Sourcemined
Elden Ring
Straight SwordChanged in 1 patchVerified on build 25080141
Ornamental Straight Sword

Ornamental Straight Sword

With its requirements met (Str 10 · Dex 14), Ornamental Straight Sword reaches 302 attack rating at +10.

Attack rating (+10)
302
Scaling (+10)
Str D · Dex B
Class
Straight Sword
Weight
3
Requires
Str 10 · Dex 14
Skill
Golden Tempering · FP 24
Upgrades with
Somber Smithing Stones (+10)

Attack rating by affinity 1

At Str 10 · Dex 14 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard113302 +10Physical 302Str DDex BInt –Fai –Arc –

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +10)

300350400450500102040608099Stat level186080
  • Dexterity
  • Strength
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Dexterity's soft caps.
Show the numbers
Stat levelDexterityStrength
10–302
13–306
14302–
16–311
17314–
19–315
20326–
22–319
23336–
25–322
26346–
28–326
29356–
31–330
32366–
34–333
35375–
37–337
38385–
40–340
41394–
43–343
44403–
46–346
47411–
49–349
50419–
52–352
53427–
55–355
56434–
58–357
59440–
61–359
62445–
64–361
65450–
67–363
68456–
70–365
71461–
73–367
74467–
76–369
77472–
79–371
80478–
82–372
83480–
85–373
86482–
88–374
89484–
91–374
92486–
94–375
95488–
97–376
98490–
99491376
StatSoft capsAR per point, by stretchAt 99
Dexterity18, 60, 8014–18: +4.25 · 18–60: +2.9 · 60–80: +1.85 · 80–99: +0.68491 from 302
Strength18, 60, 8010–18: +1.5 · 18–60: +1.05 · 60–80: +0.7 · 80–99: +0.21376 from 302

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade

01002003004000246810Upgrade level
At the weapon's requirements (Standard).
Show the numbers
Upgrade levelAttack rating
0113
1131
2148
3167
4185
5204
6223
7242
8262
9282
10302

#18 of 23 straight sword weapons by attack rating

  1. Broadsword325 +25
  2. Lordsworn's Straight Sword317 +25
  3. Longsword308 +25
  4. Warhawk's Talon307 +25
  5. Ornamental Straight Sword302 +10
  6. Short Sword287 +25
  7. Noble's Slender Sword287 +25
  8. Weathered Straight Sword286 +25
  9. Stone-Sheathed Sword286 +10
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Sword of Night and Flame, 615).

Moveset from the game files

Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard100302511.60.43 s
R1 2Standard101305511.60.43 s
R1 3Standard102308511.60.43 s
R1 4Standard103311511.60.37 s
R1 5Standard1103321011.60.60 s
R2Pierce1253771019.4—
Charged R2Pierce1604833029.11.17 s
R2 2Standard1253771019.4—
Charged R2 2Standard1604833029.11.33 s
Running R1Standard105317514.60.57 s
Running R2Standard1203621019.40.63 s
Rolling R1Pierce9027159.70.37 s
Backstep R1Standard9027159.70.53 s
Jumping R1Standard1073237.59.70.37 s
Jumping R2Standard1273832019.40.50 s
Guard counterStandard1253773019.40.60 s
Two-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard · 2 hits92 + 92556623.30.43 s
R1 2Standard · 2 hits94 + 94568623.30.43 s
R1 3Pierce · 2 hits96 + 96580623.30.37 s
R1 4Standard · 2 hits102 + 1026161223.30.63 s
R1 5Standard1133411314.60.60 s
R2Pierce1253771019.4—
Charged R2Pierce1554683029.11.17 s
R2 2Standard1253771019.4—
Charged R2 2Standard1554683029.11.33 s
Running R1Pierce/Standard · 2 hits100 + 95589629.10.60 s
Running R2Pierce · 2 hits100 + 1056196330.60 s
Rolling R1Standard · 2 hits85 + 85513619.40.40 s
Backstep R1Pierce · 2 hits85 + 85513619.40.63 s
Jumping R1Standard/Pierce · 3 hits88 + 90 + 888032017.50.20 s
Jumping R2Standard · 2 hits105 + 1056341519.40.37 s
Guard counterStandard1253773019.40.60 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabPierce230764016.50.50 s
RipostePierce3451,146016.50.83 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0113113—
+1131131Somber Smithing Stone [1] × 1
+2148148Somber Smithing Stone [2] × 1
+3167167Somber Smithing Stone [3] × 1
+4185185Somber Smithing Stone [4] × 1
+5204204Somber Smithing Stone [5] × 1
+6223223Somber Smithing Stone [6] × 1
+7242242Somber Smithing Stone [7] × 1
+8262262Somber Smithing Stone [8] × 1
+9282282Somber Smithing Stone [9] × 1
+10302302Somber Ancient Dragon Smithing Stone × 1

From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.

Where to find Ornamental Straight Sword

Rewards

Patch history 1

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.12.1from 1.10
      Every changed value (1)
      ValueBeforetoAfterChange
      Health, stamina and weight 1
      Weapon Regain HP Amount4060+20+50%

    Other straight swords with similar AR

    Overview

    Class
    Straight Sword
    Weight
    3
    Requires
    Str 10 · Dex 14
    Affinities
    Standard
    Game ID
    2060000