Eldritch Knight
- Kind
- Subclass
- Hit points at level 1
- 10 + Constitution modifier
- Hit die
- d10
- Primary ability
- Strength
- Spellcasting ability
- Intelligence
You are a warrior of spell and sword, weaving incantations that supplement your extensive martial expertise.
Level progression
What this subclass adds at each Fighter level, from the game's progression table: what you get, what you choose.
- Level 3Gains a spellLearn 2 spells
Acid Splash, Booming Blade, Bursting Sinew, Bone Chill, Fire Bolt, Poison Spray, Ray of Frost, Shocking Grasp, Blade Ward, Friends, Dancing Lights, Light, Mage Hand, Minor Illusion, Toll the Dead, True Strike
Learn 2 spellsBurning Hands, Chromatic Orb, Magic Missile, Mage Armour, Protection from Evil and Good, Shield, Thunderwave, Witch Bolt
Learn 1 spellBurning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Find Familiar, Fog Cloud, Grease, Ice Knife, Enhance Leap, Longstrider, Mage Armour, Magic Missile, Protection from Evil and Good, Ray of Sickness, Shield, Sleep, Tasha's Hideous Laughter, Thunderwave, Witch Bolt
+2 1st-level spell slots
- Level 4Learn 1 spell
Burning Hands, Chromatic Orb, Magic Missile, Mage Armour, Protection from Evil and Good, Shield, Thunderwave, Witch Bolt
Learn 1 spellBurning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Find Familiar, Fog Cloud, Grease, Ice Knife, Enhance Leap, Longstrider, Mage Armour, Magic Missile, Protection from Evil and Good, Ray of Sickness, Shield, Sleep, Tasha's Hideous Laughter, Thunderwave, Witch Bolt
+1 1st-level spell slot
- Level 5Learn 1 spell
Burning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Find Familiar, Fog Cloud, Grease, Ice Knife, Enhance Leap, Longstrider, Mage Armour, Magic Missile, Protection from Evil and Good, Ray of Sickness, Shield, Sleep, Tasha's Hideous Laughter, Thunderwave, Witch Bolt
- Level 6Learn 1 spell
Burning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Find Familiar, Fog Cloud, Grease, Ice Knife, Enhance Leap, Longstrider, Mage Armour, Magic Missile, Protection from Evil and Good, Ray of Sickness, Shield, Sleep, Tasha's Hideous Laughter, Thunderwave, Witch Bolt
- Level 7War Magic
You have honed your body and magic for war. After you cast a cantrip, you can make a weapon attack using a bonus action.
Learn 2 spellsMelf's Acid Arrow, Arcane Lock, Darkness, Gust of Wind, Scorching Ray, Shatter, Burning Hands, Chromatic Orb, Mage Armour, Protection from Evil and Good, Shield, Thunderwave, Witch Bolt
Learn 1 spellBurning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Find Familiar, Fog Cloud, Grease, Ice Knife, Enhance Leap, Longstrider, Mage Armour, Magic Missile, Protection from Evil and Good, Ray of Sickness, Shield, Sleep, Tasha's Hideous Laughter, Thunderwave, Witch Bolt
+1 1st-level spell slot · +2 2nd-level spell slots
- Level 8Learn 1 spell
Arcane Lock, Blindness, Blur, Cloud of Daggers, Crown of Madness, Darkness, Darkvision, Detect Thoughts, Enlarge/Reduce, Flaming Sphere, Gust of Wind, Hold Person, Invisibility, Knock, Magic Weapon, Melf's Acid Arrow, Mirror Image, Misty Step, Phantasmal Force, Ray of Enfeeblement, Scorching Ray, See Invisibility, Shadow Blade, Shatter, Web, Burning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Find Familiar, Fog Cloud, Grease, Ice Knife, Enhance Leap, Longstrider, Mage Armour, Magic Missile, Protection from Evil and Good, Ray of Sickness, Shield, Sleep, Tasha's Hideous Laughter, Thunderwave, Witch Bolt
- Level 9Learn 1 spell
Arcane Lock, Blindness, Blur, Cloud of Daggers, Crown of Madness, Darkness, Darkvision, Detect Thoughts, Enlarge/Reduce, Flaming Sphere, Gust of Wind, Hold Person, Invisibility, Knock, Magic Weapon, Melf's Acid Arrow, Mirror Image, Misty Step, Phantasmal Force, Ray of Enfeeblement, Scorching Ray, See Invisibility, Shadow Blade, Shatter, Web, Burning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Find Familiar, Fog Cloud, Grease, Ice Knife, Enhance Leap, Longstrider, Mage Armour, Magic Missile, Protection from Evil and Good, Ray of Sickness, Shield, Sleep, Tasha's Hideous Laughter, Thunderwave, Witch Bolt
- Level 10Eldritch Strike
When you hit a creature with a weapon attack, it has Disadvantage on its next Saving Throw against a spell you cast before the end of your next turn.
Learn 1 spellAcid Splash, Booming Blade, Bursting Sinew, Bone Chill, Fire Bolt, Poison Spray, Ray of Frost, Shocking Grasp, Blade Ward, Friends, Dancing Lights, Light, Mage Hand, Minor Illusion, Toll the Dead, True Strike
Learn 1 spellMelf's Acid Arrow, Arcane Lock, Darkness, Gust of Wind, Scorching Ray, Shatter, Burning Hands, Chromatic Orb, Mage Armour, Protection from Evil and Good, Shield, Thunderwave, Witch Bolt
Learn 1 spellArcane Lock, Blindness, Blur, Cloud of Daggers, Crown of Madness, Darkness, Darkvision, Detect Thoughts, Enlarge/Reduce, Flaming Sphere, Gust of Wind, Hold Person, Invisibility, Knock, Magic Weapon, Melf's Acid Arrow, Mirror Image, Misty Step, Phantasmal Force, Ray of Enfeeblement, Scorching Ray, See Invisibility, Shadow Blade, Shatter, Web, Burning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Find Familiar, Fog Cloud, Grease, Ice Knife, Enhance Leap, Longstrider, Mage Armour, Magic Missile, Protection from Evil and Good, Ray of Sickness, Shield, Sleep, Tasha's Hideous Laughter, Thunderwave, Witch Bolt
+1 2nd-level spell slot
- Level 11Learn 1 spell
Melf's Acid Arrow, Arcane Lock, Darkness, Gust of Wind, Scorching Ray, Shatter, Burning Hands, Chromatic Orb, Mage Armour, Protection from Evil and Good, Shield, Thunderwave, Witch Bolt
Learn 1 spellArcane Lock, Blindness, Blur, Cloud of Daggers, Crown of Madness, Darkness, Darkvision, Detect Thoughts, Enlarge/Reduce, Flaming Sphere, Gust of Wind, Hold Person, Invisibility, Knock, Magic Weapon, Melf's Acid Arrow, Mirror Image, Misty Step, Phantasmal Force, Ray of Enfeeblement, Scorching Ray, See Invisibility, Shadow Blade, Shatter, Web, Burning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Find Familiar, Fog Cloud, Grease, Ice Knife, Enhance Leap, Longstrider, Mage Armour, Magic Missile, Protection from Evil and Good, Ray of Sickness, Shield, Sleep, Tasha's Hideous Laughter, Thunderwave, Witch Bolt
- Level 12Learn 1 spell
Arcane Lock, Blindness, Blur, Cloud of Daggers, Crown of Madness, Darkness, Darkvision, Detect Thoughts, Enlarge/Reduce, Flaming Sphere, Gust of Wind, Hold Person, Invisibility, Knock, Magic Weapon, Melf's Acid Arrow, Mirror Image, Misty Step, Phantasmal Force, Ray of Enfeeblement, Scorching Ray, See Invisibility, Shadow Blade, Shatter, Web, Burning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Find Familiar, Fog Cloud, Grease, Ice Knife, Enhance Leap, Longstrider, Mage Armour, Magic Missile, Protection from Evil and Good, Ray of Sickness, Shield, Sleep, Tasha's Hideous Laughter, Thunderwave, Witch Bolt
Spell slots by level
| Level | 1st | 2nd |
|---|---|---|
| 1 | — | — |
| 2 | — | — |
| 3 | 2 | — |
| 4 | 3 | — |
| 5 | 3 | — |
| 6 | 3 | — |
| 7 | 4 | 2 |
| 8 | 4 | 2 |
| 9 | 4 | 2 |
| 10 | 4 | 3 |
| 11 | 4 | 3 |
| 12 | 4 | 3 |
Running totals of the slots each level adds in the progression table, for a single-class character.
Subclass of
Spells 65
Always known or prepared
Can pick
Acid Splash · Cantrip, from level 3
Blade Ward · Cantrip, from level 3
Bone Chill · Cantrip, from level 3- Bursting Sinew · Cantrip, from level 3
Dancing Lights · Cantrip, from level 3
Fire Bolt · Cantrip, from level 3
Friends · Cantrip, from level 3
Light · Cantrip, from level 3
Mage Hand · Cantrip, from level 3
Minor Illusion · Cantrip, from level 3
Poison Spray · Cantrip, from level 3
Ray of Frost · Cantrip, from level 3
Shocking Grasp · Cantrip, from level 3- Toll the Dead · Cantrip, from level 3
True Strike · Cantrip, from level 3
Burning Hands · Level 1, from level 3
Charm Person · Level 1, from level 3
Chromatic Orb · Level 1, from level 3
Colour Spray · Level 1, from level 3
Disguise Self · Level 1, from level 3
Enhance Leap · Level 1, from level 3
Expeditious Retreat · Level 1, from level 3
False Life · Level 1, from level 3
Feather Fall · Level 1, from level 3
Find Familiar · Level 1, from level 3
Fog Cloud · Level 1, from level 3
Grease · Level 1, from level 3
Ice Knife · Level 1, from level 3
Longstrider · Level 1, from level 3
Mage Armour · Level 1, from level 3
Magic Missile · Level 1, from level 3
Protection from Evil and Good · Level 1, from level 3
Ray of Sickness · Level 1, from level 3
Shield · Level 1, from level 3
Sleep · Level 1, from level 3
Tasha's Hideous Laughter · Level 1, from level 3
Thunderwave · Level 1, from level 3
Witch Bolt · Level 1, from level 3
Arcane Lock · Level 2, from level 7
Blindness · Level 2, from level 8
Blur · Level 2, from level 8
Cloud of Daggers · Level 2, from level 8
Crown of Madness · Level 2, from level 8
Darkness · Level 2, from level 7
Darkvision · Level 2, from level 8
Detect Thoughts · Level 2, from level 8
Enlarge/Reduce · Level 2, from level 8
Flaming Sphere · Level 2, from level 8
Gust of Wind · Level 2, from level 7
Hold Person · Level 2, from level 8
Invisibility · Level 2, from level 8
Knock · Level 2, from level 8
Magic Weapon · Level 2, from level 8
Melf's Acid Arrow · Level 2, from level 7
Mirror Image · Level 2, from level 8
Misty Step · Level 2, from level 8
Phantasmal Force · Level 2, from level 8
Ray of Enfeeblement · Level 2, from level 8
Scorching Ray · Level 2, from level 7
See Invisibility · Level 2, from level 8
Shadow Blade · Level 2, from level 8
Shatter · Level 2, from level 7
Web · Level 2, from level 8- Booming Blade · Action, from level 3