Troubadim
Inside The Monolith: 4 →Flying Waters: 1 →
- Drop: Troubadour (100%) 4 in Tainted Battlefield
- Drop: Chromatic Troubadour (100%) Lumièran Streets · Flying Waters
Attack
Weapon attack, level 33
3,067
×0.95 the weapon level table, before points
Lune's Attack
11,080
level 99, weapon level 33, 99 points in Strength, Vitality, Defense
Among Lune's weapons
#14 of 25
by Attack at that build
Grades at level 33
Vit A · Def S
from Vit D · Def C at level 1
- No attribute points
- 99 points in Strength, Vitality, Defense
Show the numbers
| Weapon level | No attribute points | 99 points in Strength, Vitality, Defense |
|---|---|---|
| 1 | 43 | 76 |
| 2 | 65 | 115 |
| 3 | 87 | 154 |
| 4 | 115 | 235 |
| 5 | 158 | 322 |
| 6 | 201 | 410 |
| 7 | 244 | 497 |
| 8 | 286 | 583 |
| 9 | 329 | 670 |
| 10 | 399 | 813 |
| 11 | 465 | 948 |
| 12 | 532 | 1,084 |
| 13 | 598 | 1,219 |
| 14 | 665 | 1,355 |
| 15 | 731 | 1,490 |
| 16 | 798 | 1,626 |
| 17 | 864 | 1,761 |
| 18 | 931 | 1,898 |
| 19 | 997 | 2,032 |
| 20 | 1,140 | 2,839 |
| 21 | 1,238 | 3,083 |
| 22 | 1,336 | 3,328 |
| 23 | 1,434 | 3,571 |
| 24 | 1,532 | 3,816 |
| 25 | 1,630 | 4,060 |
| 26 | 1,728 | 4,303 |
| 27 | 1,825 | 4,545 |
| 28 | 1,923 | 4,789 |
| 29 | 2,021 | 5,033 |
| 30 | 2,119 | 5,278 |
| 31 | 2,217 | 5,521 |
| 32 | 2,315 | 5,765 |
| 33 | 3,067 | 9,577 |
Grades and passives by weapon level
| Weapon level | Vitality | Defense |
|---|---|---|
| 1–3 | D | C |
| 4–19 | C | B |
| 20–32 | B | A |
| 33 | A | S |
- Weapon level 4
- Free Aim Shots deal damage to an additional random target.
- Weapon level 10
- 50% increased Free Aim damage.
- Weapon level 20
- Generate a random Stain on Free Aim shot.
Attack per attribute point
| Attribute | Lv 1 | Lv 10 | Lv 20 | Lv 33 |
|---|---|---|---|---|
| Strength | +0.22 | +2.0 | +5.7 | +15.4 |
| Vitality | +0.04 D | +0.73 C | +4.2 B | +19.6 A |
| Defense | +0.08 C | +1.5 B | +7.3 A | +30.8 S |
Strength counts on every weapon at a fixed potency; the letters are this weapon's grade at that level.
Damage per hit
| Level · weapon | Hit | Crit | Crit + weakness |
|---|---|---|---|
| 20 · 10 | 654 | 981 | 1,472 |
| 50 · 20 | 2,586 | 3,879 | 5,819 |
| 99 · 33 | 9,999 (cap) | 9,999 (cap) | 9,999 (cap) |
A hit at 100% of Attack (a skill damage multiplier of 1, so the hit is the Attack stat), before the target's Defense, with as many points in each of Strength, Vitality, Defense as the character level (20, 50, 99). Critical ×1.5, weakness ×1.5; the party's hits stop at 9,999.
Lune's weapons by Attack 25
Where to get it 5
| Area | Source | Where | Price or chance |
|---|---|---|---|
| Flying Manor | Enemy drop | Troubadour | 100% |
| Flying Waters | Enemy drop | Chromatic Troubadour | 100% |
| Forgotten Battlefield | Enemy drop | Troubadour | 100% |
| Inside The Monolith | Enemy drop | Troubadour | 100% |
| The Continent | Enemy drop | Troubadour | 100% |
Areas come from where each chest and encounter is placed in the game's levels. Merchants' areas come from their names in the game's merchant table; a few rewards are handed out by scripted events and show as not placed.
Overview
- Wielder
- Lune
- Element
- Physical
- Scaling
- Vitality D, Defense C