Sourcemined
Elden Ring
Small ShieldChanged in 3 patchesVerified on build 25080141
Ice Crest Shield

Ice Crest Shield

With its requirements met (Str 9), Ice Crest Shield reaches 190 attack rating at +25; the strongest affinity at those stats is Flame Art at 300.

Attack rating (+25)
190
Scaling (+25)
Str D
Class
Small Shield
Weight
3
Requires
Str 9
Skill
No Skill
Upgrades with
Smithing Stones (+25), takes Ashes of War
Ice Crest Shield, rendered from the game's 3D model
Rendered from the game's model

Attack rating by affinity 13

At Str 10 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard76190 +25Physical 190Str DDex –Int –Fai –Arc –
Heavy72184 +25Physical 184Str CDex –Int –Fai –Arc –
Keen72184 +25Physical 184Str EDex DInt –Fai –Arc –
Quality69167 +25Physical 167Str DDex DInt –Fai –Arc –
Fire119261 +25Physical 130Fire 131Str DDex EInt –Fai –Arc –
Flame Art124300 +25Physical 146Fire 154Str EDex –Int –Fai DArc –
Lightning119267 +25Physical 132Lightning 135Str EDex DInt –Fai –Arc –
Sacred109299 +25Physical 147Holy 152Str EDex –Int –Fai DArc –
Magic109299 +25Physical 145Magic 154Str EDex –Int DFai –Arc –
Cold115251 +25Physical 135Magic 116Str DDex –Int DFai –Arc –
Poison64169 +25Physical 169Str DDex –Int –Fai –Arc D
Blood64169 +25Physical 169Str DDex –Int –Fai –Arc D
Occult68178 +25Physical 178Str DDex –Int –Fai –Arc D

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

180200220240260102040608099Stat level186080
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelAttack rating
10190
13194
16198
19201
22205
25208
28211
31214
34218
37221
40223
43226
46229
49232
52234
55236
58239
61240
64242
67244
70245
73247
76249
79251
82252
85252
88253
91254
94254
97255
99256
StatSoft capsAR per point, by stretchAt 99
Strength18, 60, 8010–18: +1.25 · 18–60: +0.95 · 60–80: +0.55 · 80–99: +0.26256 from 190

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

01002003000510152025Upgrade level
  • Standard
  • Flame Art
  • Sacred
  • Magic
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardFlame ArtSacredMagic
076124109109
180131117117
285138125124
389144131132
494152139140
598158147146
6103166154154
7107173162162
8112179170169
9116187178177
10121194185185
11126201192192
12130208200200
13135215207207
14139222215215
15144229223223
16148237231230
17153243238238
18158250246246
19162258254253
20167264261261
21172272269269
22176279277276
23181285285284
24185293291292
25190300299299

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0666657
1676758
2696859
3706960
4727061
5737162
6757363
7777564
8787665
9807766
10817867
11838069
12858170
13868271
14888372
15898473
16918674
17928775
18948876
19968977
20979078
21999179
221009380
231029481
241049582
251059683

#9 of 19 small shield weapons by attack rating

  1. Smithscript Shield198 +25
  2. Spiralhorn Shield193 +25
  3. Iron Roundshield190 +25
  4. Gilded Iron Shield190 +25
  5. Ice Crest Shield190 +25
  6. Riveted Wooden Shield185 +25
  7. Blue-White Wooden Shield185 +25
  8. Buckler184 +25
  9. Pillory Shield182 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Shield of Night, 303).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed15players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Strike10019059.50.47 s
R1 2Strike10119259.50.37 s
R1 3Strike10219459.50.40 s
R1 4Strike105199109.50.47 s
R2Strike1202281015.9—
Charged R2Strike1402663023.30.97 s
R2 2Strike1202281015.9—
Charged R2 2Strike1402663023.30.97 s
Running R1Strike105199510.60.53 s
Running R2Strike1152181015.90.57 s
Rolling R1Strike9017158.50.37 s
Backstep R1Strike9017158.50.53 s
Jumping R1Strike1072037.58.50.43 s
Jumping R2Strike1222322014.80.50 s
Guard counterStrike1302473014.80.67 s
Two-handed15players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Strike1032026.511.70.53 s
R1 2Strike1042046.511.70.50 s
R1 3Strike1052066.511.70.47 s
R1 4Strike1102161311.70.53 s
R2Strike1252461119.1—
Charged R2Strike1452853328.60.97 s
R2 2Strike1252461119.1—
Charged R2 2Strike1452853328.60.97 s
Running R1Strike1102166.512.70.53 s
Running R2Strike1202361119.10.57 s
Rolling R1Strike951866.510.60.37 s
Backstep R1Strike951866.510.60.53 s
Jumping R1Strike1122209.810.60.47 s
Jumping R2Strike12724922180.50 s
Guard counterStrike14027533180.67 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+07676—
+18080Smithing Stone [1] × 2
+28585Smithing Stone [1] × 4
+38989Smithing Stone [1] × 6
+49494Smithing Stone [2] × 2
+59898Smithing Stone [2] × 4
+6103103Smithing Stone [2] × 6
+7107107Smithing Stone [3] × 2
+8112112Smithing Stone [3] × 4
+9116116Smithing Stone [3] × 6
+10121121Smithing Stone [4] × 2
+11126126Smithing Stone [4] × 4
+12130130Smithing Stone [4] × 6
+13135135Smithing Stone [5] × 2
+14139139Smithing Stone [5] × 4
+15144144Smithing Stone [5] × 6
+16148148Smithing Stone [6] × 2
+17153153Smithing Stone [6] × 4
+18158158Smithing Stone [6] × 6
+19162162Smithing Stone [7] × 2
+20167167Smithing Stone [7] × 4
+21172172Smithing Stone [7] × 6
+22176176Smithing Stone [8] × 2
+23181181Smithing Stone [8] × 4
+24185185Smithing Stone [8] × 6
+25190190Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Ice Crest Shield

Placed in the world 1

  • Liurnia of the Lakes · Manor Upper Level

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.03.1from 1.02.1
    • Physical guard negation68→77
    • Magic guard negation49→57
    • Fire guard negation39→41
    • Lightning guard negation16→18
    • Holy guard negation33→35
    • Guard boost40→41
  2. 1.12.1from 1.10
      Every changed value (1)
      ValueBeforetoAfterChange
      Health, stamina and weight 1
      Weapon Regain HP Amount3045+15+50%
    • 1.14.1from 1.13.2
      • Physical guard negation77→87
      • Guard boost41→51

    Other small shields with similar AR

    Overview

    Class
    Small Shield
    Weight
    3
    Requires
    Str 9
    Affinities
    Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
    Game ID
    30140000