Golden Greatshield
With its requirements met (Str 34), Golden Greatshield reaches 393 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 492.
Farm: Leyndell Knight (4%) · Leyndell, Ashen Capital, Leyndell, Royal Capital, Mt. Gelmir, Altus Plateau and 2 more regions
Also dropped by enemies placed all over (no markers): Drop: Leyndell Knight (4%) · Altus Plateau, Leyndell, Royal Capital, Leyndell, Ashen Capital and 3 more
- Attack rating (+25)
- 393
- Scaling (+25)
- Str B
- Class
- Greatshield
- Weight
- 17
- Requires
- Str 34
- Skill
- No Skill
- Upgrades with
- Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13
At Str 34 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 139 | 393 +25 | Physical 393 | Str BDex –Int –Fai –Arc – |
| Heavy | 143 | 410 +25 | Physical 410 | Str BDex –Int –Fai –Arc – |
| Keen | 116 | 311 +25 | Physical 311 | Str EDex BInt –Fai –Arc – |
| Quality | 127 | 349 +25 | Physical 349 | Str CDex CInt –Fai –Arc – |
| Fire | 207 | 483 +25 | Physical 237Fire 246 | Str DDex EInt –Fai –Arc – |
| Flame Art | 195 | 492 +25 | Physical 254Fire 238 | Str DDex –Int –Fai DArc – |
| Lightning | 184 | 422 +25 | Physical 212Lightning 210 | Str EDex DInt –Fai –Arc – |
| Sacred | 174 | 492 +25 | Physical 254Holy 238 | Str DDex –Int –Fai DArc – |
| Magic | 170 | 474 +25 | Physical 237Magic 237 | Str EDex –Int DFai –Arc – |
| Cold | 188 | 440 +25 | Physical 274Magic 166 | Str CDex –Int DFai –Arc – |
| Poison | 116 | 344 +25 | Physical 344 | Str CDex –Int –Fai –Arc D |
| Blood | 116 | 344 +25 | Physical 344 | Str CDex –Int –Fai –Arc D |
| Occult | 123 | 362 +25 | Physical 362 | Str CDex –Int –Fai –Arc C |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
Show the numbers
| Stat level | Attack rating |
|---|---|
| 34 | 393 |
| 37 | 403 |
| 40 | 412 |
| 43 | 421 |
| 46 | 430 |
| 49 | 438 |
| 52 | 446 |
| 55 | 454 |
| 58 | 460 |
| 61 | 465 |
| 64 | 471 |
| 67 | 476 |
| 70 | 482 |
| 73 | 488 |
| 76 | 493 |
| 79 | 499 |
| 82 | 502 |
| 85 | 504 |
| 88 | 506 |
| 91 | 508 |
| 94 | 511 |
| 97 | 513 |
| 99 | 514 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 34–60: +2.69 · 60–80: +1.9 · 80–99: +0.68 | 514 from 393 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Fire
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Fire |
|---|---|---|---|---|
| 0 | 139 | 195 | 174 | 207 |
| 1 | 148 | 207 | 186 | 217 |
| 2 | 158 | 218 | 199 | 227 |
| 3 | 167 | 230 | 211 | 238 |
| 4 | 177 | 241 | 223 | 248 |
| 5 | 186 | 253 | 236 | 259 |
| 6 | 196 | 264 | 248 | 270 |
| 7 | 206 | 276 | 261 | 281 |
| 8 | 216 | 288 | 273 | 292 |
| 9 | 226 | 300 | 286 | 303 |
| 10 | 237 | 312 | 299 | 314 |
| 11 | 247 | 324 | 312 | 326 |
| 12 | 257 | 336 | 325 | 336 |
| 13 | 267 | 348 | 337 | 347 |
| 14 | 277 | 360 | 350 | 359 |
| 15 | 288 | 372 | 363 | 369 |
| 16 | 298 | 384 | 376 | 381 |
| 17 | 309 | 397 | 389 | 392 |
| 18 | 319 | 408 | 402 | 404 |
| 19 | 330 | 421 | 415 | 416 |
| 20 | 341 | 433 | 429 | 427 |
| 21 | 351 | 445 | 441 | 438 |
| 22 | 362 | 457 | 454 | 449 |
| 23 | 372 | 469 | 467 | 461 |
| 24 | 383 | 481 | 480 | 472 |
| 25 | 393 | 492 | 492 | 483 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 96 | 97 | 83 |
| 1 | 98 | 98 | 84 |
| 2 | 100 | 100 | 86 |
| 3 | 102 | 102 | 88 |
| 4 | 105 | 103 | 89 |
| 5 | 107 | 105 | 91 |
| 6 | 109 | 107 | 92 |
| 7 | 111 | 108 | 94 |
| 8 | 114 | 110 | 95 |
| 9 | 116 | 112 | 97 |
| 10 | 118 | 113 | 98 |
| 11 | 121 | 115 | 100 |
| 12 | 123 | 117 | 101 |
| 13 | 125 | 118 | 103 |
| 14 | 127 | 120 | 104 |
| 15 | 130 | 122 | 106 |
| 16 | 132 | 123 | 107 |
| 17 | 134 | 125 | 109 |
| 18 | 137 | 127 | 110 |
| 19 | 139 | 128 | 112 |
| 20 | 141 | 131 | 113 |
| 21 | 143 | 133 | 115 |
| 22 | 146 | 134 | 116 |
| 23 | 148 | 136 | 118 |
| 24 | 150 | 138 | 119 |
| 25 | 153 | 140 | 121 |
#10 of 27 greatshield weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed14players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 393 | 11.1 | 18.5 | 0.67 s |
| R1 2Strike | 102 | 401 | 11.1 | 18.5 | 0.67 s |
| R1 3Strike | 105 | 413 | 12 | 18.5 | 0.77 s |
| R2Strike | 125 | 492 | 12 | 27.8 | — |
| Charged R2Strike | 160 | 629 | 36 | 37.1 | 1.57 s |
| R2 2Strike | 125 | 492 | 12 | 27.8 | — |
| Charged R2 2Strike | 160 | 629 | 36 | 37.1 | 1.57 s |
| Running R1Strike | 105 | 413 | 11.1 | 22.7 | 0.60 s |
| Running R2Strike | 120 | 472 | 12 | 30.9 | 0.73 s |
| Rolling R1Strike | 90 | 354 | 11.1 | 14.4 | 0.53 s |
| Backstep R1Strike | 90 | 354 | 11.1 | 14.4 | 0.60 s |
| Jumping R1Strike | 107 | 421 | 11.1 | 14.4 | 0.53 s |
| Jumping R2Strike | 125 | 492 | 24 | 24.7 | 0.53 s |
| Guard counterStrike | 130 | 511 | 36 | 24.7 | 0.97 s |
Two-handed14players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 457 | 14.4 | 21.6 | 0.67 s |
| R1 2Strike | 105 | 466 | 14.4 | 21.6 | 0.67 s |
| R1 3Strike | 110 | 488 | 15.6 | 21.6 | 0.77 s |
| R2Strike | 130 | 577 | 13.2 | 34 | — |
| Charged R2Strike | 165 | 732 | 39.6 | 46.4 | 1.60 s |
| R2 2Strike | 130 | 577 | 13.2 | 34 | — |
| Charged R2 2Strike | 165 | 732 | 39.6 | 46.4 | 1.60 s |
| Running R1Strike | 110 | 488 | 14.4 | 25.8 | 0.60 s |
| Running R2Strike | 125 | 555 | 14.4 | 34 | 0.70 s |
| Rolling R1Strike | 95 | 421 | 14.4 | 17.5 | 0.50 s |
| Backstep R1Strike | 95 | 421 | 14.4 | 17.5 | 0.60 s |
| Jumping R1Strike | 112 | 497 | 14.4 | 17.5 | 0.53 s |
| Jumping R2Strike | 130 | 577 | 26.4 | 28.8 | 0.53 s |
| Guard counterStrike | 140 | 621 | 39.6 | 28.8 | 0.93 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 139 | 139 | — |
| +1 | 148 | 148 | Smithing Stone [1] × 2 |
| +2 | 158 | 158 | Smithing Stone [1] × 4 |
| +3 | 167 | 167 | Smithing Stone [1] × 6 |
| +4 | 177 | 177 | Smithing Stone [2] × 2 |
| +5 | 186 | 186 | Smithing Stone [2] × 4 |
| +6 | 196 | 196 | Smithing Stone [2] × 6 |
| +7 | 206 | 206 | Smithing Stone [3] × 2 |
| +8 | 216 | 216 | Smithing Stone [3] × 4 |
| +9 | 226 | 226 | Smithing Stone [3] × 6 |
| +10 | 237 | 237 | Smithing Stone [4] × 2 |
| +11 | 247 | 247 | Smithing Stone [4] × 4 |
| +12 | 257 | 257 | Smithing Stone [4] × 6 |
| +13 | 267 | 267 | Smithing Stone [5] × 2 |
| +14 | 277 | 277 | Smithing Stone [5] × 4 |
| +15 | 288 | 288 | Smithing Stone [5] × 6 |
| +16 | 298 | 298 | Smithing Stone [6] × 2 |
| +17 | 309 | 309 | Smithing Stone [6] × 4 |
| +18 | 319 | 319 | Smithing Stone [6] × 6 |
| +19 | 330 | 330 | Smithing Stone [7] × 2 |
| +20 | 341 | 341 | Smithing Stone [7] × 4 |
| +21 | 351 | 351 | Smithing Stone [7] × 6 |
| +22 | 362 | 362 | Smithing Stone [8] × 2 |
| +23 | 372 | 372 | Smithing Stone [8] × 4 |
| +24 | 383 | 383 | Smithing Stone [8] × 6 |
| +25 | 393 | 393 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Golden Greatshield
Dropped by 1
- Enemies the game gives no name, up to 4% per kill · Liurnia of the Lakes, Altus Plateau, Mt. Gelmir, Leyndell, Royal Capital, Forbidden Lands
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Source not yet traced: the game files we read don't say yet how to get this item.
Patch history 3
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
Other greatshields with similar AR
Overview
- Class
- Greatshield
- Weight
- 17
- Requires
- Str 34
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
32260000