Ornamental Straight Sword
With its requirements met (Str 10 · Dex 14), Ornamental Straight Sword reaches 302 attack rating at +10.
Reward: Grafted Scion · Stormhill
- Attack rating (+10)
- 302
- Scaling (+10)
- Str D · Dex B
- Class
- Straight Sword
- Weight
- 3
- Requires
- Str 10 · Dex 14
- Skill
- Golden Tempering · FP 24
- Upgrades with
- Somber Smithing Stones (+10)
Attack rating by affinity 1
At Str 10 · Dex 14 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 113 | 302 +10 | Physical 302 | Str DDex BInt –Fai –Arc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 10 | – | 302 |
| 13 | – | 306 |
| 14 | 302 | – |
| 16 | – | 311 |
| 17 | 314 | – |
| 19 | – | 315 |
| 20 | 326 | – |
| 22 | – | 319 |
| 23 | 336 | – |
| 25 | – | 322 |
| 26 | 346 | – |
| 28 | – | 326 |
| 29 | 356 | – |
| 31 | – | 330 |
| 32 | 366 | – |
| 34 | – | 333 |
| 35 | 375 | – |
| 37 | – | 337 |
| 38 | 385 | – |
| 40 | – | 340 |
| 41 | 394 | – |
| 43 | – | 343 |
| 44 | 403 | – |
| 46 | – | 346 |
| 47 | 411 | – |
| 49 | – | 349 |
| 50 | 419 | – |
| 52 | – | 352 |
| 53 | 427 | – |
| 55 | – | 355 |
| 56 | 434 | – |
| 58 | – | 357 |
| 59 | 440 | – |
| 61 | – | 359 |
| 62 | 445 | – |
| 64 | – | 361 |
| 65 | 450 | – |
| 67 | – | 363 |
| 68 | 456 | – |
| 70 | – | 365 |
| 71 | 461 | – |
| 73 | – | 367 |
| 74 | 467 | – |
| 76 | – | 369 |
| 77 | 472 | – |
| 79 | – | 371 |
| 80 | 478 | – |
| 82 | – | 372 |
| 83 | 480 | – |
| 85 | – | 373 |
| 86 | 482 | – |
| 88 | – | 374 |
| 89 | 484 | – |
| 91 | – | 374 |
| 92 | 486 | – |
| 94 | – | 375 |
| 95 | 488 | – |
| 97 | – | 376 |
| 98 | 490 | – |
| 99 | 491 | 376 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 14–18: +4.25 · 18–60: +2.9 · 60–80: +1.85 · 80–99: +0.68 | 491 from 302 |
| Strength | 18, 60, 80 | 10–18: +1.5 · 18–60: +1.05 · 60–80: +0.7 · 80–99: +0.21 | 376 from 302 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 113 |
| 1 | 131 |
| 2 | 148 |
| 3 | 167 |
| 4 | 185 |
| 5 | 204 |
| 6 | 223 |
| 7 | 242 |
| 8 | 262 |
| 9 | 282 |
| 10 | 302 |
#18 of 23 straight sword weapons by attack rating
Moveset from the game files
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 302 | 5 | 11.6 | 0.43 s |
| R1 2Standard | 101 | 305 | 5 | 11.6 | 0.43 s |
| R1 3Standard | 102 | 308 | 5 | 11.6 | 0.43 s |
| R1 4Standard | 103 | 311 | 5 | 11.6 | 0.37 s |
| R1 5Standard | 110 | 332 | 10 | 11.6 | 0.60 s |
| R2Pierce | 125 | 377 | 10 | 19.4 | — |
| Charged R2Pierce | 160 | 483 | 30 | 29.1 | 1.17 s |
| R2 2Standard | 125 | 377 | 10 | 19.4 | — |
| Charged R2 2Standard | 160 | 483 | 30 | 29.1 | 1.33 s |
| Running R1Standard | 105 | 317 | 5 | 14.6 | 0.57 s |
| Running R2Standard | 120 | 362 | 10 | 19.4 | 0.63 s |
| Rolling R1Pierce | 90 | 271 | 5 | 9.7 | 0.37 s |
| Backstep R1Standard | 90 | 271 | 5 | 9.7 | 0.53 s |
| Jumping R1Standard | 107 | 323 | 7.5 | 9.7 | 0.37 s |
| Jumping R2Standard | 127 | 383 | 20 | 19.4 | 0.50 s |
| Guard counterStandard | 125 | 377 | 30 | 19.4 | 0.60 s |
Two-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard · 2 hits | 92 + 92 | 556 | 6 | 23.3 | 0.43 s |
| R1 2Standard · 2 hits | 94 + 94 | 568 | 6 | 23.3 | 0.43 s |
| R1 3Pierce · 2 hits | 96 + 96 | 580 | 6 | 23.3 | 0.37 s |
| R1 4Standard · 2 hits | 102 + 102 | 616 | 12 | 23.3 | 0.63 s |
| R1 5Standard | 113 | 341 | 13 | 14.6 | 0.60 s |
| R2Pierce | 125 | 377 | 10 | 19.4 | — |
| Charged R2Pierce | 155 | 468 | 30 | 29.1 | 1.17 s |
| R2 2Standard | 125 | 377 | 10 | 19.4 | — |
| Charged R2 2Standard | 155 | 468 | 30 | 29.1 | 1.33 s |
| Running R1Pierce/Standard · 2 hits | 100 + 95 | 589 | 6 | 29.1 | 0.60 s |
| Running R2Pierce · 2 hits | 100 + 105 | 619 | 6 | 33 | 0.60 s |
| Rolling R1Standard · 2 hits | 85 + 85 | 513 | 6 | 19.4 | 0.40 s |
| Backstep R1Pierce · 2 hits | 85 + 85 | 513 | 6 | 19.4 | 0.63 s |
| Jumping R1Standard/Pierce · 3 hits | 88 + 90 + 88 | 803 | 20 | 17.5 | 0.20 s |
| Jumping R2Standard · 2 hits | 105 + 105 | 634 | 15 | 19.4 | 0.37 s |
| Guard counterStandard | 125 | 377 | 30 | 19.4 | 0.60 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 230 | 764 | 0 | 16.5 | 0.50 s |
| RipostePierce | 345 | 1,146 | 0 | 16.5 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 113 | 113 | — |
| +1 | 131 | 131 | Somber Smithing Stone [1] × 1 |
| +2 | 148 | 148 | Somber Smithing Stone [2] × 1 |
| +3 | 167 | 167 | Somber Smithing Stone [3] × 1 |
| +4 | 185 | 185 | Somber Smithing Stone [4] × 1 |
| +5 | 204 | 204 | Somber Smithing Stone [5] × 1 |
| +6 | 223 | 223 | Somber Smithing Stone [6] × 1 |
| +7 | 242 | 242 | Somber Smithing Stone [7] × 1 |
| +8 | 262 | 262 | Somber Smithing Stone [8] × 1 |
| +9 | 282 | 282 | Somber Smithing Stone [9] × 1 |
| +10 | 302 | 302 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Ornamental Straight Sword
Rewards
- Drop: Grafted Scion · Stormveil Castle
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 40 60 +20+50%
Other straight swords with similar AR
Overview
- Class
- Straight Sword
- Weight
- 3
- Requires
- Str 10 · Dex 14
- Affinities
- Standard
- Game ID
2060000