Gilded Iron Shield
With its requirements met (Str 8), Gilded Iron Shield reaches 190 attack rating at +25; the strongest affinity at those stats is Gilded Flame Art Iron Shield at 300.
Pickup · Weeping Peninsula
- Attack rating (+25)
- 190
- Scaling (+25)
- Str D
- Class
- Small Shield
- Weight
- 3
- Requires
- Str 8
- Skill
- Parry
- Upgrades with
- Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13
At Str 10 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 76 | 190 +25 | Physical 190 | Str DDex –Int –Fai –Arc – |
| Gilded Heavy Iron Shield | 72 | 184 +25 | Physical 184 | Str CDex –Int –Fai –Arc – |
| Gilded Keen Iron Shield | 72 | 184 +25 | Physical 184 | Str EDex DInt –Fai –Arc – |
| Gilded Quality Iron Shield | 69 | 167 +25 | Physical 167 | Str DDex DInt –Fai –Arc – |
| Gilded Fire Iron Shield | 119 | 261 +25 | Physical 130Fire 131 | Str DDex EInt –Fai –Arc – |
| Gilded Flame Art Iron Shield | 124 | 300 +25 | Physical 146Fire 154 | Str EDex –Int –Fai DArc – |
| Gilded Lightning Iron Shield | 119 | 267 +25 | Physical 132Lightning 135 | Str EDex DInt –Fai –Arc – |
| Gilded Sacred Iron Shield | 109 | 299 +25 | Physical 147Holy 152 | Str EDex –Int –Fai DArc – |
| Gilded Magic Iron Shield | 109 | 299 +25 | Physical 145Magic 154 | Str EDex –Int DFai –Arc – |
| Gilded Cold Iron Shield | 115 | 251 +25 | Physical 135Magic 116 | Str DDex –Int DFai –Arc – |
| Gilded Poison Iron Shield | 64 | 169 +25 | Physical 169 | Str DDex –Int –Fai –Arc D |
| Gilded Blood Iron Shield | 64 | 169 +25 | Physical 169 | Str DDex –Int –Fai –Arc D |
| Gilded Occult Iron Shield | 68 | 178 +25 | Physical 178 | Str DDex –Int –Fai –Arc D |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
Show the numbers
| Stat level | Attack rating |
|---|---|
| 10 | 190 |
| 13 | 194 |
| 16 | 198 |
| 19 | 201 |
| 22 | 205 |
| 25 | 208 |
| 28 | 211 |
| 31 | 214 |
| 34 | 218 |
| 37 | 221 |
| 40 | 223 |
| 43 | 226 |
| 46 | 229 |
| 49 | 232 |
| 52 | 234 |
| 55 | 236 |
| 58 | 239 |
| 61 | 240 |
| 64 | 242 |
| 67 | 244 |
| 70 | 245 |
| 73 | 247 |
| 76 | 249 |
| 79 | 251 |
| 82 | 252 |
| 85 | 252 |
| 88 | 253 |
| 91 | 254 |
| 94 | 254 |
| 97 | 255 |
| 99 | 256 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 18, 60, 80 | 10–18: +1.25 · 18–60: +0.95 · 60–80: +0.55 · 80–99: +0.26 | 256 from 190 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Gilded Flame Art Iron Shield
- Gilded Sacred Iron Shield
- Gilded Magic Iron Shield
Show the numbers
| Upgrade level | Standard | Gilded Flame Art Iron Shield | Gilded Sacred Iron Shield | Gilded Magic Iron Shield |
|---|---|---|---|---|
| 0 | 76 | 124 | 109 | 109 |
| 1 | 80 | 131 | 117 | 117 |
| 2 | 85 | 138 | 125 | 124 |
| 3 | 89 | 144 | 131 | 132 |
| 4 | 94 | 152 | 139 | 140 |
| 5 | 98 | 158 | 147 | 146 |
| 6 | 103 | 166 | 154 | 154 |
| 7 | 107 | 173 | 162 | 162 |
| 8 | 112 | 179 | 170 | 169 |
| 9 | 116 | 187 | 178 | 177 |
| 10 | 121 | 194 | 185 | 185 |
| 11 | 126 | 201 | 192 | 192 |
| 12 | 130 | 208 | 200 | 200 |
| 13 | 135 | 215 | 207 | 207 |
| 14 | 139 | 222 | 215 | 215 |
| 15 | 144 | 229 | 223 | 223 |
| 16 | 148 | 237 | 231 | 230 |
| 17 | 153 | 243 | 238 | 238 |
| 18 | 158 | 250 | 246 | 246 |
| 19 | 162 | 258 | 254 | 253 |
| 20 | 167 | 264 | 261 | 261 |
| 21 | 172 | 272 | 269 | 269 |
| 22 | 176 | 279 | 277 | 276 |
| 23 | 181 | 285 | 285 | 284 |
| 24 | 185 | 293 | 291 | 292 |
| 25 | 190 | 300 | 299 | 299 |
Status buildup by upgrade
- Gilded Cold Iron Shield · Frost
- Gilded Poison Iron Shield · Poison
- Gilded Blood Iron Shield · Blood loss
Show the numbers
| Upgrade level | Gilded Cold Iron Shield · Frost | Gilded Poison Iron Shield · Poison | Gilded Blood Iron Shield · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#8 of 19 small shield weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 190 | 5 | 9.5 | 0.47 s |
| R1 2Strike | 101 | 192 | 5 | 9.5 | 0.37 s |
| R1 3Strike | 102 | 194 | 5 | 9.5 | 0.40 s |
| R1 4Strike | 105 | 199 | 10 | 9.5 | 0.47 s |
| R2Strike | 120 | 228 | 10 | 15.9 | — |
| Charged R2Strike | 140 | 266 | 30 | 23.3 | 0.97 s |
| R2 2Strike | 120 | 228 | 10 | 15.9 | — |
| Charged R2 2Strike | 140 | 266 | 30 | 23.3 | 0.97 s |
| Running R1Strike | 105 | 199 | 5 | 10.6 | 0.53 s |
| Running R2Strike | 115 | 218 | 10 | 15.9 | 0.57 s |
| Rolling R1Strike | 90 | 171 | 5 | 8.5 | 0.37 s |
| Backstep R1Strike | 90 | 171 | 5 | 8.5 | 0.53 s |
| Jumping R1Strike | 107 | 203 | 7.5 | 8.5 | 0.43 s |
| Jumping R2Strike | 122 | 232 | 20 | 14.8 | 0.50 s |
| Guard counterStrike | 130 | 247 | 30 | 14.8 | 0.67 s |
Two-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 202 | 6.5 | 11.7 | 0.53 s |
| R1 2Strike | 104 | 204 | 6.5 | 11.7 | 0.50 s |
| R1 3Strike | 105 | 206 | 6.5 | 11.7 | 0.47 s |
| R1 4Strike | 110 | 216 | 13 | 11.7 | 0.53 s |
| R2Strike | 125 | 246 | 11 | 19.1 | — |
| Charged R2Strike | 145 | 285 | 33 | 28.6 | 0.97 s |
| R2 2Strike | 125 | 246 | 11 | 19.1 | — |
| Charged R2 2Strike | 145 | 285 | 33 | 28.6 | 0.97 s |
| Running R1Strike | 110 | 216 | 6.5 | 12.7 | 0.53 s |
| Running R2Strike | 120 | 236 | 11 | 19.1 | 0.57 s |
| Rolling R1Strike | 95 | 186 | 6.5 | 10.6 | 0.37 s |
| Backstep R1Strike | 95 | 186 | 6.5 | 10.6 | 0.53 s |
| Jumping R1Strike | 112 | 220 | 9.8 | 10.6 | 0.47 s |
| Jumping R2Strike | 127 | 249 | 22 | 18 | 0.50 s |
| Guard counterStrike | 140 | 275 | 33 | 18 | 0.67 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 76 | 76 | — |
| +1 | 80 | 80 | Smithing Stone [1] × 2 |
| +2 | 85 | 85 | Smithing Stone [1] × 4 |
| +3 | 89 | 89 | Smithing Stone [1] × 6 |
| +4 | 94 | 94 | Smithing Stone [2] × 2 |
| +5 | 98 | 98 | Smithing Stone [2] × 4 |
| +6 | 103 | 103 | Smithing Stone [2] × 6 |
| +7 | 107 | 107 | Smithing Stone [3] × 2 |
| +8 | 112 | 112 | Smithing Stone [3] × 4 |
| +9 | 116 | 116 | Smithing Stone [3] × 6 |
| +10 | 121 | 121 | Smithing Stone [4] × 2 |
| +11 | 126 | 126 | Smithing Stone [4] × 4 |
| +12 | 130 | 130 | Smithing Stone [4] × 6 |
| +13 | 135 | 135 | Smithing Stone [5] × 2 |
| +14 | 139 | 139 | Smithing Stone [5] × 4 |
| +15 | 144 | 144 | Smithing Stone [5] × 6 |
| +16 | 148 | 148 | Smithing Stone [6] × 2 |
| +17 | 153 | 153 | Smithing Stone [6] × 4 |
| +18 | 158 | 158 | Smithing Stone [6] × 6 |
| +19 | 162 | 162 | Smithing Stone [7] × 2 |
| +20 | 167 | 167 | Smithing Stone [7] × 4 |
| +21 | 172 | 172 | Smithing Stone [7] × 6 |
| +22 | 176 | 176 | Smithing Stone [8] × 2 |
| +23 | 181 | 181 | Smithing Stone [8] × 4 |
| +24 | 185 | 185 | Smithing Stone [8] × 6 |
| +25 | 190 | 190 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Gilded Iron Shield
Placed in the world 1
- Weeping Peninsula · Church of Pilgrimage
Patch history 3
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.03.1from 1.02.1
- Physical guard negation69→78
- Magic guard negation38→40
- Fire guard negation35→38
- Lightning guard negation14→17
- Holy guard negation49→51
- Guard boost40→41
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 30 45 +15+50% - 1.14.1from 1.13.2
- Physical guard negation78→88
- Guard boost41→51
Other small shields with similar AR
Overview
- Class
- Small Shield
- Weight
- 3
- Requires
- Str 8
- Affinities
- Standard, Gilded Heavy Iron Shield, Gilded Keen Iron Shield, Gilded Quality Iron Shield, Gilded Fire Iron Shield, Gilded Flame Art Iron Shield, Gilded Lightning Iron Shield, Gilded Sacred Iron Shield, Gilded Magic Iron Shield, Gilded Cold Iron Shield, Gilded Poison Iron Shield, Gilded Blood Iron Shield, Gilded Occult Iron Shield
- Game ID
30130000