Sourcemined
Elden Ring
GreatshieldChanged in 3 patchesVerified on build 25827938
Golden Greatshield

Golden Greatshield

With its requirements met (Str 34), Golden Greatshield reaches 393 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 492.

Attack rating (+25)
393
Scaling (+25)
Str B
Class
Greatshield
Weight
17
Requires
Str 34
Skill
No Skill
Upgrades with
Smithing Stones (+25), takes Ashes of War
Golden Greatshield, rendered from the game's 3D model
Rendered from the game's model

Attack rating by affinity 13

At Str 34 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard139393 +25Physical 393Str BDex –Int –Fai –Arc –
Heavy143410 +25Physical 410Str BDex –Int –Fai –Arc –
Keen116311 +25Physical 311Str EDex BInt –Fai –Arc –
Quality127349 +25Physical 349Str CDex CInt –Fai –Arc –
Fire207483 +25Physical 237Fire 246Str DDex EInt –Fai –Arc –
Flame Art195492 +25Physical 254Fire 238Str DDex –Int –Fai DArc –
Lightning184422 +25Physical 212Lightning 210Str EDex DInt –Fai –Arc –
Sacred174492 +25Physical 254Holy 238Str DDex –Int –Fai DArc –
Magic170474 +25Physical 237Magic 237Str EDex –Int DFai –Arc –
Cold188440 +25Physical 274Magic 166Str CDex –Int DFai –Arc –
Poison116344 +25Physical 344Str CDex –Int –Fai –Arc D
Blood116344 +25Physical 344Str CDex –Int –Fai –Arc D
Occult123362 +25Physical 362Str CDex –Int –Fai –Arc C

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

35040045050055034608099Stat level6080
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelAttack rating
34393
37403
40412
43421
46430
49438
52446
55454
58460
61465
64471
67476
70482
73488
76493
79499
82502
85504
88506
91508
94511
97513
99514
StatSoft capsAR per point, by stretchAt 99
Strength60, 8034–60: +2.69 · 60–80: +1.9 · 80–99: +0.68514 from 393

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006000510152025Upgrade level
  • Standard
  • Flame Art
  • Sacred
  • Fire
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardFlame ArtSacredFire
0139195174207
1148207186217
2158218199227
3167230211238
4177241223248
5186253236259
6196264248270
7206276261281
8216288273292
9226300286303
10237312299314
11247324312326
12257336325336
13267348337347
14277360350359
15288372363369
16298384376381
17309397389392
18319408402404
19330421415416
20341433429427
21351445441438
22362457454449
23372469467461
24383481480472
25393492492483

Status buildup by upgrade

801001201401600510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0969783
1989884
210010086
310210288
410510389
510710591
610910792
711110894
811411095
911611297
1011811398
11121115100
12123117101
13125118103
14127120104
15130122106
16132123107
17134125109
18137127110
19139128112
20141131113
21143133115
22146134116
23148136118
24150138119
25153140121

#10 of 27 greatshield weapons by attack rating

  1. Dragonclaw Shield462 +10
  2. Black Steel Greatshield417 +25
  3. Haligtree Crest Greatshield410 +25
  4. Gilded Greatshield407 +25
  5. Golden Greatshield393 +25
  6. Dragon Towershield387 +25
  7. Distinguished Greatshield383 +25
  8. Eclipse Crest Greatshield376 +25
  9. Cuckoo Greatshield376 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Verdigris Greatshield, 590).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed14players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Strike10039311.118.50.67 s
R1 2Strike10240111.118.50.67 s
R1 3Strike1054131218.50.77 s
R2Strike1254921227.8—
Charged R2Strike1606293637.11.57 s
R2 2Strike1254921227.8—
Charged R2 2Strike1606293637.11.57 s
Running R1Strike10541311.122.70.60 s
Running R2Strike1204721230.90.73 s
Rolling R1Strike9035411.114.40.53 s
Backstep R1Strike9035411.114.40.60 s
Jumping R1Strike10742111.114.40.53 s
Jumping R2Strike1254922424.70.53 s
Guard counterStrike1305113624.70.97 s
Two-handed14players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Strike10345714.421.60.67 s
R1 2Strike10546614.421.60.67 s
R1 3Strike11048815.621.60.77 s
R2Strike13057713.234—
Charged R2Strike16573239.646.41.60 s
R2 2Strike13057713.234—
Charged R2 2Strike16573239.646.41.60 s
Running R1Strike11048814.425.80.60 s
Running R2Strike12555514.4340.70 s
Rolling R1Strike9542114.417.50.50 s
Backstep R1Strike9542114.417.50.60 s
Jumping R1Strike11249714.417.50.53 s
Jumping R2Strike13057726.428.80.53 s
Guard counterStrike14062139.628.80.93 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0139139—
+1148148Smithing Stone [1] × 2
+2158158Smithing Stone [1] × 4
+3167167Smithing Stone [1] × 6
+4177177Smithing Stone [2] × 2
+5186186Smithing Stone [2] × 4
+6196196Smithing Stone [2] × 6
+7206206Smithing Stone [3] × 2
+8216216Smithing Stone [3] × 4
+9226226Smithing Stone [3] × 6
+10237237Smithing Stone [4] × 2
+11247247Smithing Stone [4] × 4
+12257257Smithing Stone [4] × 6
+13267267Smithing Stone [5] × 2
+14277277Smithing Stone [5] × 4
+15288288Smithing Stone [5] × 6
+16298298Smithing Stone [6] × 2
+17309309Smithing Stone [6] × 4
+18319319Smithing Stone [6] × 6
+19330330Smithing Stone [7] × 2
+20341341Smithing Stone [7] × 4
+21351351Smithing Stone [7] × 6
+22362362Smithing Stone [8] × 2
+23372372Smithing Stone [8] × 4
+24383383Smithing Stone [8] × 6
+25393393Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Golden Greatshield

Dropped by 1

  • Enemies the game gives no name, up to 4% per kill · Liurnia of the Lakes, Altus Plateau, Mt. Gelmir, Leyndell, Royal Capital, Forbidden Lands

At Discovery 100. "Once" drops stop after the first (the game sets a flag).

Source not yet traced: the game files we read don't say yet how to get this item.

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.03.1from 1.02.1
    • Guard boost68→70
  2. 1.12.1from 1.10
      Every changed value (1)
      ValueBeforetoAfterChange
      Health, stamina and weight 1
      Weapon Regain HP Amount5075+25+50%
    • 1.17from 1.16.1
      • Guard boost70→72

    Other greatshields with similar AR

    Overview

    Class
    Greatshield
    Weight
    17
    Requires
    Str 34
    Affinities
    Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
    Game ID
    32260000