Sourcemined
Elden Ring
FlailChanged in 3 patchesVerified on build 25080141
Flail

Flail

With its requirements met (Str 10 · Dex 18), Flail reaches 344 attack rating at +25; the strongest affinities at those stats are Flame Art, Sacred and Magic at 481.

Attack rating (+25)
344
Scaling (+25)
Str D · Dex C
Class
Flail
Weight
5
Requires
Str 10 · Dex 18
Skill
Spinning Chain · FP 8 / 10
Passive
Causes blood loss buildup (50)
Upgrades with
Smithing Stones (+25), takes Ashes of War
Flail, rendered from the game's 3D model
Rendered from the game's model

Attack rating by affinity 13

At Str 10 · Dex 18 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard130344 +25Physical 344Str DDex CInt –Fai –Arc –
Heavy114300 +25Physical 300Str BDex –Int –Fai –Arc –
Keen130362 +25Physical 362Str EDex AInt –Fai –Arc –
Quality119321 +25Physical 321Str BDex BInt –Fai –Arc –
Fire184409 +25Physical 202Fire 207Str CDex EInt –Fai –Arc –
Flame Art191481 +25Physical 226Fire 255Str EDex EInt –Fai BArc –
Lightning195459 +25Physical 223Lightning 236Str EDex CInt –Fai –Arc –
Sacred169481 +25Physical 226Holy 255Str EDex EInt –Fai BArc –
Magic169481 +25Physical 227Magic 254Str EDex EInt BFai –Arc –
Cold182424 +25Physical 247Magic 177Str DDex CInt CFai –Arc –
Poison108311 +25Physical 311Str CDex BInt –Fai –Arc D
Blood108311 +25Physical 311Str CDex BInt –Fai –Arc D
Occult112314 +25Physical 314Str EDex DInt –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

300350400450500102040608099Stat level6080
  • Dexterity
  • Strength
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Dexterity's soft caps.
Show the numbers
Stat levelDexterityStrength
10–344
13–350
16–358
18344–
19–364
21353–
22–370
24362–
25–376
27371–
28–382
30379–
31–388
33388–
34–393
36396–
37–398
39404–
40–404
42412–
43–409
45420–
46–414
48427–
49–418
51434–
52–423
54440–
55–427
57446–
58–431
60451–
61–433
63456–
64–437
66460–
67–440
69465–
70–443
72470–
73–446
75475–
76–449
78480–
79–452
81483–
82–454
84485–
85–455
87487–
88–457
90489–
91–458
93491–
94–459
96493–
97–460
99494461
StatSoft capsAR per point, by stretchAt 99
Dexterity60, 8018–60: +2.55 · 60–80: +1.6 · 80–99: +0.58494 from 344
Strength18, 60, 8010–18: +2.25 · 18–60: +1.67 · 60–80: +1.05 · 80–99: +0.42461 from 344

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006000510152025Upgrade level
  • Standard
  • Flame Art
  • Sacred
  • Magic
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardFlame ArtSacredMagic
0130191169169
1138202181182
2147213193193
3155224205205
4163236217218
5171247230229
6179259241242
7187271254254
8196282267267
9204294279280
10212305292292
11221317304304
12229329317317
13238340329330
14247352342342
15255364355354
16264376368367
17272388381380
18281399393392
19290412406405
20299423419418
21308436432431
22317447443444
23326458456456
24335469469469
25344481481481

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
  • Occult · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood lossOccult · Blood loss
066665746
167675846
269685946
370696046
472706146
573716246
675736346
777756446
878766546
980776646
1081786746
1183806946
1285817046
1386827146
1488837246
1589847346
1691867446
1792877546
1894887647
1996897747
2097907847
2199917947
22100938047
23102948147
24104958247
25105968347

#7 of 7 flail weapons by attack rating

  1. Serpent Flail525 +10
  2. Bastard's Stars522 +10
  3. Golden Order Flail518 +10
  4. Family Heads467 +10
  5. Nightrider Flail385 +25
  6. Chainlink Flail362 +25
  7. Flail344 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Serpent Flail, 525).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed15can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Strike1003446140.53 s
R1 2Strike1013476140.57 s
R1 3Strike1023516140.53 s
R1 4Strike11037812140.57 s
R2Strike1204131223—
Charged R2Strike16556736382.03 s
R2 2Strike1204131223—
Charged R2 2Strike16556736382.07 s
Running R1Strike1053616180.60 s
Running R2Strike12041312230.77 s
Rolling R1Strike903096120.37 s
Backstep R1Strike903096120.60 s
Jumping R1Strike1073689120.50 s
Jumping R2Strike12743724230.53 s
Guard counterStrike12543036230.67 s
Two-handed15can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Strike1033667.8180.53 s
R1 2Strike1043697.8180.53 s
R1 3Strike1053737.8180.53 s
R1 4Strike11340115.6180.53 s
R2Strike12544413.228—
Charged R2Strike17060439.6452.07 s
R2 2Strike12544413.228—
Charged R2 2Strike17060439.6452.03 s
Running R1Strike1103917.8210.60 s
Running R2Strike12544413.2280.77 s
Rolling R1Strike953377.8150.40 s
Backstep R1Strike953377.8150.60 s
Jumping R1Strike1123989140.50 s
Jumping R2Strike13246926.4280.53 s
Guard counterStrike14049739.6280.67 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStrike · 2 hits55 + 1928500210.53 s
RiposteStrike · 2 hits55 + 3031,2320210.97 s
Skill: Spinning Chain3move names inferred
MoveMVDamageStanceStamina1st hit
Skill (held)Strike · 3 hits85 + 85 + 8587715.360.00 s
Skill → R1Strike · 2 hits90 + 12072217.4160.23 s
Skill → R2Strike · 2 hits110 + 14086024300.57 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0130130—
+1138138Smithing Stone [1] × 2
+2147147Smithing Stone [1] × 4
+3155155Smithing Stone [1] × 6
+4163163Smithing Stone [2] × 2
+5171171Smithing Stone [2] × 4
+6179179Smithing Stone [2] × 6
+7187187Smithing Stone [3] × 2
+8196196Smithing Stone [3] × 4
+9204204Smithing Stone [3] × 6
+10212212Smithing Stone [4] × 2
+11221221Smithing Stone [4] × 4
+12229229Smithing Stone [4] × 6
+13238238Smithing Stone [5] × 2
+14247247Smithing Stone [5] × 4
+15255255Smithing Stone [5] × 6
+16264264Smithing Stone [6] × 2
+17272272Smithing Stone [6] × 4
+18281281Smithing Stone [6] × 6
+19290290Smithing Stone [7] × 2
+20299299Smithing Stone [7] × 4
+21308308Smithing Stone [7] × 6
+22317317Smithing Stone [8] × 2
+23326326Smithing Stone [8] × 4
+24335335Smithing Stone [8] × 6
+25344344Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Flail

Placed in the world 1

  • Limgrave · Agheel Lake North

Rewards

  • Drop: Brother Corhyn · Altus Plateau
  • Drop: Scribe Corhyn · Leyndell, Royal Capital
  • Drop: Scribe Corhyn · Mountaintops of the Giants
  • Drop: Scribe Corhyn · Leyndell, Ashen Capital
  • Drop: Brother Corhyn · Roundtable Hold
  • Drop: Scribe Corhyn · Altus Plateau

Attack rating, patch by patch

At max upgrade, Standard affinity, every stat at 40: 445 in 1.02.1 → 467 in 1.17.1, changed by 1 patch.

4674451.09: 467 AR1.02.11.17.1

Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.08from 1.07.1
      Every changed value (1)
      ValueBeforetoAfterChange
      Defence and poise 1
      Poise×0.018×0.052+0.034+189%
    • 1.09from 1.08.1
      • Physical attack109→112Standard
      • Strength scaling32→34Standard
      • Dexterity scaling50→52Standard
      • Physical attack104→107HeavyKeenQualityFireFlame ArtLightningSacredMagicColdPoisonBloodOccult
      • Strength scaling46→49Heavy
      • Dexterity scaling48→50Keen
      • Strength scaling56→59Quality
      • Dexterity scaling56→59Quality
      • Fire attack104→107FireFlame Art
      • Strength scaling34→36Fire
      • Faith scaling43→45Flame ArtSacred
      • Lightning attack104→107Lightning
      • Dexterity scaling34→36Lightning
      • Holy attack104→107Sacred
      • Magic attack104→107Magic
      • Strength scaling9→10Magic
      • Intelligence scaling41→43Magic
      • Magic attack83→86Cold
      • Strength scaling28→30Cold
      • Dexterity scaling45→46Cold
      • Intelligence scaling36→38Cold
      • Strength scaling30→32PoisonBlood
      • Dexterity scaling47→49PoisonBlood
      • Strength scaling12→13Occult
      • Arcane scaling69→73Occult
    • 1.12.1from 1.10
        Every changed value (1)
        ValueBeforetoAfterChange
        Health, stamina and weight 1
        Weapon Regain HP Amount6090+30+50%

      Other flails with similar AR

      Overview

      Class
      Flail
      Weight
      5
      Requires
      Str 10 · Dex 18
      Affinities
      Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
      Game ID
      13010000