GreatswordChanged in 3 patchesVerified on build 25080141
Gargoyle's Greatsword
With its requirements met (Str 18 · Dex 10), Gargoyle's Greatsword reaches 421 attack rating at +25; the strongest affinities at those stats are Gargoyle's Flame Art Greatsword and Gargoyle's Sacred Greatsword at 587.
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Gargoyle's Blackblade, 669).
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15players can parry them
Move
MV
Damage
Stance
Stamina
1st hit
R1 1Standard
100
421
10.2
15.9
0.53 s
R1 2Standard
101
425
10.2
15.9
0.50 s
R1 3Standard
102
429
10.2
15.9
0.53 s
R1 4Standard
110
463
11
15.9
0.73 s
R2Standard
125
526
13.2
26.5
—
Charged R2Standard
160
674
33
37.1
1.57 s
R2 2Standard
125
526
13.2
26.5
—
Charged R2 2Standard
160
674
33
37.1
1.57 s
Running R1Standard
105
442
10.2
19.1
0.70 s
Running R2Standard
120
505
11
26.5
0.70 s
Rolling R1Standard
90
379
10.2
12.7
0.47 s
Backstep R1Standard
90
379
10.2
12.7
0.57 s
Jumping R1Standard
107
451
10.2
12.7
0.57 s
Jumping R2Standard
130
548
22
26.5
0.57 s
Guard counterStandard
125
526
33
26.5
0.80 s
Two-handed15players can parry them
Move
MV
Damage
Stance
Stamina
1st hit
R1 1Standard
103
482
13.2
19.1
0.53 s
R1 2Standard
104
486
13.2
19.1
0.60 s
R1 3Standard
105
491
13.2
19.1
0.53 s
R1 4Standard
115
538
14.3
19.1
0.80 s
R2Standard
130
608
14.5
31.8
—
Charged R2Standard
165
772
36.3
42.4
1.40 s
R2 2Standard
130
608
14.5
31.8
—
Charged R2 2Standard
165
772
36.3
42.4
1.37 s
Running R1Standard
110
515
13.2
23.3
0.67 s
Running R2Standard
125
585
12.1
31.8
0.70 s
Rolling R1Standard
95
444
13.2
15.9
0.47 s
Backstep R1Standard
95
444
13.2
15.9
0.57 s
Jumping R1Standard
110
515
13.2
15.9
0.53 s
Jumping R2Standard
135
632
24.2
31.8
0.57 s
Guard counterStandard
130
608
36.3
31.8
0.83 s
Criticals2
Move
MV
Damage
Stance
Stamina
1st hit
BackstabPierce
220
927
0
21.2
0.50 s
RipostePierce
275
1,159
0
21.2
0.83 s
Skill: Vacuum Slice1move names inferred
Move
MV
Damage
Stance
Stamina
1st hit
SkillStandard · 2 hits · some hits parryable
own base
—
28.3
26.5
1.47 s
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each. "Own base": a projectile with its own base damage that scales with stats, not a share of attack rating.
By upgrade level (Standard)
Level
AR
Physical
Cost
+0
159
159
—
+1
168
168
Smithing Stone [1] × 2
+2
178
178
Smithing Stone [1] × 4
+3
188
188
Smithing Stone [1] × 6
+4
198
198
Smithing Stone [2] × 2
+5
208
208
Smithing Stone [2] × 4
+6
218
218
Smithing Stone [2] × 6
+7
228
228
Smithing Stone [3] × 2
+8
238
238
Smithing Stone [3] × 4
+9
249
249
Smithing Stone [3] × 6
+10
259
259
Smithing Stone [4] × 2
+11
269
269
Smithing Stone [4] × 4
+12
280
280
Smithing Stone [4] × 6
+13
290
290
Smithing Stone [5] × 2
+14
301
301
Smithing Stone [5] × 4
+15
312
312
Smithing Stone [5] × 6
+16
322
322
Smithing Stone [6] × 2
+17
333
333
Smithing Stone [6] × 4
+18
344
344
Smithing Stone [6] × 6
+19
355
355
Smithing Stone [7] × 2
+20
366
366
Smithing Stone [7] × 4
+21
377
377
Smithing Stone [7] × 6
+22
388
388
Smithing Stone [8] × 2
+23
399
399
Smithing Stone [8] × 4
+24
410
410
Smithing Stone [8] × 6
+25
421
421
Ancient Dragon Smithing Stone × 1
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.