Sourcemined
Clair Obscur: Expedition 33
WeaponPhysicalVerified on build 23765773
Glaisum icon

Glaisum

Attack

Weapon attack, level 33
3,713
×1.15 the weapon level table, before points
Maelle's Attack
13,098
level 99, weapon level 33, 99 points in Strength, Defense, Agility
Among Maelle's weapons
#2 of 25
by Attack at that build
Grades at level 33
Def S · Agi A
from Def C · Agi D at level 1
05,00010,00015,0001714212833Weapon level4: grades up10: passive20: grades up33: grades up
  • No attribute points
  • 99 points in Strength, Defense, Agility
Weapon attack = ceil(1.15 × the weapon level table) plus, per attribute, round(points × potency ÷ 10,960 × that). Potency by grade: D 10, C 20, B 40, A 70, S 110; Strength always counts at 55.
Show the numbers
Weapon levelNo attribute points99 points in Strength, Defense, Agility
15292
279139
3105185
4140286
5191390
6243496
7295602
8347707
9398812
10482982
115631,148
126431,310
137241,477
148041,638
158851,805
169651,967
171,0462,133
181,1262,295
191,2072,461
201,3803,438
211,4993,734
221,6174,026
231,7364,323
241,8544,617
251,9734,914
262,0915,208
272,2105,504
282,3285,798
292,4476,094
302,5656,388
312,6836,681
322,8026,978
333,71311,595

Grades and passives by weapon level

Weapon levelDefenseAgility
1–3CD
4–19BC
20–32AB
33SA
Weapon level 4
Allies recover 20% Health on switching to Virtuose Stance.
Weapon level 10
Gain Shell when switching out of Virtuose Stance.
Weapon level 20
Cleanse self Status Effects when switching to Virtuose Stance.

Attack per attribute point

AttributeLv 1Lv 10Lv 20Lv 33
Strength+0.26+2.4+6.9+18.6
Defense+0.09 C+1.8 B+8.8 A+37.3 S
Agility+0.05 D+0.88 C+5.0 B+23.7 A

Strength counts on every weapon at a fixed potency; the letters are this weapon's grade at that level.

Damage per hit

Level · weaponHitCritCrit + weakness
20 · 107541,1311,697
50 · 203,0074,5116,766
99 · 339,999 (cap)9,999 (cap)9,999 (cap)

A hit at 100% of Attack (a skill damage multiplier of 1, so the hit is the Attack stat), before the target's Defense, with as many points in each of Strength, Defense, Agility as the character level (20, 50, 99). Critical ×1.5, weakness ×1.5; the party's hits stop at 9,999.

Maelle's stances with Glaisum

StanceDealtTakenHitCrit
Stanceless×1×13,0074,511
Offensive×1.5×1.54,5116,766
Defensive×1×0.53,0074,511
Virtuose×3×19,0219,999 (cap)

Each stance multiplies every hit Maelle deals and takes. Hits use her Attack of 3,007 at level 50, weapon level 20, 50 points each.

Maelle's weapons by Attack 25

  1. Tissenum13,601 Vit D Agi C
  2. Glaisum13,098 Def C Agi D
  3. Esqium12,994 Def D Agi C
  4. Barrier Breaker12,794 Def C Agi D
  5. Melarum12,695 Vit C Luc D
  6. Licorum12,591 Agi D Luc C
  7. Facesum12,492 Vit D Luc C
  8. Chalium12,189 Vit D Agi C
  9. Sekarum12,088 Vit C Agi D
  10. Yeverum11,989 Def C Agi D
  11. Veremum11,786 Vit D Luc C
  12. Volesterum11,786 Vit D Agi C
  13. Lithum11,583 Agi D Luc C
  14. Stalum11,583 Def C Luc D
  15. Clierum11,484 Def D Agi C
  16. Battlum11,080 Def C Luc D
  17. Plenum10,981 Def D Luc C
  18. Seashelum10,881 Def D Agi C
  19. Medalum10,577 Def C Agi D
  20. Chantenum10,374 Agi D Luc C
  21. Brulerum10,071 Agi D Luc C
  22. Coldum9,569 Vit C Def D
  23. Jarum9,569 Def C Luc D
  24. Maellum9,542 Vit C
  25. Duenum9,064 Def C Agi D
Maelle's Attack with each weapon at level 99, weapon level 33 and 99 points in Strength and the weapon's own scaling attributes (grades shown at level 1).

Where to get it 4

AreaSourceWherePrice or chance
Falling LeavesEnemy dropGlaise100%
Flying ManorEnemy dropGlaise100%
The Chosen PathEnemy dropGlaise100%
The ContinentEnemy dropGlaise100%

Areas come from where each chest and encounter is placed in the game's levels. Merchants' areas come from their names in the game's merchant table; a few rewards are handed out by scripted events and show as not placed.

Overview

Wielder
Maelle
Element
Physical
Scaling
Defense C, Agility D