Ensnared (Net)
- Kind
- Condition
- Lasts
- 2 turns
Cannot move. Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage. Slashing and Fire damage remove the netting.
What it does
- Attacks against it have Advantage
- Disadvantage on attack rolls
- Can't move
- Disadvantage on Dexterity saving throws
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 2 turns · 2 sources
The duration is set by whatever applies it; the counts are the sources below.
- Can end when it takes damage, under a condition.
What applies it 2
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Potions, scrolls, grenades and other consumables 1
Net · 2 turns
Creature and other abilities 1
- Net · 2 turns
What removes it 4
Spells and actions 1
Unshackling Strike · removes restrained effects
Other conditions 1
Inevitable Resolve · removes restrained effects
Creature and other abilities 2
- Help · removes restrained effects
- Saving Grace · removes restrained effects
What prevents it 11
Effects that make a creature immune to it, by name or to every status of its kind.
Weapons and armour 1
Ring of Free Action · while equipped · through Unwavering
Other conditions 10
- Absorbed Essence: Illasera
Downed
Elixir of Guileful Movement
Freedom of Movement- Hope of the House
Nature's Step
Resistant to Poison Damage- Weavewalker
Welcome Spectre- Welcome Spectre