Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Royal Greatsword, 788).
Moveset from the game files
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed14can't be parried
Move
MV
Damage
Stance
Stamina
1st hit
R1 1Standard
100
712
14.4
20.6
0.73 s
R1 2Standard
102
726
14.4
20.6
0.80 s
R1 3Standard
108
769
14.4
20.6
0.73 s
R2Standard
125
890
14.4
30.9
—
Charged R2Standard
165
1,175
36
41.2
1.90 s
R2 2Standard
125
890
14.4
30.9
—
Charged R2 2Standard
170
1,211
36
41.2
1.87 s
Running R1Standard
105
747
14.4
24.7
0.77 s
Running R2Standard
120
854
14.4
30.9
0.70 s
Rolling R1Pierce
90
641
14.4
16.5
0.47 s
Backstep R1Standard
95
676
14.4
16.5
0.77 s
Jumping R1Standard
107
762
14.4
16.5
0.53 s
Jumping R2Standard
130
926
24
30.9
0.60 s
Guard counterStandard
125
890
36
30.9
0.93 s
Two-handed14can't be parried
Move
MV
Damage
Stance
Stamina
1st hit
R1 1Standard · 2 hits
90 + 100
1,353
10.8
30.9
0.77 s
R1 2Standard · 2 hits
90 + 100
1,353
10.8
30.9
0.90 s
R1 3Standard · 2 hits
90 + 100
1,353
12
30.9
1.20 s
R2Standard
125
890
14.4
30.9
—
Charged R2Standard
165
1,175
36
41.2
1.90 s
R2 2Standard
125
890
14.4
30.9
—
Charged R2 2Standard
170
1,211
36
41.2
1.87 s
Running R1Standard · 2 hits
105 + 100
1,460
10.8
37.1
0.80 s
Running R2Standard
120
854
14.4
30.9
0.70 s
Rolling R1Standard · 2 hits
90 + 90
1,282
10.8
24.7
0.73 s
Backstep R1Standard · 2 hits
85 + 90
1,246
10.8
24.7
0.83 s
Jumping R1Standard · 2 hits
115 + 115
1,638
21.6
41.2
0.60 s
Jumping R2Standard
130
926
24
30.9
0.60 s
Guard counterStandard
125
890
36
30.9
0.93 s
Criticals2
Move
MV
Damage
Stance
Stamina
1st hit
BackstabStandard · 2 hits
52 + 168
1,567
0
25.8
0.53 s
RiposteStandard · 2 hits
53 + 210
1,873
0
25.8
0.83 s
Skill: Promised Consort3move names inferred
Move
MV
Damage
Stance
Stamina
1st hit
SkillStandard · 18 hits
own base
—
15
43.3
1.17 s
Skill follow-upStandard · 18 hits
own base
—
15
43.3
0.90 s
Skill follow-up 2Standard · 12 hits
own base
—
25
49.4
0.53 s
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each. "Own base": a projectile with its own base damage that scales with stats, not a share of attack rating.
By upgrade level (Standard)
Level
AR
Physical
Magic
Cost
+0
253
167
86
—
+1
294
195
99
Somber Smithing Stone [1] × 1
+2
337
224
113
Somber Smithing Stone [2] × 1
+3
380
254
126
Somber Smithing Stone [3] × 1
+4
424
285
139
Somber Smithing Stone [4] × 1
+5
470
317
153
Somber Smithing Stone [5] × 1
+6
515
349
166
Somber Smithing Stone [6] × 1
+7
563
383
180
Somber Smithing Stone [7] × 1
+8
612
418
194
Somber Smithing Stone [8] × 1
+9
661
453
208
Somber Smithing Stone [9] × 1
+10
712
490
222
Somber Ancient Dragon Smithing Stone × 1
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Greatsword of Radahn (Lord)
Sold or traded 1
Remembrance trade: Remembrance of a God and a Lord · stock 1