Smoldering Shield
With its requirements met (Str 10 · Dex 9 · Fai 12), Smoldering Shield reaches 254 attack rating at +25.
Pickup · Volcano Manor
- Attack rating (+25)
- 254
- Scaling (+25)
- Str D · Fai C
- Class
- Small Shield
- Weight
- 3
- Requires
- Str 10 · Dex 9 · Fai 12
- Skill
- Shield Bash · FP 10
- Upgrades with
- Smithing Stones (+25)
Attack rating by affinity 1
At Str 10 · Dex 10 · Int 10 · Fai 12 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 99 | 254 +25 | Physical 149Fire 105 | Str DDex –Int –Fai CArc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Faith
- Strength
Show the numbers
| Stat level | Faith | Strength |
|---|---|---|
| 10 | – | 254 |
| 12 | 254 | – |
| 13 | – | 257 |
| 15 | 258 | – |
| 16 | – | 260 |
| 18 | 263 | – |
| 19 | – | 263 |
| 21 | 266 | – |
| 22 | – | 265 |
| 24 | 269 | – |
| 25 | – | 268 |
| 27 | 271 | – |
| 28 | – | 270 |
| 30 | 274 | – |
| 31 | – | 273 |
| 33 | 277 | – |
| 34 | – | 275 |
| 36 | 279 | – |
| 37 | – | 278 |
| 39 | 282 | – |
| 40 | – | 280 |
| 42 | 284 | – |
| 43 | – | 282 |
| 45 | 287 | – |
| 46 | – | 284 |
| 48 | 290 | – |
| 49 | – | 286 |
| 51 | 292 | – |
| 52 | – | 288 |
| 54 | 293 | – |
| 55 | – | 290 |
| 57 | 294 | – |
| 58 | – | 292 |
| 60 | 295 | – |
| 61 | – | 293 |
| 63 | 296 | – |
| 64 | – | 294 |
| 66 | 297 | – |
| 67 | – | 296 |
| 69 | 298 | – |
| 70 | – | 297 |
| 72 | 299 | – |
| 73 | – | 299 |
| 75 | 300 | – |
| 76 | – | 300 |
| 78 | 301 | – |
| 79 | – | 301 |
| 81 | 301 | – |
| 82 | – | 302 |
| 84 | 302 | – |
| 85 | – | 303 |
| 87 | 302 | – |
| 88 | – | 303 |
| 90 | 303 | – |
| 91 | – | 304 |
| 93 | 303 | – |
| 94 | – | 304 |
| 96 | 304 | – |
| 97 | – | 305 |
| 99 | 304 | 305 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Faith | 20, 50, 80 | 12–20: +1.38 · 20–50: +0.87 · 50–80: +0.33 · 80–99: +0.16 | 304 from 254 |
| Strength | 18, 60, 80 | 10–18: +1 · 18–60: +0.74 · 60–80: +0.45 · 80–99: +0.16 | 305 from 254 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 99 |
| 1 | 105 |
| 2 | 111 |
| 3 | 117 |
| 4 | 123 |
| 5 | 130 |
| 6 | 135 |
| 7 | 142 |
| 8 | 148 |
| 9 | 154 |
| 10 | 161 |
| 11 | 166 |
| 12 | 173 |
| 13 | 178 |
| 14 | 185 |
| 15 | 192 |
| 16 | 197 |
| 17 | 204 |
| 18 | 210 |
| 19 | 216 |
| 20 | 223 |
| 21 | 229 |
| 22 | 235 |
| 23 | 242 |
| 24 | 248 |
| 25 | 254 |
#2 of 19 small shield weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 255 | 5 | 9.5 | 0.47 s |
| R1 2Strike | 101 | 257 | 5 | 9.5 | 0.37 s |
| R1 3Strike | 102 | 260 | 5 | 9.5 | 0.40 s |
| R1 4Strike | 105 | 267 | 10 | 9.5 | 0.47 s |
| R2Strike | 120 | 306 | 10 | 15.9 | — |
| Charged R2Strike | 140 | 357 | 30 | 23.3 | 0.97 s |
| R2 2Strike | 120 | 306 | 10 | 15.9 | — |
| Charged R2 2Strike | 140 | 357 | 30 | 23.3 | 0.97 s |
| Running R1Strike | 105 | 267 | 5 | 10.6 | 0.53 s |
| Running R2Strike | 115 | 293 | 10 | 15.9 | 0.57 s |
| Rolling R1Strike | 90 | 229 | 5 | 8.5 | 0.37 s |
| Backstep R1Strike | 90 | 229 | 5 | 8.5 | 0.53 s |
| Jumping R1Strike | 107 | 272 | 7.5 | 8.5 | 0.43 s |
| Jumping R2Strike | 122 | 311 | 20 | 14.8 | 0.50 s |
| Guard counterStrike | 130 | 331 | 30 | 14.8 | 0.67 s |
Two-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 267 | 6.5 | 11.7 | 0.53 s |
| R1 2Strike | 104 | 270 | 6.5 | 11.7 | 0.50 s |
| R1 3Strike | 105 | 273 | 6.5 | 11.7 | 0.47 s |
| R1 4Strike | 110 | 286 | 13 | 11.7 | 0.53 s |
| R2Strike | 125 | 325 | 11 | 19.1 | — |
| Charged R2Strike | 145 | 377 | 33 | 28.6 | 0.97 s |
| R2 2Strike | 125 | 325 | 11 | 19.1 | — |
| Charged R2 2Strike | 145 | 377 | 33 | 28.6 | 0.97 s |
| Running R1Strike | 110 | 286 | 6.5 | 12.7 | 0.53 s |
| Running R2Strike | 120 | 312 | 11 | 19.1 | 0.57 s |
| Rolling R1Strike | 95 | 247 | 6.5 | 10.6 | 0.37 s |
| Backstep R1Strike | 95 | 247 | 6.5 | 10.6 | 0.53 s |
| Jumping R1Strike | 112 | 291 | 9.8 | 10.6 | 0.47 s |
| Jumping R2Strike | 127 | 330 | 22 | 18 | 0.50 s |
| Guard counterStrike | 140 | 364 | 33 | 18 | 0.67 s |
Skill: Shield Bash1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillStrike | 150 | 382 | 6.3 | 37.1 | 1.13 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Fire | Cost |
|---|---|---|---|---|
| +0 | 99 | 59 | 40 | — |
| +1 | 105 | 63 | 42 | Smithing Stone [1] × 2 |
| +2 | 111 | 66 | 45 | Smithing Stone [1] × 4 |
| +3 | 117 | 70 | 47 | Smithing Stone [1] × 6 |
| +4 | 123 | 73 | 50 | Smithing Stone [2] × 2 |
| +5 | 130 | 77 | 53 | Smithing Stone [2] × 4 |
| +6 | 135 | 80 | 55 | Smithing Stone [2] × 6 |
| +7 | 142 | 84 | 58 | Smithing Stone [3] × 2 |
| +8 | 148 | 88 | 60 | Smithing Stone [3] × 4 |
| +9 | 154 | 91 | 63 | Smithing Stone [3] × 6 |
| +10 | 161 | 95 | 66 | Smithing Stone [4] × 2 |
| +11 | 166 | 98 | 68 | Smithing Stone [4] × 4 |
| +12 | 173 | 102 | 71 | Smithing Stone [4] × 6 |
| +13 | 178 | 105 | 73 | Smithing Stone [5] × 2 |
| +14 | 185 | 109 | 76 | Smithing Stone [5] × 4 |
| +15 | 192 | 113 | 79 | Smithing Stone [5] × 6 |
| +16 | 197 | 116 | 81 | Smithing Stone [6] × 2 |
| +17 | 204 | 120 | 84 | Smithing Stone [6] × 4 |
| +18 | 210 | 123 | 87 | Smithing Stone [6] × 6 |
| +19 | 216 | 127 | 89 | Smithing Stone [7] × 2 |
| +20 | 223 | 131 | 92 | Smithing Stone [7] × 4 |
| +21 | 229 | 134 | 95 | Smithing Stone [7] × 6 |
| +22 | 235 | 138 | 97 | Smithing Stone [8] × 2 |
| +23 | 242 | 142 | 100 | Smithing Stone [8] × 4 |
| +24 | 248 | 145 | 103 | Smithing Stone [8] × 6 |
| +25 | 254 | 149 | 105 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Smoldering Shield
Placed in the world 1
- Volcano Manor · Prison Town Church
Patch history 3
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.03.1from 1.02.1
- Physical guard negation69→79
- Magic guard negation36→38
- Fire guard negation49→56
- Lightning guard negation13→14
- Holy guard negation36→38
- Guard boost40→41
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 30 45 +15+50% - 1.14.1from 1.13.2
- Physical guard negation79→89
- Guard boost41→51
Other small shields with similar AR
Overview
- Class
- Small Shield
- Weight
- 3
- Requires
- Str 10 · Dex 9 · Fai 12
- Affinities
- Standard
- Game ID
30150000