Sourcemined
Elden Ring
Small ShieldChanged in 3 patchesVerified on build 25080141
Spiralhorn Shield

Spiralhorn Shield

With its requirements met (Str 8 · Dex 10), Spiralhorn Shield reaches 193 attack rating at +25; the strongest affinity at those stats is Flame Art at 304.

Attack rating (+25)
193
Scaling (+25)
Str D
Class
Small Shield
Weight
2
Requires
Str 8 · Dex 10
Skill
Parry
Passive
Causes blood loss buildup (45)
Upgrades with
Smithing Stones (+25), takes Ashes of War
Spiralhorn Shield, rendered from the game's 3D model
Rendered from the game's model

Attack rating by affinity 13

At Str 10 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard77193 +25Physical 193Str DDex –Int –Fai –Arc –
Heavy73186 +25Physical 186Str CDex –Int –Fai –Arc –
Keen73187 +25Physical 187Str EDex DInt –Fai –Arc –
Quality70169 +25Physical 169Str DDex DInt –Fai –Arc –
Fire121264 +25Physical 131Fire 133Str DDex EInt –Fai –Arc –
Flame Art125304 +25Physical 148Fire 156Str EDex –Int –Fai DArc –
Lightning121270 +25Physical 133Lightning 137Str EDex DInt –Fai –Arc –
Sacred111303 +25Physical 149Holy 154Str EDex –Int –Fai DArc –
Magic111303 +25Physical 147Magic 156Str EDex –Int DFai –Arc –
Cold117254 +25Physical 137Magic 117Str DDex –Int DFai –Arc –
Poison65172 +25Physical 172Str DDex –Int –Fai –Arc D
Blood65172 +25Physical 172Str DDex –Int –Fai –Arc D
Occult69181 +25Physical 181Str DDex –Int –Fai –Arc D

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

180200220240260102040608099Stat level186080
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelAttack rating
10193
13196
16200
19204
22208
25211
28214
31217
34220
37224
40226
43229
46232
49235
52237
55240
58242
61243
64245
67247
70249
73251
76252
79254
82255
85256
88257
91257
94258
97259
99259
StatSoft capsAR per point, by stretchAt 99
Strength18, 60, 8010–18: +1.25 · 18–60: +0.95 · 60–80: +0.6 · 80–99: +0.21259 from 193

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

01002003004000510152025Upgrade level
  • Standard
  • Flame Art
  • Sacred
  • Magic
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardFlame ArtSacredMagic
077125111111
181132119118
286140125126
390146133134
495154141142
599161149148
6104168156156
7109175164164
8113183172171
9118189180179
10123196188187
11127204195195
12132210203202
13137218211210
14141225219218
15146233226225
16150239234234
17155247242242
18160254250249
19165262257257
20169268265265
21174275273273
22179283281280
23183289289288
24188297295296
25193304303303

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0666657
1676758
2696859
3706960
4727061
5737162
6757363
7777564
8787665
9807766
10817867
11838069
12858170
13868271
14888372
15898473
16918674
17928775
18948876
19968977
20979078
21999179
221009380
231029481
241049582
251059683

#6 of 19 small shield weapons by attack rating

  1. Smoldering Shield254 +25
  2. Coil Shield206 +10
  3. Shield of the Guilty199 +25
  4. Smithscript Shield198 +25
  5. Spiralhorn Shield193 +25
  6. Iron Roundshield190 +25
  7. Gilded Iron Shield190 +25
  8. Ice Crest Shield190 +25
  9. Riveted Wooden Shield185 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Shield of Night, 303).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed15players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Strike10019359.40.47 s
R1 2Strike10119459.40.37 s
R1 3Strike10219659.40.40 s
R1 4Strike105202109.40.47 s
R2Strike1202311015.6—
Charged R2Strike1402703022.90.97 s
R2 2Strike1202311015.6—
Charged R2 2Strike1402703022.90.97 s
Running R1Strike105202510.40.53 s
Running R2Strike1152211015.60.57 s
Rolling R1Strike9017358.30.37 s
Backstep R1Strike9017358.30.53 s
Jumping R1Strike1072067.58.30.43 s
Jumping R2Strike1222352014.60.50 s
Guard counterStrike1302503014.60.67 s
Two-handed15players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Strike1032056.511.40.53 s
R1 2Strike1042076.511.40.50 s
R1 3Strike1052096.511.40.47 s
R1 4Strike1102191311.40.53 s
R2Strike1252491118.7—
Charged R2Strike1452893328.10.97 s
R2 2Strike1252491118.7—
Charged R2 2Strike1452893328.10.97 s
Running R1Strike1102196.512.50.53 s
Running R2Strike1202391118.70.57 s
Rolling R1Strike951896.510.40.37 s
Backstep R1Strike951896.510.40.53 s
Jumping R1Strike1122239.810.40.47 s
Jumping R2Strike1272532217.70.50 s
Guard counterStrike1402793317.70.67 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+07777—
+18181Smithing Stone [1] × 2
+28686Smithing Stone [1] × 4
+39090Smithing Stone [1] × 6
+49595Smithing Stone [2] × 2
+59999Smithing Stone [2] × 4
+6104104Smithing Stone [2] × 6
+7109109Smithing Stone [3] × 2
+8113113Smithing Stone [3] × 4
+9118118Smithing Stone [3] × 6
+10123123Smithing Stone [4] × 2
+11127127Smithing Stone [4] × 4
+12132132Smithing Stone [4] × 6
+13137137Smithing Stone [5] × 2
+14141141Smithing Stone [5] × 4
+15146146Smithing Stone [5] × 6
+16150150Smithing Stone [6] × 2
+17155155Smithing Stone [6] × 4
+18160160Smithing Stone [6] × 6
+19165165Smithing Stone [7] × 2
+20169169Smithing Stone [7] × 4
+21174174Smithing Stone [7] × 6
+22179179Smithing Stone [8] × 2
+23183183Smithing Stone [8] × 4
+24188188Smithing Stone [8] × 6
+25193193Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Spiralhorn Shield

Placed in the world 1

  • Liurnia of the Lakes · Ruined Labyrinth

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.03.1from 1.02.1
    • Physical guard negation59→61
    • Magic guard negation33→35
    • Fire guard negation37→39
    • Lightning guard negation38→39
    • Holy guard negation30→32
    • Guard boost29→35
    • Passive effect 16,406→6,400ColdPoisonOccult
  2. 1.12.1from 1.10
      Every changed value (1)
      ValueBeforetoAfterChange
      Health, stamina and weight 1
      Weapon Regain HP Amount3045+15+50%
    • 1.14.1from 1.13.2
      • Physical guard negation61→75
      • Guard boost35→44

    Other small shields with similar AR

    Overview

    Class
    Small Shield
    Weight
    2
    Requires
    Str 8 · Dex 10
    Affinities
    Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
    Game ID
    30190000