ±0
- Pierce0% ±0
- Magic0% ±0
- Fire0% ±0
- Holy0% ±0
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | 274 | 8,344 | 77,592 buildup |
| Frost | 274 | 5,526 | 1014,660 buildup |
| Poison | 274 | 4,093 | 1424,084 buildup |
| Scarlet Rot | 274 | 10,254 | 65,236 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
AI facts are read from the boss's own battle script: selection weights, HP checks, distances and cooldowns. Its attacks aren't traced in the files yet, so they aren't listed.
Where you fight it 3
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Enir-Ilim · Cleansing Chamber Anteroom · one entry of this fight | 14,285 | 100 | ×15.344 |
| Scadu Altus · Moorth Ruins · one entry of this fight | 16,673 | 100 | ×10.75 |
| Scadu Altus · Moorth Ruins · one entry of this fight | 18,321 | 100 | ×11.813 |
| Enir-Ilim · Cleansing Chamber Anteroom · one entry of this fight | 20,405 | 100 | ×13.156 |
| Ancient Ruins of Rauh · Church of the Bud, Main Entrance | 54,963 | 100 | ×35.438 |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Enir-Ilim · Cleansing Chamber Anteroom
Scadu Altus · Moorth Ruins, Ancient Ruins of Rauh · Church of the Bud, Main Entrance
Enir-Ilim · Cleansing Chamber Anteroom
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
Enir-Ilim · Cleansing Chamber Anteroom
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 296 | 385 | 524 | 722 |
| Scarlet Rot | 296 | 385 | 524 | 722 |
| Bleed | 296 | 385 | 524 | 722 |
| Frost | 296 | 385 | 524 | 722 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Scadu Altus · Moorth Ruins
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 265 | 345 | 469 | 647 |
| Scarlet Rot | 265 | 345 | 469 | 647 |
| Bleed | 265 | 345 | 469 | 647 |
| Frost | 265 | 345 | 469 | 647 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Scadu Altus · Moorth Ruins, Ancient Ruins of Rauh · Church of the Bud, Main Entrance
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 274 | 356 | 485 | 669 |
| Scarlet Rot | 274 | 356 | 485 | 669 |
| Bleed | 274 | 356 | 485 | 669 |
| Frost | 274 | 356 | 485 | 669 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Enir-Ilim · Cleansing Chamber Anteroom
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 282 | 367 | 499 | 688 |
| Scarlet Rot | 282 | 367 | 499 | 688 |
| Bleed | 282 | 367 | 499 | 688 |
| Frost | 282 | 367 | 499 | 688 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Ancient Ruins of Rauh · Church of the Bud, Main Entrance: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 54,963 | 68,288 | 75,116 | 78,531 | 81,945 | 88,774 | 92,188 | 95,603 |
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.12.4from 1.12.2
Every changed value (1)
Value Before to After Change Linked data 1 SpEffect ID [29] -1 20,018,050 changed