Sourcemined
Elden Ring
Small ShieldChanged in 3 patchesVerified on build 25080141
Pillory Shield

Pillory Shield

With its requirements met (Str 10), Pillory Shield reaches 182 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 287.

Attack rating (+25)
182
Scaling (+25)
Str D
Class
Small Shield
Weight
3.5
Requires
Str 10
Skill
No Skill
Upgrades with
Smithing Stones (+25), takes Ashes of War
Pillory Shield, rendered from the game's 3D model
Rendered from the game's model

Attack rating by affinity 13

At Str 10 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard72182 +25Physical 182Str DDex –Int –Fai –Arc –
Heavy69176 +25Physical 176Str CDex –Int –Fai –Arc –
Keen69176 +25Physical 176Str EDex DInt –Fai –Arc –
Quality66160 +25Physical 160Str DDex DInt –Fai –Arc –
Fire114250 +25Physical 124Fire 126Str DDex EInt –Fai –Arc –
Flame Art119287 +25Physical 140Fire 147Str EDex –Int –Fai DArc –
Lightning114255 +25Physical 126Lightning 129Str EDex DInt –Fai –Arc –
Sacred105287 +25Physical 141Holy 146Str EDex –Int –Fai DArc –
Magic105286 +25Physical 139Magic 147Str EDex –Int DFai –Arc –
Cold111242 +25Physical 130Magic 112Str DDex –Int DFai –Arc –
Poison62162 +25Physical 162Str DDex –Int –Fai –Arc D
Blood62162 +25Physical 162Str DDex –Int –Fai –Arc D
Occult65171 +25Physical 171Str DDex –Int –Fai –Arc D

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

180200220240260102040608099Stat level186080
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelAttack rating
10182
13186
16190
19193
22196
25200
28203
31206
34209
37212
40214
43217
46220
49222
52225
55227
58229
61230
64232
67234
70235
73237
76239
79241
82242
85242
88243
91243
94244
97245
99245
StatSoft capsAR per point, by stretchAt 99
Strength18, 60, 8010–18: +1.25 · 18–60: +0.9 · 60–80: +0.55 · 80–99: +0.21245 from 182

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

01002003000510152025Upgrade level
  • Standard
  • Flame Art
  • Sacred
  • Magic
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardFlame ArtSacredMagic
072119105105
177125112111
281132119119
385138127126
490146133134
594152141140
699159148148
7103165155155
8107173162163
9112179170169
10116186177177
11120192184184
12125200192192
13129206199199
14134213207206
15138219213213
16142227221221
17147233228228
18151240236236
19156247243242
20160254250250
21165260258257
22169267265265
23173274272272
24178281279280
25182287287286

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0666657
1676758
2696859
3706960
4727061
5737162
6757363
7777564
8787665
9807766
10817867
11838069
12858170
13868271
14888372
15898473
16918674
17928775
18948876
19968977
20979078
21999179
221009380
231029481
241049582
251059683

#13 of 19 small shield weapons by attack rating

  1. Ice Crest Shield190 +25
  2. Riveted Wooden Shield185 +25
  3. Blue-White Wooden Shield185 +25
  4. Buckler184 +25
  5. Pillory Shield182 +25
  6. Man-Serpent's Shield180 +25
  7. Rickety Shield180 +25
  8. Red Thorn Roundshield180 +25
  9. Scripture Wooden Shield180 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Shield of Night, 303).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed15players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Strike10018259.60.47 s
R1 2Strike10118459.60.37 s
R1 3Strike10218659.60.40 s
R1 4Strike105191109.60.47 s
R2Strike1202191016.1—
Charged R2Strike1402553023.50.97 s
R2 2Strike1202191016.1—
Charged R2 2Strike1402553023.50.97 s
Running R1Strike105191510.70.53 s
Running R2Strike1152101016.10.57 s
Rolling R1Strike9016458.60.37 s
Backstep R1Strike9016458.60.53 s
Jumping R1Strike1071957.58.60.43 s
Jumping R2Strike12222220150.50 s
Guard counterStrike13023730150.67 s
Two-handed15players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Strike1031946.511.80.53 s
R1 2Strike1041966.511.80.50 s
R1 3Strike1051986.511.80.47 s
R1 4Strike1102071311.80.53 s
R2Strike1252361119.3—
Charged R2Strike1452733328.90.97 s
R2 2Strike1252361119.3—
Charged R2 2Strike1452733328.90.97 s
Running R1Strike1102076.512.80.53 s
Running R2Strike1202261119.30.57 s
Rolling R1Strike951796.510.70.37 s
Backstep R1Strike951796.510.70.53 s
Jumping R1Strike1122119.810.70.47 s
Jumping R2Strike1272392218.20.50 s
Guard counterStrike1402643318.20.67 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+07272—
+17777Smithing Stone [1] × 2
+28181Smithing Stone [1] × 4
+38585Smithing Stone [1] × 6
+49090Smithing Stone [2] × 2
+59494Smithing Stone [2] × 4
+69999Smithing Stone [2] × 6
+7103103Smithing Stone [3] × 2
+8107107Smithing Stone [3] × 4
+9112112Smithing Stone [3] × 6
+10116116Smithing Stone [4] × 2
+11120120Smithing Stone [4] × 4
+12125125Smithing Stone [4] × 6
+13129129Smithing Stone [5] × 2
+14134134Smithing Stone [5] × 4
+15138138Smithing Stone [5] × 6
+16142142Smithing Stone [6] × 2
+17147147Smithing Stone [6] × 4
+18151151Smithing Stone [6] × 6
+19156156Smithing Stone [7] × 2
+20160160Smithing Stone [7] × 4
+21165165Smithing Stone [7] × 6
+22169169Smithing Stone [8] × 2
+23173173Smithing Stone [8] × 4
+24178178Smithing Stone [8] × 6
+25182182Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Pillory Shield

Placed in the world 1

  • Caelid · Gaol Cave

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.03.1from 1.02.1
    • Physical guard negation60→68
    • Magic guard negation42→46
    • Fire guard negation21→23
    • Lightning guard negation36→38
    • Holy guard negation42→46
    • Guard boost33→40
  2. 1.12.1from 1.10
      Every changed value (1)
      ValueBeforetoAfterChange
      Health, stamina and weight 1
      Weapon Regain HP Amount3045+15+50%
    • 1.14.1from 1.13.2
      • Physical guard negation68→82
      • Guard boost40→50

    Other small shields with similar AR

    Overview

    Class
    Small Shield
    Weight
    3.5
    Requires
    Str 10
    Affinities
    Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
    Game ID
    30040000