Sourcemined
Elden Ring
BossScadu AltusVerified on build 25827938

Curseblade Labirith

8,426 HP at Scadu Altus · Bonny Gaol, with the area's scaling applied. It takes the most damage from Slash and the least from Standard.

HP (NG)
8,426
HP in NG+7
17,273
Stance
85
Weakest to
Slash -20%
Resists most
Standard 0%
Nearest grace
Bonny Gaol

How Curseblade Labirith fights

At Scadu Altus · Bonny Gaol, its toughest placement: 8,426 HP.

Phases by HP verified

60%
  • Its script checks its HP at 60% when it chooses what to do.

Attacks from the game files

The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.

AttackParryBlockDamage
2-hit slash combo (1)2 hits · first hit after 0.9 sYesYes452slash
2-hit slash combo (2)2 hits · first hit after 1.2 sYesYes528slash
12-hit slash combo12 hits · first hit after 1.0 sYesYes754slash
3-hit combo3 hits · first hit after 0.5 sHits 1 and 3Yes679slash
Slash (1)1 hit · first hit after 1.2 sYesYes754slash
5-hit combo5 hits · first hit after 1.4 sNoYes679strike
Grab (1)1 hit · first hit after 1.5 sNoNo679physical, if it catches you
2-hit slash combo (3)2 hits · first hit after 1.4 sYesYes566slash
Projectile (1)1 hit · first hit after 0.6 sNoYes452holy
2 projectiles2 hits · first hit after 1.1 sNoYes415pierce
2-hit slash combo + projectile3 hits · first hit after 0.5 sHits 1 and 2Yes528slash
Projectile (2)1 hit · first hit after 1.6 sNoYes905holy
Projectile (3)1 hit · first hit after 2.0 sNoYes490physical
9 more attacks it chains after another one
AttackParryBlockDamage
2-hit slash combo (4)2 hits · first hit after 0.3 s · after 2-hit slash combo (1) and 3-hit combo or 1 moreYesYes528slash
2-hit slash combo (5)2 hits · first hit after 0.4 s · after 2-hit slash combo (4)YesYes566slash
2-hit slash combo (6)2 hits · first hit after 0.5 s · after 2-hit slash combo (2)YesYes585slash
2-hit slash combo (7)2 hits · first hit after 0.0 sNoYes868slash
Slash (2)1 hit · first hit after 1.3 sNoYes868slash
Slash (3)1 hit · first hit after 0.5 s · after Slash (1)YesYes792slash
Grab (2)1 hit · first hit after 1.5 sNoNo679physical, if it catches you
Slash (4)1 hit · first hit after 1.4 sYesYes490slash
2-hit slash combo (8)2 hits · first hit after 0.9 sNoYes490slash

Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.

Attack choice by distance from its battle script

How often it opens with each attack at each range, from its main weight tables (it switches between 2 sets of tables by state; the main one is shown).

  • 2-hit slash combo (1)
  • 2-hit slash combo (2)
  • 12-hit slash combo
  • 3-hit combo
  • Slash (1)
  • Other attacks and moves
Show as a table
DistanceMost likely picks
under 2 m2-hit slash combo (1) 14% · 2-hit slash combo (2) 14% · 3-hit combo 14%
under 2 m2-hit slash combo (1) 20% · 2-hit slash combo (2) 20% · 3-hit combo 20%
2–3.5 m2-hit slash combo (1) 20% · 2-hit slash combo (2) 20% · 3-hit combo 20%
2–3.5 m2-hit slash combo (1) 20% · 2-hit slash combo (2) 20% · 3-hit combo 20%
3.5–5 m2-hit slash combo (1) 21% · 2-hit slash combo (2) 21% · 12-hit slash combo 21%
3.5–5 m2-hit slash combo (1) 20% · 2-hit slash combo (2) 20% · 12-hit slash combo 20%
5–7 mMoving or other actions 17% · Slash (1) 17% · 2-hit slash combo (1) 13%
5–10 mSlash (1) 21% · 2-hit slash combo (1) 16% · 2-hit slash combo (2) 16%
7 m +Grab (1) 27% · Projectile (1) 27% · 5-hit combo 23%
10 m +2-hit slash combo (3) 32% · Grab (1) 27% · 5-hit combo 23%
Attacks
22
With a cooldown
14 1–30 s
Walk in before attacking
8 from up to 15 m

What hurts it most

  1. Slash-20% +20%
  2. Standard0%
  3. Strike0% ±0
  4. Pierce0% ±0
  5. Magic0% ±0
  6. Fire0% ±0
  7. Lightning0% ±0
  8. Holy0% ±0

Negation (lower lets more through), and how much more or less damage that type deals than Standard does.

Status procs to kill it

Status1st procHP per procProcs to kill
Bleed2951,36475,338 buildup
Frost295873108,884 buildup
Poison2951,16186,520 buildup
Scarlet Rot2952,71541,792 buildup

From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.

Attacks, their hits, parry and block, grabs and damage are read from the boss's animation events and attack data; when it picks them, from its battle script. Attack names follow the names players commonly use; the rest are described from their hits.

Where you fight it 1

Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).

PlaceHPStanceScaling
Scadu Altus · Bonny Gaol8,42685×10.031

Damage negation

How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.

Standard0%
Slash-20%
Strike0%
Pierce0%
Magic0%
Fire0%
Lightning0%
Holy0%

Flat defense

Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.

Physical122
Magic122
Fire122
Lightning122
Holy122

Status buildup to proc

Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).

Status1st proc2nd3rd4th
Poison295337435725
Scarlet Rot295337435725
Bleed295337435725
Frost295337435725
Sleep166187215257
MadnessImmune
Death BlightImmune

HP in each journey

At Scadu Altus · Bonny Gaol: new game plus multiplies HP, defense and resistances again on top of the area's scaling.

NGNG+1NG+2NG+3NG+4NG+5NG+6NG+7
8,42612,33813,57214,18914,80616,03916,65617,273

Kill-speed simulator New

How many hits Curseblade Labirith takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.

Simulate Curseblade Labirith

Other bosses in Scadu Altus