Kralim
Scaling and Luminas
Vitality
D
scaling grade
Agility
C
scaling grade
- Level 2
- Casting a Skill increases the Skill damage of all other elements by 20%. Resets when casting a Skill of a previous element.
- Level 3
- On turn start, if no Stains, 2 random Stains are generated.
- Level 4
- +1 AP when Stains are consumed.
How a grade turns into damage isn't confirmed yet; the grades and unlock steps are from the game's weapon table.
Where to get it 5
| Area | Source | Where | Price or chance |
|---|---|---|---|
| Flying Manor | Enemy drop | Flame Évêque | 100% |
| Renoir's Drafts | Enemy drop | Veilleur | 100% |
| The Continent | Enemy drop | Veilleur | 100% |
| The Reacher | Enemy drop | Veilleur | 100% |
| Yellow Harvest | Enemy drop | Chromatic Orphelin | 100% |
Areas come from where each chest and encounter is placed in the game's levels. Merchants' areas come from their names in the game's merchant table; a few rewards are handed out by scripted events and show as not placed.
Overview
- Wielder
- Lune
- Element
- Lightning
- Scaling
- Vitality D, Agility C