Guardian Golem
Fought in 20 places, from 2,786 HP to 56,287 HP at Ancient Ruins of Rauh · Rauh Ancient Ruins, East: each place carries its own area scaling. It takes the most damage from Strike and the least from Fire.
- HP (NG)
- 2,786–56,287
- HP in NG+7
- 107,695
- Stance
- 120
- Weakest to
- Strike 0%
- Resists most
- Fire 40%
- Nearest grace
- Rauh Ancient Ruins, East
How Guardian Golem fights
At Ancient Ruins of Rauh · Rauh Ancient Ruins, East, its toughest placement: 56,287 HP.
Phases by HP verified
- Its script checks its HP at 70% when it chooses what to do.
Attacks partly traced
The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.
| Attack | Parry | Block | Damage |
|---|---|---|---|
| 2-hit combo2 hits · first hit after 2.5 s | No | Yes | 1,208physical |
| Strike + 2 projectiles (1)3 hits · first hit after 1.3 s | No | Yes | 1,208755 magic · 453 physical |
| Strike + 2 projectiles (2)3 hits · first hit after 2.7 s | No | Yes | 1,283755 magic · 528 physical |
| Single hit (1)1 hit · first hit after 2.2 s | No | Yes | 1,019physical |
| 2-hit combo + 2 projectiles4 hits · first hit after 1.8 s | No | Yes | 1,208755 magic · 453 physical |
| 4-hit strike combo + 8 projectiles12 hits · first hit after 0.6 s | No | Yes | 1,208755 magic · 453 physical |
| Single hit + projectile (1)2 hits · first hit after 2.5 s | No | Yes | 1,208physical |
| Single hit + projectile (2)2 hits · first hit after 4.1 s | No | Yes | 1,359755 magic · 604 physical |
| Single hit (2)1 hit · first hit after 1.7 s | No | Yes | 906physical |
| Projectile (1)1 hit · first hit after 3.9 s | No | Yes | 1,019fire |
| Single hit + 2 projectiles3 hits · first hit after 1.1 s | No | Yes | 1,208755 magic · 453 physical |
| Projectile (2)1 hit · first hit after 7.7 s | No | Yes | 1,586831 physical · 755 magic |
| 3 projectiles3 hits · first hit after 1.5 s | No | Yes | 642physical |
9 more attacks it chains after another one
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Single hit (3)1 hit · first hit after 1.4 s · after Strike + 2 projectiles (1) | No | Yes | 906physical |
| Single hit (4)1 hit · first hit after 1.3 s · after Strike + 2 projectiles (1) | No | Yes | 906physical |
| Projectile (3)1 hit · first hit after 2.6 s · after Single hit + projectile (1) | No | Yes | 1,019fire |
| Projectile (4)1 hit · first hit after 1.4 s · after 2-hit combo | No | Yes | 1,019fire |
| Single hit (5)1 hit · first hit after 0.2 s · after Single hit + projectile (1) | No | Yes | 982physical |
| 4-hit strike combo + 7 projectiles11 hits · first hit after 0.9 s · after 4-hit strike combo + 8 projectiles | No | Yes | 1,208755 magic · 453 physical |
| 4-hit strike combo + 5 projectiles9 hits · first hit after 0.6 s · after 4-hit strike combo + 8 projectiles | No | Yes | 1,208755 magic · 453 physical |
| 2-hit strike combo + 2 projectiles4 hits · first hit after 1.0 s · after 4-hit strike combo + 8 projectiles | No | Yes | 1,208755 magic · 453 physical |
| Strike + projectile2 hits · first hit after 1.0 s | No | Yes | 717strike |
Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through. Its script also names 1 animation its model's files don't have; it isn't listed.
Attack choice by distance from its battle script
How often it opens with each attack at each range, from its main weight tables (it switches between 6 sets of tables by state; the main one is shown).
- 2-hit combo
- Strike + 2 projectiles (1)
- Strike + 2 projectiles (2)
- Single hit (1)
- 2-hit combo + 2 projectiles
- Other attacks and moves
Show as a table
| Distance | Most likely picks |
|---|---|
| under 8 m | Strike + 2 projectiles (1) 30% · Strike + 2 projectiles (2) 30% · 2-hit combo + 2 projectiles 20% |
| 15–20 m | 2-hit combo 60% · Single hit (1) 30% · Single hit + projectile (1) 10% |
- Attacks
- 22
- With a cooldown
- 14 5–40 s
- Walk in before attacking
- 4 from up to 26 m
What hurts it most
- Strike0% +11%
- Standard10%
- Slash10% ±0
- Pierce10% ±0
- Magic20% −11%
- Fire40% −33%
- Lightning40% −33%
- Holy40% −33%
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | Immune | ||
| Frost | Immune | ||
| Poison | Immune | ||
| Scarlet Rot | Immune | ||
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
Attacks, their hits, parry and block, grabs and damage are read from the boss's animation events and attack data; when it picks them, from its battle script. Attack names follow the names players commonly use; the rest are described from their hits.
Where you fight it 20
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Stormhill · Limgrave Tower Bridge · one entry of this fight | 2,786 | 120 | ×1.141 |
| Weeping Peninsula · Castle Morne Lift | 3,128 | 120 | ×1.281 |
| Greyoll's Dragonbarrow · Isolated Merchant's Shack ×2 | 5,875 | 120 | ×2.406 |
| Limgrave · Highroad Cave | 5,974 | 120 | ×1.141 |
| Stormhill · Limgrave Tower Bridge ×2 · one entry of this fight | 5,974 | 120 | ×1.141 |
| Stormhill · Saintsbridge | 5,974 | 120 | ×1.141 |
| Stormhill · Stormhill Shack | 5,974 | 120 | ×1.141 |
| Bellum Highway · Grand Lift of Dectus | 6,564 | 120 | ×2.688 |
| Capital Outskirts · Capital Rampart ×2 · one entry of this fight | 7,936 | 120 | ×3.25 |
| Mountaintops of the Giants · Ancient Snow Valley Ruins | 11,829 | 120 | ×4.844 |
| Liurnia of the Lakes · Eastern Tableland | 11,864 | 120 | ×2.266 |
| Altus Plateau · Altus Plateau | 14,074 | 120 | ×2.688 |
| Mt. Gelmir · First Mt. Gelmir Campsite | 14,074 | 120 | ×2.688 |
| Capital Outskirts · Capital Rampart · one entry of this fight | 17,017 | 120 | ×3.25 |
| Leyndell, Royal Capital · Divine Bridge | 19,388 | 120 | ×3.703 |
| Mountaintops of the Giants · Freezing Lake | 25,363 | 120 | ×4.844 |
| Mountaintops of the Giants · Snow Valley Ruins Overlook ×2 | 25,363 | 120 | ×4.844 |
| Rauh Base · Ancient Ruins Base | 26,251 | 120 | ×10.75 |
| Ancient Ruins of Rauh · Rauh Ancient Ruins, West | 32,127 | 120 | ×13.156 |
| Greyoll's Dragonbarrow · Fort Faroth | 35,018 | 120 | ×6.688 |
| Leyndell, Ashen Capital · Divine Bridge | 35,018 | 120 | ×6.688 |
| Ancient Ruins of Rauh · Rauh Ancient Ruins, East | 56,287 | 120 | ×10.75 |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Stormhill · Limgrave Tower Bridge, Weeping Peninsula · Castle Morne Lift, Limgrave · Highroad Cave and 15 more
Greyoll's Dragonbarrow · Isolated Merchant's Shack, Greyoll's Dragonbarrow · Fort Faroth
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Stormhill · Limgrave Tower Bridge, Limgrave · Highroad Cave, Stormhill · Saintsbridge and 1 more
Weeping Peninsula · Castle Morne Lift
Greyoll's Dragonbarrow · Isolated Merchant's Shack
Bellum Highway · Grand Lift of Dectus, Altus Plateau · Altus Plateau, Mt. Gelmir · First Mt. Gelmir Campsite
Capital Outskirts · Capital Rampart
Mountaintops of the Giants · Ancient Snow Valley Ruins, Mountaintops of the Giants · Snow Valley Ruins Overlook, Mountaintops of the Giants · Freezing Lake
Liurnia of the Lakes · Eastern Tableland
Leyndell, Royal Capital · Divine Bridge
Rauh Base · Ancient Ruins Base, Ancient Ruins of Rauh · Rauh Ancient Ruins, East
Ancient Ruins of Rauh · Rauh Ancient Ruins, West
Leyndell, Ashen Capital · Divine Bridge, Greyoll's Dragonbarrow · Fort Faroth
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | Immune | |||
| Scarlet Rot | Immune | |||
| Bleed | Immune | |||
| Frost | Immune | |||
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Ancient Ruins of Rauh · Rauh Ancient Ruins, East: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 56,287 | 76,925 | 84,618 | 88,464 | 92,310 | 100,003 | 103,849 | 107,695 |
Drops
Chance per kill at 100 Discovery (Arcane and items raise it), and at higher Discovery for the drops it affects.
Stormhill · Limgrave Tower Bridge
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 10% | 18.2% | 25% | 30.8% | 22 | |
| 50% | 66.7% | 75% | 80% | 4 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 |
This enemy rolls 4 drop tables on each kill (its own and the ones that follow it), each on its own.
Weeping Peninsula · Castle Morne Lift
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 50% | 66.7% | 75% | 80% | 4 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 |
This enemy rolls 4 drop tables on each kill (its own and the ones that follow it), each on its own.
Greyoll's Dragonbarrow · Isolated Merchant's Shack
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 10% | 18.2% | 25% | 30.8% | 22 | |
| 50% | 66.7% | 75% | 80% | 4 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 |
This enemy rolls 4 drop tables on each kill (its own and the ones that follow it), each on its own.
Stormhill · Limgrave Tower Bridge
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 10% | 18.2% | 25% | 30.8% | 22 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Stormhill · Saintsbridge, Stormhill · Stormhill Shack
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Bellum Highway · Grand Lift of Dectus
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 10% | 18.2% | 25% | 30.8% | 22 | |
| 50% | 66.7% | 75% | 80% | 4 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 |
This enemy rolls 4 drop tables on each kill (its own and the ones that follow it), each on its own.
Capital Outskirts · Capital Rampart
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 50% | 66.7% | 75% | 80% | 4 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 |
This enemy rolls 4 drop tables on each kill (its own and the ones that follow it), each on its own.
Mountaintops of the Giants · Ancient Snow Valley Ruins
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 50% | 66.7% | 75% | 80% | 4 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 2.5% | 4.88% | 7.14% | 9.3% | 91 | |
| 2.5% | 4.88% | 7.14% | 9.3% | 91 |
This enemy rolls 5 drop tables on each kill (its own and the ones that follow it), each on its own.
Liurnia of the Lakes · Eastern Tableland
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 2.5% | 4.88% | 7.14% | 9.3% | 91 | |
| 2.5% | 4.88% | 7.14% | 9.3% | 91 |
This enemy rolls 3 drop tables on each kill (its own and the ones that follow it), each on its own.
Leyndell, Ashen Capital · Divine Bridge
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 10% | 18.2% | 25% | 30.8% | 22 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Mountaintops of the Giants · Snow Valley Ruins Overlook, Mountaintops of the Giants · Freezing Lake
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 10% | 18.2% | 25% | 30.8% | 22 | |
| 2.5% | 4.88% | 7.14% | 9.3% | 91 | |
| 2.5% | 4.88% | 7.14% | 9.3% | 91 |
This enemy rolls 3 drop tables on each kill (its own and the ones that follow it), each on its own.
Ancient Ruins of Rauh · Rauh Ancient Ruins, West
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 10% | 18.2% | 25% | 30.8% | 22 | |
| 50% | 66.7% | 75% | 80% | 4 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 7% | 13.1% | 18.4% | 23.1% | 32 | |
| 8% | 13.7% | 17.9% | 21.2% | 28 | |
| 8% | 13.7% | 17.9% | 21.2% | 28 | |
| 1% | 1.71% | 2.24% | 2.65% | 230 | |
| 7% | 13.1% | 18.4% | 23.1% | 32 |
This enemy rolls 6 drop tables on each kill (its own and the ones that follow it), each on its own.
Greyoll's Dragonbarrow · Fort Faroth
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 10% | 18.2% | 25% | 30.8% | 22 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Ancient Ruins of Rauh · Rauh Ancient Ruins, East
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 10% | 18.2% | 25% | 30.8% | 22 | |
| 7% | 13.1% | 18.4% | 23.1% | 32 | |
| 8% | 13.7% | 17.9% | 21.2% | 28 | |
| 8% | 13.7% | 17.9% | 21.2% | 28 | |
| 1% | 1.71% | 2.24% | 2.65% | 230 | |
| 7% | 13.1% | 18.4% | 23.1% | 32 |
This enemy rolls 4 drop tables on each kill (its own and the ones that follow it), each on its own.
Patch history 2
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.02.1from 1.00
- HP4,655→5,236
- Runes883→1,039
- Drop table466,000,000→466,000,010
- Standard negation20%→10%
- Slash negation20%→10%
- Pierce negation20%→10%
- Runes1,912→2,327
- Drop table466,000,000→466,000,040
- Runes2,244→2,992
- Runes2,091→2,546
- HP2,170→2,442
- Drop table466,000,100→466,000,110
- Drop table466,000,100→466,000,140
- Runes2,836→3,927
- Runes3,618→5,759
- Runes1,589→1,733
- Drop table-1→466,000,400
- Drop table466,000,500→466,000,510
- Runes1,200→1,371
- Drop table466,000,500→466,000,520
- Runes935→1,091
- Drop table466,000,600→466,000,610
- Drop table466,000,600→466,000,640
- Drop table466,000,600→466,000,650
Every changed value (41)
Value Before to After Change Key changes 24 HP 4,655 5,236 +581+12% Runes 883 1,039 +156+18% Drop table 466,000,000 466,000,010 changed Standard negation 20% 10% −10 pts Slash negation 20% 10% −10 pts Pierce negation 20% 10% −10 pts Runes 1,912 2,327 +415+22% Drop table 466,000,000 466,000,040 changed Runes 2,244 2,992 +748+33% Runes 2,091 2,546 +455+22% HP 2,170 2,442 +272+13% Drop table 466,000,100 466,000,110 changed Drop table 466,000,100 466,000,140 changed Runes 2,836 3,927 +1,091+38% Runes 3,618 5,759 +2,141+59% Runes 1,589 1,733 +144+9.1% Drop table -1 466,000,400 changed Drop table 466,000,500 466,000,510 changed Runes 1,200 1,371 +171+14% Drop table 466,000,500 466,000,520 changed Runes 935 1,091 +156+17% Drop table 466,000,600 466,000,610 changed Drop table 466,000,600 466,000,640 changed Drop table 466,000,600 466,000,650 changed Other numbers 4 Lock Gaze Point - Dummy Poly ID [1] -1 930 +931 Lock Gaze Point - Dummy Poly ID [2] -1 940 +941 Capsule Height 12.5 5 −7.5−60% Chr Capsule Height 12.5 5 −7.5−60% Linked data 12 SpEffect ID [29] 4,301 -1 changed Team Type 7 65 changed SpEffect ID [18] 12,166 -1 changed SpEffect ID [19] 12,167 -1 changed SpEffect ID [29] 4,300 -1 changed SpEffect ID [31] -1 4,301 changed SpEffect ID [16] -1 12,160 changed SpEffect ID [17] -1 12,161 changed SpEffect ID [18] -1 12,162 changed SpEffect ID [19] -1 12,163 changed SpEffect ID [18] 12,166 12,162 changed SpEffect ID [19] 12,167 12,163 changed 1 technical value (sorting, effects, display)
Value Before to After Change Network Warp Display 40 1,000 changed - 1.12.1from 1.10
Every changed value (2)
Value Before to After Change Damage 1 HP Burn Damage % 0 100 +100 Linked data 1 DLC Completion SpEffect ID 0 -1 changed