Sourcemined
Elden Ring
Small ShieldChanged in 3 patchesVerified on build 25080141
Rift Shield

Rift Shield

With its requirements met (Str 8), Rift Shield reaches 180 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 283.

Attack rating (+25)
180
Scaling (+25)
Str D
Class
Small Shield
Weight
2
Requires
Str 8
Skill
Parry
Upgrades with
Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13

At Str 10 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard71180 +25Physical 180Str DDex –Int –Fai –Arc –
Heavy68173 +25Physical 173Str CDex –Int –Fai –Arc –
Keen68174 +25Physical 174Str EDex DInt –Fai –Arc –
Quality65158 +25Physical 158Str DDex DInt –Fai –Arc –
Fire112246 +25Physical 122Fire 124Str DDex EInt –Fai –Arc –
Flame Art117283 +25Physical 138Fire 145Str EDex –Int –Fai DArc –
Lightning113251 +25Physical 124Lightning 127Str EDex DInt –Fai –Arc –
Sacred103283 +25Physical 139Holy 144Str EDex –Int –Fai DArc –
Magic103282 +25Physical 137Magic 145Str EDex –Int DFai –Arc –
Cold109238 +25Physical 128Magic 110Str DDex –Int DFai –Arc –
Poison61160 +25Physical 160Str DDex –Int –Fai –Arc D
Blood61160 +25Physical 160Str DDex –Int –Fai –Arc D
Occult64168 +25Physical 168Str DDex –Int –Fai –Arc D

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

180200220240260102040608099Stat level186080
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelAttack rating
10180
13183
16187
19191
22194
25197
28200
31203
34206
37209
40211
43214
46217
49219
52222
55224
58226
61227
64229
67230
70232
73234
76235
79237
82238
85239
88239
91240
94241
97241
99242
StatSoft capsAR per point, by stretchAt 99
Strength18, 60, 8010–18: +1.25 · 18–60: +0.88 · 60–80: +0.55 · 80–99: +0.21242 from 180

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

01002003000510152025Upgrade level
  • Standard
  • Flame Art
  • Sacred
  • Magic
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardFlame ArtSacredMagic
071117103103
176123110110
280130117117
384136125124
489144131132
593150139138
697156146146
7101163153153
8106169160160
9110177168167
10114183174174
11119190182182
12123196189188
13127202196196
14132210203203
15136216211211
16140223217217
17145229225225
18149237232232
19154243240240
20158250246246
21162256254253
22167263261261
23171270268268
24175277275275
25180283283282

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0666657
1676758
2696859
3706960
4727061
5737162
6757363
7777564
8787665
9807766
10817867
11838069
12858170
13868271
14888372
15898473
16918674
17928775
18948876
19968977
20979078
21999179
221009380
231029481
241049582
251059683

#18 of 19 small shield weapons by attack rating

  1. Blue-White Wooden Shield185 +25
  2. Buckler184 +25
  3. Pillory Shield182 +25
  4. Man-Serpent's Shield180 +25
  5. Rickety Shield180 +25
  6. Red Thorn Roundshield180 +25
  7. Scripture Wooden Shield180 +25
  8. Rift Shield180 +25
  9. Perfumer's Shield172 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Shield of Night, 303).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed15players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Strike100180590.47 s
R1 2Strike101181590.37 s
R1 3Strike102183590.40 s
R1 4Strike1051891090.47 s
R2Strike1202161015—
Charged R2Strike14025230220.97 s
R2 2Strike1202161015—
Charged R2 2Strike14025230220.97 s
Running R1Strike1051895100.53 s
Running R2Strike11520710150.57 s
Rolling R1Strike90162580.37 s
Backstep R1Strike90162580.53 s
Jumping R1Strike1071927.580.43 s
Jumping R2Strike12221920140.50 s
Guard counterStrike13023430140.67 s
Two-handed15players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Strike1031916.5110.53 s
R1 2Strike1041936.5110.50 s
R1 3Strike1051956.5110.47 s
R1 4Strike11020413110.53 s
R2Strike1252321118—
Charged R2Strike14526933270.97 s
R2 2Strike1252321118—
Charged R2 2Strike14526933270.97 s
Running R1Strike1102046.5120.53 s
Running R2Strike12022311180.57 s
Rolling R1Strike951766.5100.37 s
Backstep R1Strike951766.5100.53 s
Jumping R1Strike1122089.8100.47 s
Jumping R2Strike12723622170.50 s
Guard counterStrike14026033170.67 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+07171—
+17676Smithing Stone [1] × 2
+28080Smithing Stone [1] × 4
+38484Smithing Stone [1] × 6
+48989Smithing Stone [2] × 2
+59393Smithing Stone [2] × 4
+69797Smithing Stone [2] × 6
+7101101Smithing Stone [3] × 2
+8106106Smithing Stone [3] × 4
+9110110Smithing Stone [3] × 6
+10114114Smithing Stone [4] × 2
+11119119Smithing Stone [4] × 4
+12123123Smithing Stone [4] × 6
+13127127Smithing Stone [5] × 2
+14132132Smithing Stone [5] × 4
+15136136Smithing Stone [5] × 6
+16140140Smithing Stone [6] × 2
+17145145Smithing Stone [6] × 4
+18149149Smithing Stone [6] × 6
+19154154Smithing Stone [7] × 2
+20158158Smithing Stone [7] × 4
+21162162Smithing Stone [7] × 6
+22167167Smithing Stone [8] × 2
+23171171Smithing Stone [8] × 4
+24175175Smithing Stone [8] × 6
+25180180Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Rift Shield

Sold by 1

  • A merchant · 1,800 runes · stock 1

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.03.1from 1.02.1
    • Physical guard negation66→76
    • Magic guard negation30→33
    • Fire guard negation35→37
    • Lightning guard negation15→18
    • Holy guard negation35→37
    • Guard boost37→38
  2. 1.12.1from 1.10
      Every changed value (1)
      ValueBeforetoAfterChange
      Health, stamina and weight 1
      Weapon Regain HP Amount3045+15+50%
    • 1.14.1from 1.13.2
      • Physical guard negation76→85
      • Guard boost38→47

    Other small shields with similar AR

    Overview

    Class
    Small Shield
    Weight
    2
    Requires
    Str 8
    Affinities
    Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
    Game ID
    30110000