At level 43, the lowest level it's fought at: the archetype table's row at that level × the enemy's own multipliers, rounded, as the game's scaling code does. Break bar: 80% of HP, stunned 1 turns when broken.
Where it's fought 1
Area
Level
HP
Hard
Attack
Inside The Monolith
43
30,432
38,040
1,232
The level is the area's own level, or the encounter's when it sets one. HP and Attack on Normal, HP on Hard; Easy has Normal's HP. Placed enemies can carry a level offset of their own on top (not read yet).
HP by encounter level
Normal
Hard
The Strong archetype's HP at each level × this enemy's HP multiplier (×1), rounded. Marked: the levels it is fought at.Show the numbers
Encounter level
Normal
Hard
1
240
300
3
372
464
6
868
1,084
9
1,476
1,844
12
2,318
2,896
15
3,426
4,282
18
4,840
6,050
21
6,542
8,176
24
8,450
11k
27
11k
13k
30
13k
17k
33
16k
20k
36
20k
24k
39
23k
29k
42
28k
36k
43
30k
38k
45
35k
43k
48
42k
52k
51
51k
64k
54
64k
80k
57
79k
99k
60
96k
120k
63
114k
142k
66
133k
166k
69
155k
193k
72
182k
227k
75
214k
267k
78
249k
311k
81
288k
360k
84
331k
414k
87
378k
473k
90
430k
538k
93
488k
609k
96
550k
688k
99
618k
773k
100
637k
796k
New Game+
Run
Level
HP
Hard
Attack
First run
43
30,432
38,040
1,232
NG+1
103
665,562
831,952
7,422
NG+2
133
973,314
1,216,642
10,842
NG+3
153
1,199,278
1,499,098
13,353
NG+4
173
1,440,540
1,800,674
16,033
NG+5
193
1,696,182
2,120,228
18,874
NG+1 to NG+5 add +60, +90, +110, +130, +150 levels to every encounter. HP on Normal and Hard, Attack on Normal.