Potierim
Scaling and Luminas
Defense
D
scaling grade
Agility
C
scaling grade
- Level 2
- Healing Skills generate one additional Light stain.
- Level 3
- Consuming a Light Stain applies Slow to a random enemy.
- Level 4
- Base Attack generates a Light Stain.
How a grade turns into damage isn't confirmed yet; the grades and unlock steps are from the game's weapon table.
Where to get it 4
| Area | Source | Where | Price or chance |
|---|---|---|---|
| Lumière | Merchant | Lumiere area from the merchant's name | price 10 |
| The Continent | Enemy drop | Potier | 100% |
| Yellow Harvest | Enemy drop | Potier | 100% |
| Not placed in a level | Enemy drop | Chromatic Potier | 100% |
Areas come from where each chest and encounter is placed in the game's levels. Merchants' areas come from their names in the game's merchant table; a few rewards are handed out by scripted events and show as not placed.
Overview
- Wielder
- Lune
- Element
- Ice
- Scaling
- Defense D, Agility C