Reflect
Reflects the next X projectiles you are hit with back at the attacker.
What it does
- With X stacks
- Reflects the next X projectiles you are hit with back at the attacker.
- With 1 stack
- Reflect the next projectile you're hit with back at the attacker.
The game counts it as a buff: anything that purges buffs removes it.
Most stacks in one go 8 sources
Where it comes from 8
Abilities 6
- Ethereal (upgraded) inflicts · 5
- Porcupine (upgraded) inflicts · 1
- Power Up one at random · 1
- Power Up (upgraded) one at random · 1
- Reflect inflicts · 1
- Reflect (upgraded) inflicts · 1
Items 1
Passives 1
Numbers are the stacks applied as written in the game files; "one at random" means it is one of several statuses the effect picks from.
Removing or blocking it
Removes all buffs 7
- Bloodletting abilitie
- Bloodletting (upgraded) abilitie
- Purge abilitie
- Purge (upgraded) abilitie
- Glowing Black Shard item
- Hack passive
- Hitler (T 3) enemies and other unit
Removes 1 stack of a random buff 2
Removes all buffs and debuffs 10
More buffs 72
Overview
- Type
- Buff
- Game ID
Reflect
Raw game dataExactly as defined in data/keyword_tooltips.gon
tooltips{2}
- tooltip_stacksReflects the next {stacks} projectiles you are hit with back at the attacker.
- tooltip_stacks_singularReflect the next projectile you're hit with back at the attacker.