At level 41, the lowest level it's fought at: the archetype table's row at that level × the enemy's own multipliers, rounded, as the game's scaling code does. Break bar: 80% of HP, stunned 1 turns when broken.
Where it's fought 5
Area
Level
HP
Hard
Attack
Falling Leaves
41
26,532
33,164
1,124
The Continent
67
140,096
175,118
2,817
Scripted fight
77
236,842
296,052
3,695
Flying Manor
83
316,392
395,490
4,357
The Continent
87
378,440
473,050
4,835
The level is the area's own level, or the encounter's when it sets one. HP and Attack on Normal, HP on Hard; Easy has Normal's HP. Placed enemies can carry a level offset of their own on top (not read yet).
HP by encounter level
Normal
Hard
The Strong archetype's HP at each level × this enemy's HP multiplier (×1), rounded. Marked: the levels it is fought at.Show the numbers
Encounter level
Normal
Hard
1
240
300
3
372
464
6
868
1,084
9
1,476
1,844
12
2,318
2,896
15
3,426
4,282
18
4,840
6,050
21
6,542
8,176
24
8,450
11k
27
11k
13k
30
13k
17k
33
16k
20k
36
20k
24k
39
23k
29k
41
27k
33k
42
28k
36k
45
35k
43k
48
42k
52k
51
51k
64k
54
64k
80k
57
79k
99k
60
96k
120k
63
114k
142k
66
133k
166k
67
140k
175k
69
155k
193k
72
182k
227k
75
214k
267k
77
237k
296k
78
249k
311k
81
288k
360k
83
316k
395k
84
331k
414k
87
378k
473k
90
430k
538k
93
488k
609k
96
550k
688k
99
618k
773k
100
637k
796k
New Game+
Run
Level
HP
Hard
Attack
First run
41
26,532
33,164
1,124
NG+1
101
646,474
808,092
7,210
NG+2
131
951,600
1,189,498
10,601
NG+3
151
1,175,978
1,469,972
13,094
NG+4
171
1,415,752
1,769,690
15,758
NG+5
191
1,669,994
2,087,492
18,583
NG+1 to NG+5 add +60, +90, +110, +130, +150 levels to every encounter. HP on Normal and Hard, Attack on Normal.