Sourcemined
Elden Ring
FlailChanged in 3 patchesVerified on build 25080141
Chainlink Flail

Chainlink Flail

With its requirements met (Str 18 · Dex 12), Chainlink Flail reaches 362 attack rating at +25; the strongest affinity at those stats is Magic at 493.

Attack rating (+25)
362
Scaling (+25)
Str B · Dex E
Class
Flail
Weight
8
Requires
Str 18 · Dex 12
Skill
Spinning Chain · FP 8 / 10
Passive
Causes blood loss buildup (50)
Upgrades with
Smithing Stones (+25), takes Ashes of War
Chainlink Flail, rendered from the game's 3D model
Rendered from the game's model

Attack rating by affinity 13

At Str 18 · Dex 12 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard135362 +25Physical 362Str BDex EInt –Fai –Arc –
Heavy132366 +25Physical 366Str SDex –Int –Fai –Arc –
Keen121333 +25Physical 333Str EDex AInt –Fai –Arc –
Quality122333 +25Physical 333Str BDex BInt –Fai –Arc –
Fire200466 +25Physical 227Fire 239Str CDex EInt –Fai –Arc –
Flame Art193492 +25Physical 231Fire 261Str DDex EInt –Fai BArc –
Lightning190444 +25Physical 220Lightning 224Str EDex CInt –Fai –Arc –
Sacred171492 +25Physical 231Holy 261Str DDex EInt –Fai BArc –
Magic171493 +25Physical 232Magic 261Str DDex EInt BFai –Arc –
Cold186437 +25Physical 262Magic 175Str BDex EInt CFai –Arc –
Poison112330 +25Physical 330Str ADex EInt –Fai –Arc D
Blood112330 +25Physical 330Str ADex EInt –Fai –Arc D
Occult114325 +25Physical 325Str DDex EInt –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

3004005006001240608099Stat level6080
  • Strength
  • Dexterity
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelStrengthDexterity
12–362
15–365
18362368
21376370
24389372
27402374
30415376
33428379
36441381
39453383
42465385
45476387
48487388
51497390
54507392
57516393
60523394
63530395
66537397
69544398
72552399
75559400
78566402
81572402
84574403
87577403
90580404
93583404
96585405
99588405
StatSoft capsAR per point, by stretchAt 99
Strength60, 8018–60: +3.83 · 60–80: +2.4 · 80–99: +0.89588 from 362
Dexterity18, 60, 8012–18: +1 · 18–60: +0.62 · 60–80: +0.4 · 80–99: +0.16405 from 362

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006000510152025Upgrade level
  • Standard
  • Magic
  • Flame Art
  • Sacred
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardMagicFlame ArtSacred
0135171193171
1144184204183
2152196215195
3161208228208
4169220239220
5178233251232
6187246263245
7195259274258
8204272286271
9213285298284
10222298311297
11231311322310
12240323335322
13249336346335
14258349359348
15267362370361
16277375383374
17286388396388
18295401407401
19305413420414
20314427432428
21324440444440
22333453456453
23343466468466
24352479480479
25362493492492

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
  • Occult · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood lossOccult · Blood loss
066665746
167675846
269685946
370696046
472706146
573716246
675736346
777756446
878766546
980776646
1081786746
1183806946
1285817046
1386827146
1488837246
1589847347
1691867447
1792877547
1894887647
1996897747
2097907847
2199917947
22100938047
23102948147
24104958247
25105968347

#6 of 7 flail weapons by attack rating

  1. Serpent Flail525 +10
  2. Bastard's Stars522 +10
  3. Golden Order Flail518 +10
  4. Family Heads467 +10
  5. Nightrider Flail385 +25
  6. Chainlink Flail362 +25
  7. Flail344 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Serpent Flail, 525).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed15can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Strike100362616.80.53 s
R1 2Strike101366616.80.57 s
R1 3Strike102369616.80.53 s
R1 4Strike1103981216.80.57 s
R2Strike1204351227.6—
Charged R2Strike1655983645.62.03 s
R2 2Strike1204351227.6—
Charged R2 2Strike1655983645.62.07 s
Running R1Strike105380621.60.60 s
Running R2Strike1204351227.60.77 s
Rolling R1Strike90326614.40.37 s
Backstep R1Strike90326614.40.60 s
Jumping R1Strike107387914.40.50 s
Jumping R2Strike1274602427.60.53 s
Guard counterStrike1254533627.60.67 s
Two-handed15can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Strike1034157.821.60.53 s
R1 2Strike1044197.821.60.53 s
R1 3Strike1054237.821.60.53 s
R1 4Strike11345515.621.60.53 s
R2Strike12550313.233.6—
Charged R2Strike17068439.6542.07 s
R2 2Strike12550313.233.6—
Charged R2 2Strike17068439.6542.03 s
Running R1Strike1104437.825.20.60 s
Running R2Strike12550313.233.60.77 s
Rolling R1Strike953827.8180.40 s
Backstep R1Strike953827.8180.60 s
Jumping R1Strike112451916.80.50 s
Jumping R2Strike13253126.433.60.53 s
Guard counterStrike14056439.633.60.67 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStrike · 2 hits55 + 192895025.20.53 s
RiposteStrike · 2 hits55 + 3031,298025.20.97 s
Skill: Spinning Chain3move names inferred
MoveMVDamageStanceStamina1st hit
Skill (held)Strike · 3 hits85 + 85 + 8592415.37.20.00 s
Skill → R1Strike · 2 hits90 + 12076117.419.20.23 s
Skill → R2Strike · 2 hits110 + 14090624360.57 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0135135—
+1144144Smithing Stone [1] × 2
+2152152Smithing Stone [1] × 4
+3161161Smithing Stone [1] × 6
+4169169Smithing Stone [2] × 2
+5178178Smithing Stone [2] × 4
+6187187Smithing Stone [2] × 6
+7195195Smithing Stone [3] × 2
+8204204Smithing Stone [3] × 4
+9213213Smithing Stone [3] × 6
+10222222Smithing Stone [4] × 2
+11231231Smithing Stone [4] × 4
+12240240Smithing Stone [4] × 6
+13249249Smithing Stone [5] × 2
+14258258Smithing Stone [5] × 4
+15267267Smithing Stone [5] × 6
+16277277Smithing Stone [6] × 2
+17286286Smithing Stone [6] × 4
+18295295Smithing Stone [6] × 6
+19305305Smithing Stone [7] × 2
+20314314Smithing Stone [7] × 4
+21324324Smithing Stone [7] × 6
+22333333Smithing Stone [8] × 2
+23343343Smithing Stone [8] × 4
+24352352Smithing Stone [8] × 6
+25362362Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Chainlink Flail

Dropped by 4

EnemyWhereChance per killKills for 90%
Mad Pumpkin HeadBossLimgrave · Fort Haight West4%57
Mad Pumpkin HeadBossLiurnia of the Lakes · The Four Belfries4%57
Mad Pumpkin HeadBossAltus Plateau · Shaded Castle Ramparts4%57
Mad Pumpkin HeadBossAltus Plateau · Road of Iniquity Side Path4%57

At Discovery 100. "Once" drops stop after the first (the game sets a flag).

Attack rating, patch by patch

At max upgrade, Standard affinity, every stat at 40: 456 in 1.02.1 → 478 in 1.17.1, changed by 1 patch.

4784561.09: 478 AR1.02.11.17.1

Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.08from 1.07.1
      Every changed value (1)
      ValueBeforetoAfterChange
      Defence and poise 1
      Poise×0.018×0.052+0.034+189%
    • 1.09from 1.08.1
      • Physical attack109→112Standard
      • Strength scaling74→78Standard
      • Physical attack104→107HeavyKeenQualityFireFlame ArtLightningSacredMagicColdPoisonBloodOccult
      • Strength scaling67→70Heavy
      • Strength scaling17→18KeenLightning
      • Dexterity scaling48→50Keen
      • Strength scaling59→61Quality
      • Dexterity scaling59→61Quality
      • Fire attack104→107FireFlame Art
      • Strength scaling40→42Fire
      • Dexterity scaling17→18Fire
      • Strength scaling14→15Flame ArtSacred
      • Faith scaling49→51Flame ArtSacred
      • Lightning attack104→107Lightning
      • Dexterity scaling40→42Lightning
      • Holy attack104→107Sacred
      • Magic attack104→107Magic
      • Strength scaling22→23Magic
      • Intelligence scaling47→50Magic
      • Magic attack83→86Cold
      • Strength scaling66→70Cold
      • Intelligence scaling34→36Cold
      • Strength scaling70→74PoisonBlood
      • Strength scaling29→31Occult
      • Arcane scaling73→77Occult
    • 1.12.1from 1.10
        Every changed value (1)
        ValueBeforetoAfterChange
        Health, stamina and weight 1
        Weapon Regain HP Amount6090+30+50%

      Other flails with similar AR

      Overview

      Class
      Flail
      Weight
      8
      Requires
      Str 18 · Dex 12
      Affinities
      Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
      Game ID
      13040000