Sourcemined
Elden Ring
FlailChanged in 3 patchesVerified on build 25080141
Family Heads

Family Heads

With its requirements met (Str 8 · Dex 18 · Int 16), Family Heads reaches 467 attack rating at +10.

Attack rating (+10)
467
Scaling (+10)
Str D · Dex A · Int D
Class
Flail
Weight
5.5
Requires
Str 8 · Dex 18 · Int 16
Skill
Familial Rancor · FP 25
Upgrades with
Somber Smithing Stones (+10)
Family Heads, rendered from the game's 3D model
Rendered from the game's model

Attack rating by affinity 1

At Str 10 · Dex 18 · Int 16 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard171467 +10Physical 309Magic 158Str DDex AInt DFai –Arc –

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +10)

400500600700102040608099Stat level6080
  • Dexterity
  • Strength
  • Intelligence
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Dexterity's soft caps.
Show the numbers
Stat levelDexterityStrengthIntelligence
10–467–
13–470–
16–474467
18467––
19–478470
21480––
22–482472
24493––
25–485474
27507––
28–488477
30519––
31–491479
33532––
34–495481
36544––
37–498483
39556––
40–501485
42568––
43–504487
45579––
46–506489
48590––
49–509491
51600––
52–511492
54610––
55–514493
57619––
58–516494
60625––
61–518494
63633––
64–519495
66640––
67–521496
69647––
70–523497
72654––
73–525497
75661––
76–526498
78668––
79–528499
81674––
82–529499
84677––
85–530500
87679––
88–531500
90682––
91–531501
93685––
94–532501
96688––
97–533501
99690533502
StatSoft capsAR per point, by stretchAt 99
Dexterity60, 8018–60: +3.76 · 60–80: +2.4 · 80–99: +0.89690 from 467
Strength18, 60, 8010–18: +1.25 · 18–60: +0.95 · 60–80: +0.6 · 80–99: +0.21533 from 467
Intelligence20, 50, 8016–20: +1 · 20–50: +0.7 · 50–80: +0.23 · 80–99: +0.16502 from 467

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade

02004006000246810Upgrade level
At the weapon's requirements (Standard).
Show the numbers
Upgrade levelAttack rating
0171
1197
2226
3253
4283
5311
6341
7372
8403
9435
10467

#4 of 7 flail weapons by attack rating

  1. Serpent Flail525 +10
  2. Bastard's Stars522 +10
  3. Golden Order Flail518 +10
  4. Family Heads467 +10
  5. Nightrider Flail385 +25
  6. Chainlink Flail362 +25
  7. Flail344 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Serpent Flail, 525).

Moveset from the game files

Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed15can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Strike100467614.60.53 s
R1 2Strike101472614.60.57 s
R1 3Strike102476614.60.53 s
R1 4Strike1105141214.60.57 s
R2Strike1205601223.9—
Charged R2Strike1657713639.52.03 s
R2 2Strike1205601223.9—
Charged R2 2Strike1657713639.52.07 s
Running R1Strike105490618.70.60 s
Running R2Strike1205601223.90.77 s
Rolling R1Strike90420612.50.37 s
Backstep R1Strike90420612.50.60 s
Jumping R1Strike107500912.50.50 s
Jumping R2Strike1275932423.90.53 s
Guard counterStrike1255843623.90.67 s
Two-handed15can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Strike1034887.818.70.53 s
R1 2Strike1044927.818.70.53 s
R1 3Strike1054977.818.70.53 s
R1 4Strike11353515.618.70.53 s
R2Strike12559213.229.1—
Charged R2Strike17080539.646.82.07 s
R2 2Strike12559213.229.1—
Charged R2 2Strike17080539.646.82.03 s
Running R1Strike1105217.821.80.60 s
Running R2Strike12559213.229.10.77 s
Rolling R1Strike954507.815.60.40 s
Backstep R1Strike954507.815.60.60 s
Jumping R1Strike112530914.60.50 s
Jumping R2Strike13262526.429.10.53 s
Guard counterStrike14066339.629.10.67 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStrike · 2 hits55 + 1921,154021.80.53 s
RiposteStrike · 2 hits55 + 3031,673021.80.97 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalMagicCost
+017111061—
+119712770Somber Smithing Stone [1] × 1
+222614680Somber Smithing Stone [2] × 1
+325316489Somber Smithing Stone [3] × 1
+428318499Somber Smithing Stone [4] × 1
+5311203108Somber Smithing Stone [5] × 1
+6341223118Somber Smithing Stone [6] × 1
+7372244128Somber Smithing Stone [7] × 1
+8403265138Somber Smithing Stone [8] × 1
+9435287148Somber Smithing Stone [9] × 1
+10467309158Somber Ancient Dragon Smithing Stone × 1

From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.

Where to find Family Heads

Rewards

Attack rating, patch by patch

At max upgrade, Standard affinity, every stat at 40: 581 in 1.02.1 → 612 in 1.17.1, changed by 1 patch.

6125811.09: 612 AR1.02.11.17.1

Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.08from 1.07.1
      Every changed value (1)
      ValueBeforetoAfterChange
      Defence and poise 1
      Poise×0.018×0.052+0.034+189%
    • 1.09from 1.08.1
      • Physical attack87→90
      • Magic attack56→58
      • Dexterity scaling75→80
    • 1.12.1from 1.10
        Every changed value (1)
        ValueBeforetoAfterChange
        Health, stamina and weight 1
        Weapon Regain HP Amount6090+30+50%

      Other flails with similar AR

      Overview

      Class
      Flail
      Weight
      5.5
      Requires
      Str 8 · Dex 18 · Int 16
      Affinities
      Standard
      Game ID
      13020000