Straight SwordChanged in 1 patchVerified on build 25080141
Longsword
With its requirements met (Str 10 · Dex 10), Longsword reaches 308 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 465.
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Sword of Night and Flame, 615).
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
Move
MV
Damage
Stance
Stamina
1st hit
R1 1Standard
100
308
5
12
0.43 s
R1 2Standard
101
311
5
12
0.43 s
R1 3Standard
102
314
5
12
0.43 s
R1 4Standard
103
317
5
12
0.37 s
R1 5Standard
110
339
10
12
0.60 s
R2Pierce
125
385
10
20
—
Charged R2Pierce
160
493
30
30
1.17 s
R2 2Standard
125
385
10
20
—
Charged R2 2Standard
160
493
30
30
1.33 s
Running R1Standard
105
324
5
15
0.57 s
Running R2Standard
120
370
10
20
0.63 s
Rolling R1Pierce
90
277
5
10
0.37 s
Backstep R1Standard
90
277
5
10
0.53 s
Jumping R1Standard
107
330
7.5
10
0.37 s
Jumping R2Standard
127
391
20
20
0.50 s
Guard counterStandard
125
385
30
20
0.60 s
Two-handed16players can parry them
Move
MV
Damage
Stance
Stamina
1st hit
R1 1Standard
103
334
6.5
15
0.50 s
R1 2Standard
104
338
6.5
15
0.43 s
R1 3Standard
105
341
6.5
15
0.47 s
R1 4Standard
106
344
6.5
15
0.40 s
R1 5Standard
113
367
13
15
0.60 s
R2Standard
130
422
11
24
—
Charged R2Standard
165
536
33
36
1.27 s
R2 2Standard
130
422
11
24
—
Charged R2 2Standard
165
536
33
36
1.20 s
Running R1Standard
110
357
6.5
18
0.60 s
Running R2Standard
125
406
11
24
0.67 s
Rolling R1Pierce
95
308
6.5
13
0.37 s
Backstep R1Standard
95
308
6.5
13
0.50 s
Jumping R1Standard
112
364
9.8
12
0.40 s
Jumping R2Standard
132
429
22
24
0.50 s
Guard counterStandard
130
422
33
24
0.77 s
Criticals2
Move
MV
Damage
Stance
Stamina
1st hit
BackstabPierce
230
709
0
17
0.50 s
RipostePierce
345
1,064
0
17
0.83 s
Skill: Square Off2move names inferred
Move
MV
Damage
Stance
Stamina
1st hit
Skill → R1Standard
200
617
30
24
0.50 s
Skill → R2Pierce
240
740
40
40
0.80 s
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
Level
AR
Physical
Cost
+0
120
120
—
+1
127
127
Smithing Stone [1] × 2
+2
135
135
Smithing Stone [1] × 4
+3
142
142
Smithing Stone [1] × 6
+4
149
149
Smithing Stone [2] × 2
+5
156
156
Smithing Stone [2] × 4
+6
164
164
Smithing Stone [2] × 6
+7
171
171
Smithing Stone [3] × 2
+8
179
179
Smithing Stone [3] × 4
+9
186
186
Smithing Stone [3] × 6
+10
193
193
Smithing Stone [4] × 2
+11
201
201
Smithing Stone [4] × 4
+12
208
208
Smithing Stone [4] × 6
+13
216
216
Smithing Stone [5] × 2
+14
223
223
Smithing Stone [5] × 4
+15
231
231
Smithing Stone [5] × 6
+16
239
239
Smithing Stone [6] × 2
+17
246
246
Smithing Stone [6] × 4
+18
254
254
Smithing Stone [6] × 6
+19
262
262
Smithing Stone [7] × 2
+20
269
269
Smithing Stone [7] × 4
+21
277
277
Smithing Stone [7] × 6
+22
285
285
Smithing Stone [8] × 2
+23
292
292
Smithing Stone [8] × 4
+24
300
300
Smithing Stone [8] × 6
+25
308
308
Ancient Dragon Smithing Stone × 1
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Longsword
Placed in the world 3
Unmapped location · 3 spots
Sold by 3
Twin Maiden Husks · 1,000 runes · stock 1
A merchant · 600 runes · stock 1
A merchant · 600 runes · stock 1
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.