Boulder
Attack it to push it 1 tile. It deals 9 damage to units it hits.
Overview
- Group
- Inanimate objects
- Faction
- None
- Health
- 8
- Tag
- Rock
- Game ID
Boulder
Passive effects 5
- Small Rock Behavior
- Limit Damage
- Limit Heal
- Strip Statuses
- Form Changer
Abilities 2
- None
- None
Raw game dataExactly as defined in data/characters/inanimate_objects.gon
graphics{3}
- movieclipBoulder
- nameOBJECT_BOULDER_NAME
- tooltipOBJECT_BOULDER_DESC
sound{1}
alt_sounds[2]
- 0[HitGround, Obj_BoulderLand]
- 1[SE_PetRock_Dash, SE_PetBoulder_Dash]
properties{8}
- factionnone
- tagrock
- typeobject
- takes_turnsfalse
- can_be_backstabbedfalse
- kill_requiredfalse
- corpse_health0
- health8
abilities{2}
- moveNone
- attackNone
passives{5}
SmallRockBehavior{2}
- damage9
- knockback1
- LimitDamage1
- LimitHeal0
- StripStatuses1
FormChanger{3}
default{0}
hot{3}
- nameOBJECT_HOTBOULDER_NAME
- animation_suffixHot
passives{2}
- InnateElementFire
MeleeRevengeDamage{2}
effects{1}
- Burn2
- elements[Fire]
- initial_formdefault
ai{1}
- brainNoBrain
- categoryinanimate_objects