Sourcemined
Elden Ring
FlailChanged in 3 patchesVerified on build 25080141
Nightrider Flail

Nightrider Flail

With its requirements met (Str 10 · Dex 24), Nightrider Flail reaches 385 attack rating at +25; the strongest affinity at those stats is Magic at 502.

Attack rating (+25)
385
Scaling (+25)
Str D · Dex B
Class
Flail
Weight
6
Requires
Str 10 · Dex 24
Skill
Spinning Chain · FP 8 / 10
Passive
Causes blood loss buildup (50)
Upgrades with
Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13

At Str 10 · Dex 24 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard143385 +25Physical 385Str DDex BInt –Fai –Arc –
Heavy117309 +25Physical 309Str BDex –Int –Fai –Arc –
Keen145401 +25Physical 401Str EDex AInt –Fai –Arc –
Quality126344 +25Physical 344Str BDex BInt –Fai –Arc –
Fire190423 +25Physical 209Fire 214Str CDex EInt –Fai –Arc –
Flame Art198500 +25Physical 239Fire 261Str EDex EInt –Fai BArc –
Lightning209501 +25Physical 243Lightning 258Str EDex CInt –Fai –Arc –
Sacred175500 +25Physical 239Holy 261Str EDex EInt –Fai BArc –
Magic176502 +25Physical 240Magic 262Str EDex EInt BFai –Arc –
Cold192458 +25Physical 280Magic 178Str DDex BInt CFai –Arc –
Poison118351 +25Physical 351Str DDex BInt –Fai –Arc D
Blood118351 +25Physical 351Str DDex BInt –Fai –Arc D
Occult118336 +25Physical 336Str EDex DInt –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

350400450500550600102040608099Stat level6080
  • Dexterity
  • Strength
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Dexterity's soft caps.
Show the numbers
Stat levelDexterityStrength
10–385
13–389
16–394
19–398
22–402
24385–
25–405
27396–
28–409
30408–
31–413
33419–
34–416
36430–
37–420
39440–
40–423
42450–
43–426
45460–
46–429
48470–
49–432
51479–
52–435
54487–
55–438
57495–
58–440
60501–
61–442
63507–
64–444
66513–
67–446
69520–
70–448
72526–
73–450
75532–
76–452
78538–
79–454
81543–
82–455
84546–
85–456
87548–
88–456
90551–
91–457
93553–
94–458
96555–
97–459
99558459
StatSoft capsAR per point, by stretchAt 99
Dexterity60, 8024–60: +3.22 · 60–80: +2.1 · 80–99: +0.79558 from 385
Strength18, 60, 8010–18: +1.5 · 18–60: +1.05 · 60–80: +0.65 · 80–99: +0.26459 from 385

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006000510152025Upgrade level
  • Standard
  • Magic
  • Lightning
  • Flame Art
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardMagicLightningFlame Art
0143176209198
1152188219209
2161201231221
3170213242232
4179226254244
5188239265255
6197251276268
7206264287280
8216277299292
9225290311304
10235304323317
11244317335328
12254330346340
13264343358353
14273356370364
15283369381377
16293382393389
17303395406402
18313408418414
19323421429426
20333435441439
21343448454451
22354461466463
23364474477475
24374488489487
25385502501500

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
  • Occult · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood lossOccult · Blood loss
066665746
167675846
269685946
370696046
472706146
573716246
675736346
777756446
878766546
980776646
1081786746
1183806946
1285817046
1386827146
1488837246
1589847346
1691867446
1792877546
1894887647
1996897747
2097907847
2199917947
22100938047
23102948147
24104958247
25105968347

#5 of 7 flail weapons by attack rating

  1. Serpent Flail525 +10
  2. Bastard's Stars522 +10
  3. Golden Order Flail518 +10
  4. Family Heads467 +10
  5. Nightrider Flail385 +25
  6. Chainlink Flail362 +25
  7. Flail344 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Serpent Flail, 525).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed15can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Strike100385614.40.53 s
R1 2Strike101389614.40.57 s
R1 3Strike102393614.40.53 s
R1 4Strike1104231214.40.57 s
R2Strike1204621223.7—
Charged R2Strike1656353639.12.03 s
R2 2Strike1204621223.7—
Charged R2 2Strike1656353639.12.07 s
Running R1Strike105404618.50.60 s
Running R2Strike1204621223.70.77 s
Rolling R1Strike90346612.40.37 s
Backstep R1Strike90346612.40.60 s
Jumping R1Strike107412912.40.50 s
Jumping R2Strike1274892423.70.53 s
Guard counterStrike1254813623.70.67 s
Two-handed15can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Strike1034047.818.50.53 s
R1 2Strike1044087.818.50.53 s
R1 3Strike1054127.818.50.53 s
R1 4Strike11344315.618.50.53 s
R2Strike12549013.228.8—
Charged R2Strike17066739.646.42.07 s
R2 2Strike12549013.228.8—
Charged R2 2Strike17066739.646.42.03 s
Running R1Strike1104317.821.60.60 s
Running R2Strike12549013.228.80.77 s
Rolling R1Strike953727.815.50.40 s
Backstep R1Strike953727.815.50.60 s
Jumping R1Strike112439914.40.50 s
Jumping R2Strike13251826.428.80.53 s
Guard counterStrike14054939.628.80.67 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStrike · 2 hits55 + 192951021.60.53 s
RiposteStrike · 2 hits55 + 3031,379021.60.97 s
Skill: Spinning Chain3move names inferred
MoveMVDamageStanceStamina1st hit
Skill (held)Strike · 3 hits85 + 85 + 8598215.36.20.00 s
Skill → R1Strike · 2 hits90 + 12080917.416.50.23 s
Skill → R2Strike · 2 hits110 + 1409632430.90.57 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0143143—
+1152152Smithing Stone [1] × 2
+2161161Smithing Stone [1] × 4
+3170170Smithing Stone [1] × 6
+4179179Smithing Stone [2] × 2
+5188188Smithing Stone [2] × 4
+6197197Smithing Stone [2] × 6
+7206206Smithing Stone [3] × 2
+8216216Smithing Stone [3] × 4
+9225225Smithing Stone [3] × 6
+10235235Smithing Stone [4] × 2
+11244244Smithing Stone [4] × 4
+12254254Smithing Stone [4] × 6
+13264264Smithing Stone [5] × 2
+14273273Smithing Stone [5] × 4
+15283283Smithing Stone [5] × 6
+16293293Smithing Stone [6] × 2
+17303303Smithing Stone [6] × 4
+18313313Smithing Stone [6] × 6
+19323323Smithing Stone [7] × 2
+20333333Smithing Stone [7] × 4
+21343343Smithing Stone [7] × 6
+22354354Smithing Stone [8] × 2
+23364364Smithing Stone [8] × 4
+24374374Smithing Stone [8] × 6
+25385385Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Nightrider Flail

Rewards

Attack rating, patch by patch

At max upgrade, Standard affinity, every stat at 40: 458 in 1.02.1 → 482 in 1.17.1, changed by 1 patch.

4824581.09: 482 AR1.02.11.17.1

Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.08from 1.07.1
      Every changed value (1)
      ValueBeforetoAfterChange
      Defence and poise 1
      Poise×0.018×0.052+0.034+189%
    • 1.09from 1.08.1
      • Physical attack112→115Standard
      • Strength scaling20→21Standard
      • Dexterity scaling62→66Standard
      • Physical attack107→110HeavyKeenQualityFireFlame ArtLightningSacredMagicColdPoisonBloodOccult
      • Strength scaling46→49Heavy
      • Dexterity scaling61→65Keen
      • Strength scaling53→56Quality
      • Dexterity scaling53→56Quality
      • Fire attack107→110FireFlame Art
      • Strength scaling35→37Fire
      • Dexterity scaling12→13Flame ArtSacred
      • Faith scaling41→43Flame ArtSacred
      • Lightning attack107→110Lightning
      • Dexterity scaling35→37Lightning
      • Holy attack107→110Sacred
      • Magic attack107→110Magic
      • Dexterity scaling18→19Magic
      • Intelligence scaling41→43Magic
      • Magic attack86→88Cold
      • Dexterity scaling55→59Cold
      • Intelligence scaling32→34Cold
      • Dexterity scaling58→62PoisonBlood
      • Dexterity scaling24→26Occult
      • Arcane scaling69→73Occult
    • 1.12.1from 1.10
        Every changed value (1)
        ValueBeforetoAfterChange
        Health, stamina and weight 1
        Weapon Regain HP Amount6090+30+50%

      Other flails with similar AR

      Overview

      Class
      Flail
      Weight
      6
      Requires
      Str 10 · Dex 24
      Affinities
      Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
      Game ID
      13000000