Sourcemined
Elden Ring
Straight SwordChanged in 1 patchVerified on build 25080141
Longsword

Longsword

With its requirements met (Str 10 · Dex 10), Longsword reaches 308 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 465.

Attack rating (+25)
308
Scaling (+25)
Str C · Dex D
Class
Straight Sword
Weight
3.5
Requires
Str 10 · Dex 10
Skill
Square Off · FP 6 / 8
Upgrades with
Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13

At Str 10 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard120308 +25Physical 308Str CDex DInt –Fai –Arc –
Heavy112294 +25Physical 294Str BDex –Int –Fai –Arc –
Keen112295 +25Physical 295Str EDex BInt –Fai –Arc –
Quality108277 +25Physical 277Str BDex BInt –Fai –Arc –
Fire179398 +25Physical 195Fire 203Str CDex EInt –Fai –Arc –
Flame Art186465 +25Physical 217Fire 248Str EDex EInt –Fai BArc –
Lightning179408 +25Physical 200Lightning 208Str EDex CInt –Fai –Arc –
Sacred165465 +25Physical 217Holy 248Str EDex EInt –Fai BArc –
Magic164463 +25Physical 213Magic 250Str EDex EInt BFai –Arc –
Cold172393 +25Physical 219Magic 174Str CDex DInt CFai –Arc –
Poison100276 +25Physical 276Str CDex DInt –Fai –Arc D
Bloody100276 +25Physical 276Str CDex DInt –Fai –Arc D
Occult107295 +25Physical 295Str DDex EInt –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

300350400450500102040608099Stat level186080
  • Strength
  • Dexterity
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelStrengthDexterity
10308308
13318315
16328321
19338328
22347333
25355339
28363344
31371350
34379355
37387360
40395365
43402370
46409375
49416379
52422383
55428387
58434391
61438394
64442397
67447400
70451403
73456406
76460409
79465412
82468413
85469415
88471416
91473417
94475418
97476419
99477420
StatSoft capsAR per point, by stretchAt 99
Strength18, 60, 8010–18: +3.38 · 18–60: +2.4 · 60–80: +1.5 · 80–99: +0.58477 from 308
Dexterity18, 60, 8010–18: +2.25 · 18–60: +1.6 · 60–80: +1 · 80–99: +0.37420 from 308

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006000510152025Upgrade level
  • Standard
  • Flame Art
  • Sacred
  • Magic
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardFlame ArtSacredMagic
0120186165164
1127197176175
2135207188187
3142218199198
4149229210210
5156240223222
6164251234234
7171262247245
8179273258258
9186284271269
10193296283282
11201307295293
12208318307305
13216330319318
14223341331329
15231352343341
16239364355354
17246375368366
18254386380377
19262397393390
20269409404402
21277420417414
22285431428427
23292442441438
24300453452451
25308465465463

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Bloody · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBloody · Blood loss
0666657
1676758
2696859
3706960
4727061
5737162
6757363
7777564
8787665
9807766
10817867
11838069
12858170
13868271
14888372
15898473
16918674
17928775
18948876
19968977
20979078
21999179
221009380
231029481
241049582
251059683

#16 of 23 straight sword weapons by attack rating

  1. Sword of St. Trina391 +10
  2. Coded Sword350 +10
  3. Broadsword325 +25
  4. Lordsworn's Straight Sword317 +25
  5. Longsword308 +25
  6. Warhawk's Talon307 +25
  7. Ornamental Straight Sword302 +10
  8. Short Sword287 +25
  9. Noble's Slender Sword287 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Sword of Night and Flame, 615).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard1003085120.43 s
R1 2Standard1013115120.43 s
R1 3Standard1023145120.43 s
R1 4Standard1033175120.37 s
R1 5Standard11033910120.60 s
R2Pierce1253851020—
Charged R2Pierce16049330301.17 s
R2 2Standard1253851020—
Charged R2 2Standard16049330301.33 s
Running R1Standard1053245150.57 s
Running R2Standard12037010200.63 s
Rolling R1Pierce902775100.37 s
Backstep R1Standard902775100.53 s
Jumping R1Standard1073307.5100.37 s
Jumping R2Standard12739120200.50 s
Guard counterStandard12538530200.60 s
Two-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard1033346.5150.50 s
R1 2Standard1043386.5150.43 s
R1 3Standard1053416.5150.47 s
R1 4Standard1063446.5150.40 s
R1 5Standard11336713150.60 s
R2Standard1304221124—
Charged R2Standard16553633361.27 s
R2 2Standard1304221124—
Charged R2 2Standard16553633361.20 s
Running R1Standard1103576.5180.60 s
Running R2Standard12540611240.67 s
Rolling R1Pierce953086.5130.37 s
Backstep R1Standard953086.5130.50 s
Jumping R1Standard1123649.8120.40 s
Jumping R2Standard13242922240.50 s
Guard counterStandard13042233240.77 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabPierce2307090170.50 s
RipostePierce3451,0640170.83 s
Skill: Square Off2move names inferred
MoveMVDamageStanceStamina1st hit
Skill → R1Standard20061730240.50 s
Skill → R2Pierce24074040400.80 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0120120—
+1127127Smithing Stone [1] × 2
+2135135Smithing Stone [1] × 4
+3142142Smithing Stone [1] × 6
+4149149Smithing Stone [2] × 2
+5156156Smithing Stone [2] × 4
+6164164Smithing Stone [2] × 6
+7171171Smithing Stone [3] × 2
+8179179Smithing Stone [3] × 4
+9186186Smithing Stone [3] × 6
+10193193Smithing Stone [4] × 2
+11201201Smithing Stone [4] × 4
+12208208Smithing Stone [4] × 6
+13216216Smithing Stone [5] × 2
+14223223Smithing Stone [5] × 4
+15231231Smithing Stone [5] × 6
+16239239Smithing Stone [6] × 2
+17246246Smithing Stone [6] × 4
+18254254Smithing Stone [6] × 6
+19262262Smithing Stone [7] × 2
+20269269Smithing Stone [7] × 4
+21277277Smithing Stone [7] × 6
+22285285Smithing Stone [8] × 2
+23292292Smithing Stone [8] × 4
+24300300Smithing Stone [8] × 6
+25308308Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Longsword

Placed in the world 3

  • Unmapped location · 3 spots

Sold by 3

  • Twin Maiden Husks · 1,000 runes · stock 1
  • A merchant · 600 runes · stock 1
  • A merchant · 600 runes · stock 1

Patch history 1

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.12.1from 1.10
      Every changed value (1)
      ValueBeforetoAfterChange
      Health, stamina and weight 1
      Weapon Regain HP Amount4060+20+50%

    Other straight swords with similar AR

    Overview

    Class
    Straight Sword
    Weight
    3.5
    Requires
    Str 10 · Dex 10
    Affinities
    Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Bloody, Occult
    Game ID
    2000000