One-Eyed Shield
With its requirements met (Str 36), One-Eyed Shield reaches 485 attack rating at +10.
Reward: Chief Guardian Arghanthy · Mountaintops of the Giants
- Attack rating (+10)
- 485
- Scaling (+10)
- Str B
- Class
- Greatshield
- Weight
- 20.5
- Requires
- Str 36
- Skill
- Flame Spit · FP 28
- Upgrades with
- Somber Smithing Stones (+10)

Attack rating by affinity 1
At Str 36 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 218 | 485 +10 | Physical 485 | Str BDex –Int –Fai –Arc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
Show the numbers
| Stat level | Attack rating |
|---|---|
| 36 | 485 |
| 39 | 496 |
| 42 | 507 |
| 45 | 518 |
| 48 | 528 |
| 51 | 538 |
| 54 | 547 |
| 57 | 556 |
| 60 | 562 |
| 63 | 569 |
| 66 | 576 |
| 69 | 582 |
| 72 | 589 |
| 75 | 596 |
| 78 | 603 |
| 81 | 608 |
| 84 | 611 |
| 87 | 613 |
| 90 | 616 |
| 93 | 619 |
| 96 | 621 |
| 99 | 624 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 36–60: +3.21 · 60–80: +2.25 · 80–99: +0.89 | 624 from 485 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 218 |
| 1 | 242 |
| 2 | 266 |
| 3 | 291 |
| 4 | 317 |
| 5 | 343 |
| 6 | 370 |
| 7 | 398 |
| 8 | 426 |
| 9 | 455 |
| 10 | 485 |
#4 of 27 greatshield weapons by attack rating
Moveset from the game files
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed14players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 485 | 11.1 | 19.6 | 0.67 s |
| R1 2Strike | 102 | 494 | 11.1 | 19.6 | 0.67 s |
| R1 3Strike | 105 | 509 | 12 | 19.6 | 0.77 s |
| R2Strike | 125 | 606 | 12 | 29.4 | — |
| Charged R2Strike | 160 | 776 | 36 | 39.2 | 1.57 s |
| R2 2Strike | 125 | 606 | 12 | 29.4 | — |
| Charged R2 2Strike | 160 | 776 | 36 | 39.2 | 1.57 s |
| Running R1Strike | 105 | 509 | 11.1 | 24 | 0.60 s |
| Running R2Strike | 120 | 582 | 12 | 32.7 | 0.73 s |
| Rolling R1Strike | 90 | 436 | 11.1 | 15.3 | 0.53 s |
| Backstep R1Strike | 90 | 436 | 11.1 | 15.3 | 0.60 s |
| Jumping R1Strike | 107 | 519 | 11.1 | 15.3 | 0.53 s |
| Jumping R2Strike | 125 | 606 | 24 | 26.2 | 0.53 s |
| Guard counterStrike | 130 | 630 | 36 | 26.2 | 0.97 s |
Two-handed14players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 564 | 14.4 | 22.9 | 0.67 s |
| R1 2Strike | 105 | 575 | 14.4 | 22.9 | 0.67 s |
| R1 3Strike | 110 | 602 | 15.6 | 22.9 | 0.77 s |
| R2Strike | 130 | 712 | 13.2 | 36 | — |
| Charged R2Strike | 165 | 903 | 39.6 | 49.1 | 1.60 s |
| R2 2Strike | 130 | 712 | 13.2 | 36 | — |
| Charged R2 2Strike | 165 | 903 | 39.6 | 49.1 | 1.60 s |
| Running R1Strike | 110 | 602 | 14.4 | 27.3 | 0.60 s |
| Running R2Strike | 125 | 684 | 14.4 | 36 | 0.70 s |
| Rolling R1Strike | 95 | 520 | 14.4 | 18.5 | 0.50 s |
| Backstep R1Strike | 95 | 520 | 14.4 | 18.5 | 0.60 s |
| Jumping R1Strike | 112 | 613 | 14.4 | 18.5 | 0.53 s |
| Jumping R2Strike | 130 | 712 | 26.4 | 30.5 | 0.53 s |
| Guard counterStrike | 140 | 766 | 39.6 | 30.5 | 0.93 s |
Skill: Flame Spit1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| Skill (release)Standard · 2 hits | own base | — | 45.6 | 109 | 0.13 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each. "Own base": a projectile with its own base damage that scales with stats, not a share of attack rating.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 218 | 218 | — |
| +1 | 242 | 242 | Somber Smithing Stone [1] × 1 |
| +2 | 266 | 266 | Somber Smithing Stone [2] × 1 |
| +3 | 291 | 291 | Somber Smithing Stone [3] × 1 |
| +4 | 317 | 317 | Somber Smithing Stone [4] × 1 |
| +5 | 343 | 343 | Somber Smithing Stone [5] × 1 |
| +6 | 370 | 370 | Somber Smithing Stone [6] × 1 |
| +7 | 398 | 398 | Somber Smithing Stone [7] × 1 |
| +8 | 426 | 426 | Somber Smithing Stone [8] × 1 |
| +9 | 455 | 455 | Somber Smithing Stone [9] × 1 |
| +10 | 485 | 485 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find One-Eyed Shield
Rewards
- Event reward · Flame Peak
Patch history 2
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
Other greatshields with similar AR
Overview
- Class
- Greatshield
- Weight
- 20.5
- Requires
- Str 36
- Affinities
- Standard
- Game ID
32150000