Stalum
Attack
Weapon attack, level 33
3,228
×1 the weapon level table, before points
Maelle's Attack
11,583
level 99, weapon level 33, 99 points in Strength, Defense, Luck
Among Maelle's weapons
#13 of 25
by Attack at that build
Grades at level 33
Def S · Luc A
from Def C · Luc D at level 1
- No attribute points
- 99 points in Strength, Defense, Luck
Show the numbers
| Weapon level | No attribute points | 99 points in Strength, Defense, Luck |
|---|---|---|
| 1 | 45 | 79 |
| 2 | 68 | 120 |
| 3 | 91 | 160 |
| 4 | 121 | 247 |
| 5 | 166 | 338 |
| 6 | 211 | 430 |
| 7 | 256 | 521 |
| 8 | 301 | 614 |
| 9 | 346 | 706 |
| 10 | 419 | 854 |
| 11 | 489 | 997 |
| 12 | 559 | 1,140 |
| 13 | 629 | 1,282 |
| 14 | 699 | 1,425 |
| 15 | 769 | 1,568 |
| 16 | 839 | 1,711 |
| 17 | 909 | 1,853 |
| 18 | 979 | 1,996 |
| 19 | 1,049 | 2,139 |
| 20 | 1,200 | 2,989 |
| 21 | 1,303 | 3,245 |
| 22 | 1,406 | 3,502 |
| 23 | 1,509 | 3,758 |
| 24 | 1,612 | 4,014 |
| 25 | 1,715 | 4,271 |
| 26 | 1,818 | 4,528 |
| 27 | 1,921 | 4,784 |
| 28 | 2,024 | 5,041 |
| 29 | 2,127 | 5,298 |
| 30 | 2,230 | 5,554 |
| 31 | 2,333 | 5,810 |
| 32 | 2,436 | 6,066 |
| 33 | 3,228 | 10,080 |
Grades and passives by weapon level
| Weapon level | Defense | Luck |
|---|---|---|
| 1–3 | C | D |
| 4–19 | B | C |
| 20–32 | A | B |
| 33 | S | A |
- Weapon level 4
- Apply Burn on self on turn start. 10% increased damage for each self Burn stack.
- Weapon level 10
- Base Attack applies 2 Burn.
- Weapon level 20
- While in Defensive Stance, receive Heal instead of Burn damage.
Attack per attribute point
| Attribute | Lv 1 | Lv 10 | Lv 20 | Lv 33 |
|---|---|---|---|---|
| Strength | +0.23 | +2.1 | +6.0 | +16.2 |
| Defense | +0.08 C | +1.5 B | +7.7 A | +32.4 S |
| Luck | +0.04 D | +0.76 C | +4.4 B | +20.6 A |
Strength counts on every weapon at a fixed potency; the letters are this weapon's grade at that level.
Damage per hit
| Level · weapon | Hit | Crit | Crit + weakness |
|---|---|---|---|
| 20 · 10 | 678 | 1,017 | 1,526 |
| 50 · 20 | 2,691 | 4,037 | 6,055 |
| 99 · 33 | 9,999 (cap) | 9,999 (cap) | 9,999 (cap) |
A hit at 100% of Attack (a skill damage multiplier of 1, so the hit is the Attack stat), before the target's Defense, with as many points in each of Strength, Defense, Luck as the character level (20, 50, 99). Critical ×1.5, weakness ×1.5; the party's hits stop at 9,999.
Maelle's stances with Stalum
| Stance | Dealt | Taken | Hit | Crit |
|---|---|---|---|---|
| Stanceless | ×1 | ×1 | 2,691 | 4,037 |
| Offensive | ×1.5 | ×1.5 | 4,037 | 6,055 |
| Defensive | ×1 | ×0.5 | 2,691 | 4,037 |
| Virtuose | ×3 | ×1 | 8,073 | 9,999 (cap) |
Each stance multiplies every hit Maelle deals and takes. Hits use her Attack of 2,691 at level 50, weapon level 20, 50 points each.
Maelle's weapons by Attack 25
Where to get it 6
| Area | Source | Where | Price or chance |
|---|---|---|---|
| Flying Manor | Enemy drop | Stalact | 100% |
| Frozen Hearts | Enemy drop | Stalact | 100% |
| Inside The Monolith | Enemy drop | Stalact | 100% |
| The Chosen Path | Enemy drop | Stalact | 100% |
| The Continent | Enemy drop | Stalact | 100% |
| Not placed in a level | Enemy drop | Chromatic Stalact | 100% |
Areas come from where each chest and encounter is placed in the game's levels. Merchants' areas come from their names in the game's merchant table; a few rewards are handed out by scripted events and show as not placed.
Overview
- Wielder
- Maelle
- Element
- Fire
- Scaling
- Defense C, Luck D