Buckler
With its requirements met (Str 8 · Dex 13), Buckler reaches 184 attack rating at +25; the strongest affinity at those stats is Flame Art at 285.
- Merchant: Gatekeeper Gostoc, 1,500 runes 7 in Stormveil Castle
- Merchant: Twin Maiden Husks, 1,500 runes Roundtable Hold
- Attack rating (+25)
- 184
- Scaling (+25)
- Str E · Dex D
- Class
- Small Shield
- Weight
- 1.5
- Requires
- Str 8 · Dex 13
- Skill
- Buckler Parry
- Upgrades with
- Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13
At Str 10 · Dex 13 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 72 | 184 +25 | Physical 184 | Str EDex DInt –Fai –Arc – |
| Heavy | 68 | 178 +25 | Physical 178 | Str BDex –Int –Fai –Arc – |
| Keen | 71 | 188 +25 | Physical 188 | Str EDex BInt –Fai –Arc – |
| Quality | 67 | 172 +25 | Physical 172 | Str CDex CInt –Fai –Arc – |
| Fire | 112 | 251 +25 | Physical 125Fire 126 | Str CDex EInt –Fai –Arc – |
| Flame Art | 116 | 285 +25 | Physical 137Fire 148 | Str EDex EInt –Fai CArc – |
| Lightning | 114 | 264 +25 | Physical 129Lightning 135 | Str EDex CInt –Fai –Arc – |
| Sacred | 102 | 284 +25 | Physical 139Holy 145 | Str EDex DInt –Fai DArc – |
| Magic | 102 | 284 +25 | Physical 136Magic 148 | Str EDex EInt CFai –Arc – |
| Cold | 108 | 241 +25 | Physical 131Magic 110 | Str EDex DInt DFai –Arc – |
| Poison | 61 | 163 +25 | Physical 163 | Str EDex DInt –Fai –Arc D |
| Bloody | 61 | 163 +25 | Physical 163 | Str EDex DInt –Fai –Arc D |
| Occult | 63 | 165 +25 | Physical 165 | Str EDex –Int –Fai –Arc C |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 10 | – | 184 |
| 13 | 184 | 186 |
| 16 | 189 | 187 |
| 19 | 193 | 189 |
| 22 | 197 | 190 |
| 25 | 201 | 191 |
| 28 | 205 | 193 |
| 31 | 208 | 194 |
| 34 | 212 | 195 |
| 37 | 215 | 196 |
| 40 | 219 | 197 |
| 43 | 222 | 198 |
| 46 | 225 | 199 |
| 49 | 228 | 200 |
| 52 | 231 | 201 |
| 55 | 234 | 202 |
| 58 | 236 | 203 |
| 61 | 238 | 204 |
| 64 | 240 | 204 |
| 67 | 242 | 205 |
| 70 | 244 | 206 |
| 73 | 246 | 206 |
| 76 | 248 | 207 |
| 79 | 250 | 208 |
| 82 | 251 | 208 |
| 85 | 252 | 208 |
| 88 | 253 | 209 |
| 91 | 253 | 209 |
| 94 | 254 | 209 |
| 97 | 255 | 209 |
| 99 | 255 | 210 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 13–18: +1.6 · 18–60: +1.07 · 60–80: +0.7 · 80–99: +0.21 | 255 from 184 |
| Strength | 18, 60, 80 | 10–18: +0.5 · 18–60: +0.36 · 60–80: +0.25 · 80–99: +0.11 | 210 from 184 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 72 | 116 | 102 | 102 |
| 1 | 76 | 122 | 109 | 108 |
| 2 | 80 | 128 | 116 | 116 |
| 3 | 85 | 135 | 123 | 123 |
| 4 | 89 | 141 | 130 | 130 |
| 5 | 94 | 149 | 138 | 137 |
| 6 | 98 | 155 | 144 | 144 |
| 7 | 103 | 162 | 152 | 152 |
| 8 | 107 | 169 | 159 | 159 |
| 9 | 112 | 175 | 167 | 167 |
| 10 | 116 | 183 | 174 | 173 |
| 11 | 121 | 189 | 181 | 181 |
| 12 | 125 | 196 | 189 | 188 |
| 13 | 130 | 202 | 196 | 195 |
| 14 | 134 | 210 | 203 | 203 |
| 15 | 139 | 217 | 210 | 210 |
| 16 | 143 | 223 | 218 | 218 |
| 17 | 148 | 230 | 225 | 225 |
| 18 | 152 | 238 | 233 | 233 |
| 19 | 157 | 244 | 240 | 239 |
| 20 | 162 | 251 | 248 | 246 |
| 21 | 166 | 257 | 255 | 254 |
| 22 | 171 | 265 | 262 | 261 |
| 23 | 175 | 272 | 270 | 269 |
| 24 | 180 | 278 | 277 | 276 |
| 25 | 184 | 285 | 284 | 284 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Bloody · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Bloody · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#12 of 19 small shield weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 184 | 5 | 8.4 | 0.47 s |
| R1 2Strike | 101 | 186 | 5 | 8.4 | 0.37 s |
| R1 3Strike | 102 | 188 | 5 | 8.4 | 0.40 s |
| R1 4Strike | 105 | 194 | 10 | 8.4 | 0.47 s |
| R2Strike | 120 | 221 | 10 | 14 | — |
| Charged R2Strike | 140 | 258 | 30 | 20.5 | 0.97 s |
| R2 2Strike | 120 | 221 | 10 | 14 | — |
| Charged R2 2Strike | 140 | 258 | 30 | 20.5 | 0.97 s |
| Running R1Strike | 105 | 194 | 5 | 9.3 | 0.53 s |
| Running R2Strike | 115 | 212 | 10 | 14 | 0.57 s |
| Rolling R1Strike | 90 | 166 | 5 | 7.4 | 0.37 s |
| Backstep R1Strike | 90 | 166 | 5 | 7.4 | 0.53 s |
| Jumping R1Strike | 107 | 197 | 7.5 | 7.4 | 0.43 s |
| Jumping R2Strike | 122 | 225 | 20 | 13 | 0.50 s |
| Guard counterStrike | 130 | 240 | 30 | 13 | 0.67 s |
Two-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 192 | 6.5 | 10.2 | 0.53 s |
| R1 2Strike | 104 | 194 | 6.5 | 10.2 | 0.50 s |
| R1 3Strike | 105 | 196 | 6.5 | 10.2 | 0.47 s |
| R1 4Strike | 110 | 206 | 13 | 10.2 | 0.53 s |
| R2Strike | 125 | 234 | 11 | 16.7 | — |
| Charged R2Strike | 145 | 271 | 33 | 25.1 | 0.97 s |
| R2 2Strike | 125 | 234 | 11 | 16.7 | — |
| Charged R2 2Strike | 145 | 271 | 33 | 25.1 | 0.97 s |
| Running R1Strike | 110 | 206 | 6.5 | 11.2 | 0.53 s |
| Running R2Strike | 120 | 224 | 11 | 16.7 | 0.57 s |
| Rolling R1Strike | 95 | 177 | 6.5 | 9.3 | 0.37 s |
| Backstep R1Strike | 95 | 177 | 6.5 | 9.3 | 0.53 s |
| Jumping R1Strike | 112 | 209 | 9.8 | 9.3 | 0.47 s |
| Jumping R2Strike | 127 | 237 | 22 | 15.8 | 0.50 s |
| Guard counterStrike | 140 | 262 | 33 | 15.8 | 0.67 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 72 | 72 | — |
| +1 | 76 | 76 | Smithing Stone [1] × 2 |
| +2 | 80 | 80 | Smithing Stone [1] × 4 |
| +3 | 85 | 85 | Smithing Stone [1] × 6 |
| +4 | 89 | 89 | Smithing Stone [2] × 2 |
| +5 | 94 | 94 | Smithing Stone [2] × 4 |
| +6 | 98 | 98 | Smithing Stone [2] × 6 |
| +7 | 103 | 103 | Smithing Stone [3] × 2 |
| +8 | 107 | 107 | Smithing Stone [3] × 4 |
| +9 | 112 | 112 | Smithing Stone [3] × 6 |
| +10 | 116 | 116 | Smithing Stone [4] × 2 |
| +11 | 121 | 121 | Smithing Stone [4] × 4 |
| +12 | 125 | 125 | Smithing Stone [4] × 6 |
| +13 | 130 | 130 | Smithing Stone [5] × 2 |
| +14 | 134 | 134 | Smithing Stone [5] × 4 |
| +15 | 139 | 139 | Smithing Stone [5] × 6 |
| +16 | 143 | 143 | Smithing Stone [6] × 2 |
| +17 | 148 | 148 | Smithing Stone [6] × 4 |
| +18 | 152 | 152 | Smithing Stone [6] × 6 |
| +19 | 157 | 157 | Smithing Stone [7] × 2 |
| +20 | 162 | 162 | Smithing Stone [7] × 4 |
| +21 | 166 | 166 | Smithing Stone [7] × 6 |
| +22 | 171 | 171 | Smithing Stone [8] × 2 |
| +23 | 175 | 175 | Smithing Stone [8] × 4 |
| +24 | 180 | 180 | Smithing Stone [8] × 6 |
| +25 | 184 | 184 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Buckler
Sold by 3
- Gatekeeper Gostoc · 1,500 runes · stock 1
- A merchant · 1,000 runes · stock 1
- A merchant · 1,000 runes · stock 1
Patch history 3
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.03.1from 1.02.1
- Physical guard negation58→61
- Magic guard negation28→30
- Fire guard negation28→30
- Lightning guard negation14→16
- Holy guard negation28→30
- Guard boost30→37
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 30 45 +15+50% - 1.14.1from 1.13.2
- Physical guard negation61→74
- Guard boost37→45
Other small shields with similar AR
Overview
- Class
- Small Shield
- Weight
- 1.5
- Requires
- Str 8 · Dex 13
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Bloody, Occult
- Game ID
30000000