GreatswordChanged in 4 patchesVerified on build 25080141
Iron Greatsword
With its requirements met (Str 18 · Dex 10), Iron Greatsword reaches 460 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 643.
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Gargoyle's Blackblade, 669).
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15players can parry them
Move
MV
Damage
Stance
Stamina
1st hit
R1 1Standard
100
460
10.2
16.1
0.53 s
R1 2Standard
101
465
10.2
16.1
0.50 s
R1 3Standard
102
469
10.2
16.1
0.53 s
R1 4Standard
110
506
11
16.1
0.73 s
R2Standard
125
575
13.2
26.9
—
Charged R2Standard
160
736
33
37.6
1.57 s
R2 2Standard
125
575
13.2
26.9
—
Charged R2 2Standard
160
736
33
37.6
1.57 s
Running R1Standard
105
483
10.2
19.3
0.70 s
Running R2Standard
120
552
11
26.9
0.70 s
Rolling R1Standard
90
414
10.2
12.9
0.47 s
Backstep R1Standard
90
414
10.2
12.9
0.57 s
Jumping R1Standard
107
492
10.2
12.9
0.57 s
Jumping R2Standard
130
598
22
26.9
0.57 s
Guard counterStandard
125
575
33
26.9
0.80 s
Two-handed15players can parry them
Move
MV
Damage
Stance
Stamina
1st hit
R1 1Standard
103
520
13.2
19.3
0.53 s
R1 2Standard
104
525
13.2
19.3
0.60 s
R1 3Standard
105
530
13.2
19.3
0.53 s
R1 4Standard
115
580
14.3
19.3
0.80 s
R2Standard
130
656
14.5
32.3
—
Charged R2Standard
165
833
36.3
43
1.40 s
R2 2Standard
130
656
14.5
32.3
—
Charged R2 2Standard
165
833
36.3
43
1.37 s
Running R1Standard
110
555
13.2
23.7
0.67 s
Running R2Standard
125
631
12.1
32.3
0.70 s
Rolling R1Standard
95
479
13.2
16.1
0.47 s
Backstep R1Standard
95
479
13.2
16.1
0.57 s
Jumping R1Standard
110
555
13.2
16.1
0.53 s
Jumping R2Standard
135
681
24.2
32.3
0.57 s
Guard counterStandard
130
656
36.3
32.3
0.83 s
Criticals2
Move
MV
Damage
Stance
Stamina
1st hit
BackstabPierce
220
1,012
0
21.5
0.50 s
RipostePierce
275
1,266
0
21.5
0.83 s
Skill: Stamp (Upward Cut)1move names inferred
Move
MV
Damage
Stance
Stamina
1st hit
Skill follow-upStandard
215
989
33
53.8
0.90 s
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
Level
AR
Physical
Cost
+0
174
174
—
+1
185
185
Smithing Stone [1] × 2
+2
196
196
Smithing Stone [1] × 4
+3
207
207
Smithing Stone [1] × 6
+4
218
218
Smithing Stone [2] × 2
+5
229
229
Smithing Stone [2] × 4
+6
240
240
Smithing Stone [2] × 6
+7
251
251
Smithing Stone [3] × 2
+8
262
262
Smithing Stone [3] × 4
+9
273
273
Smithing Stone [3] × 6
+10
284
284
Smithing Stone [4] × 2
+11
295
295
Smithing Stone [4] × 4
+12
307
307
Smithing Stone [4] × 6
+13
318
318
Smithing Stone [5] × 2
+14
330
330
Smithing Stone [5] × 4
+15
341
341
Smithing Stone [5] × 6
+16
353
353
Smithing Stone [6] × 2
+17
364
364
Smithing Stone [6] × 4
+18
376
376
Smithing Stone [6] × 6
+19
388
388
Smithing Stone [7] × 2
+20
400
400
Smithing Stone [7] × 4
+21
412
412
Smithing Stone [7] × 6
+22
424
424
Smithing Stone [8] × 2
+23
436
436
Smithing Stone [8] × 4
+24
448
448
Smithing Stone [8] × 6
+25
460
460
Ancient Dragon Smithing Stone × 1
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.