Sourcemined
Clair Obscur: Expedition 33
WeaponLightVerified on build 23765773
Chalium icon

Chalium

Attack

Weapon attack, level 33
3,422
×1.06 the weapon level table, before points
Maelle's Attack
12,189
level 99, weapon level 33, 99 points in Strength, Vitality, Agility
Among Maelle's weapons
#8 of 25
by Attack at that build
Grades at level 33
Vit A · Agi S
from Vit D · Agi C at level 1
05,00010,00015,0001714212833Weapon level4: grades up10: passive20: grades up33: grades up
  • No attribute points
  • 99 points in Strength, Vitality, Agility
Weapon attack = ceil(1.06 × the weapon level table) plus, per attribute, round(points × potency ÷ 10,960 × that). Potency by grade: D 10, C 20, B 40, A 70, S 110; Strength always counts at 55.
Show the numbers
Weapon levelNo attribute points99 points in Strength, Vitality, Agility
14885
273129
397172
4129263
5176359
6224456
7272554
8320653
9367748
10445907
115191,059
125931,209
136671,359
147411,511
158161,663
168901,815
179641,965
181,0382,117
191,1122,267
201,2723,168
211,3823,442
221,4913,714
231,6003,985
241,7094,256
251,8184,528
261,9284,802
272,0375,073
282,1465,344
292,2555,616
302,3645,887
312,4736,160
322,5836,432
333,42210,686

Grades and passives by weapon level

Weapon levelVitalityAgility
1–3DC
4–19CB
20–32BA
33AS
Weapon level 4
On Defensive Stance, gain 1 Shield per Parry. Lose all Shields on turn start.
Weapon level 10
20% increased Light damage with Skills.
Weapon level 20
50% increased Counter damage per Shield.

Attack per attribute point

AttributeLv 1Lv 10Lv 20Lv 33
Strength+0.24+2.2+6.4+17.2
Vitality+0.04 D+0.81 C+4.6 B+21.9 A
Agility+0.09 C+1.6 B+8.1 A+34.3 S

Strength counts on every weapon at a fixed potency; the letters are this weapon's grade at that level.

Damage per hit

Level · weaponHitCritCrit + weakness
20 · 107091,0641,595
50 · 202,8174,2266,338
99 · 339,999 (cap)9,999 (cap)9,999 (cap)

A hit at 100% of Attack (a skill damage multiplier of 1, so the hit is the Attack stat), before the target's Defense, with as many points in each of Strength, Vitality, Agility as the character level (20, 50, 99). Critical ×1.5, weakness ×1.5; the party's hits stop at 9,999.

Maelle's stances with Chalium

StanceDealtTakenHitCrit
Stanceless×1×12,8174,226
Offensive×1.5×1.54,2266,338
Defensive×1×0.52,8174,226
Virtuose×3×18,4519,999 (cap)

Each stance multiplies every hit Maelle deals and takes. Hits use her Attack of 2,817 at level 50, weapon level 20, 50 points each.

Maelle's weapons by Attack 25

  1. Tissenum13,601 Vit D Agi C
  2. Glaisum13,098 Def C Agi D
  3. Esqium12,994 Def D Agi C
  4. Barrier Breaker12,794 Def C Agi D
  5. Melarum12,695 Vit C Luc D
  6. Licorum12,591 Agi D Luc C
  7. Facesum12,492 Vit D Luc C
  8. Chalium12,189 Vit D Agi C
  9. Sekarum12,088 Vit C Agi D
  10. Yeverum11,989 Def C Agi D
  11. Veremum11,786 Vit D Luc C
  12. Volesterum11,786 Vit D Agi C
  13. Lithum11,583 Agi D Luc C
  14. Stalum11,583 Def C Luc D
  15. Clierum11,484 Def D Agi C
  16. Battlum11,080 Def C Luc D
  17. Plenum10,981 Def D Luc C
  18. Seashelum10,881 Def D Agi C
  19. Medalum10,577 Def C Agi D
  20. Chantenum10,374 Agi D Luc C
  21. Brulerum10,071 Agi D Luc C
  22. Coldum9,569 Vit C Def D
  23. Jarum9,569 Def C Luc D
  24. Maellum9,542 Vit C
  25. Duenum9,064 Def C Agi D
Maelle's Attack with each weapon at level 99, weapon level 33 and 99 points in Strength and the weapon's own scaling attributes (grades shown at level 1).

Where to get it 1

AreaSourceWherePrice or chance
Sinister CaveEnemy dropChromatic Chalier100%

Areas come from where each chest and encounter is placed in the game's levels. Merchants' areas come from their names in the game's merchant table; a few rewards are handed out by scripted events and show as not placed.

Overview

Wielder
Maelle
Element
Light
Scaling
Vitality D, Agility C