Grenade
Explodes on its turn or if it's destroyed. Explosion shreds 5 stacks of random buffs off of whatever it hits.
Overview
- Group
- Inanimate objects
- Faction
- None
- Health
- 35
- Tag
- Bomb
- Game ID
Grenade
Passive effects 4
- Death Rattle
- Display Danger AOE
- Minimum Knockback From Physical Attacks
- Basic AIDanger Zone
Abilities 3
- None
- None
- Grenade Explode
Raw game dataExactly as defined in data/characters/inanimate_objects.gon
graphics{5}
- movieclipGrenade
- nameOBJECT_GRENADE_NAME
- no_splattertrue
- scale0.8
- tooltipOBJECT_GRENADE_DESC
sound{1}
alt_sounds[1]
- 0[HitGround, SE_Obj_GrenadeLand]
properties{8}
- factionnone
- tagbomb
- initiative-99
- typeobject
- health35
- can_be_backstabbedfalse
- kill_requiredfalse
- corpse_health0
abilities{3}
- moveNone
- attackNone
- spells[GrenadeExplode]
passives{4}
- DeathRattleGrenadeExplode
- DisplayDangerAOEGrenadeExplode
- MinimumKnockbackFromPhysicalAttacks1
- BasicAIDangerZone2
ai{3}
- brainPatternBrain
- decision_weightsalways_cast
pattern{1}
- doGrenadeExplode
- categoryinanimate_objects