Sourcemined
Elden Ring
BossAltus PlateauCaelidChanged in 3 patchesVerified on build 25827938

Misbegotten Warrior

3,569 HP at Caelid · Redmane Castle Plaza and its 1 other place, with the area's scaling applied. It takes the most damage from Slash and the least from Magic.

HP (NG)
3,569
HP in NG+7
7,391
Stance
80
Weakest to
Slash 0%
Resists most
Magic 20%
Nearest grace
Redmane Castle Plaza
Misbegotten Warrior, rendered from the game's 3D model
Rendered from the game's model

How Misbegotten Warrior fights

At Altus Plateau · Unsightly Catacombs, its toughest placement: 3,569 HP.

Attacks from the game files

The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.

AttackParryBlockDamage
Roar1 hit · first hit after 0.9 sNoYes180holy
Holy AoE1 hit · first hit after 1.6 sNoYes560holy
Single hit (1)1 hit · first hit after 1.0 sYesYes400physical
Single hit (2)1 hit · first hit after 0.8 sYesYes400physical
Single hit (3)1 hit · first hit after 1.8 sNoYes400physical
Single hit (4)1 hit · first hit after 1.1 sNoYes700physical
2-hit combo (1)2 hits · first hit after 0.7 sNoYes240physical
Single hit (5)1 hit · first hit after 1.7 sYesYes500physical
Jump Shockwave2 hits · first hit after 1.3 sNoYes500physical
3-hit combo (feet)3 hits · first hit after 1.2 sHit 1Yes600physical
Stomp3 hits · first hit after 0.7 sHits 2 and 3Yes400physical
7 more attacks it chains after another one
AttackParryBlockDamage
Single hit (6)1 hit · first hit after 1.0 s · after Single hit (1)YesYes400physical
Single hit (7)1 hit · first hit after 0.8 s · after Single hit (1)NoYes240physical
2-hit combo (2)2 hits · first hit after 0.8 s · after Single hit (6) and Single hit (2)Hit 1Yes600physical
Single hit (8)1 hit · first hit after 1.0 s · after Single hit (6) and Single hit (2)NoYes600physical
2-hit combo (3)2 hits · first hit after 0.9 s · after Single hit (1)Hit 1Yes600physical
Single hit (9)1 hit · first hit after 1.1 s · after 2-hit combo (2) and Single hit (3)NoYes400physical
2-hit combo + projectile3 hits · first hit after 1.2 s · after Holy AoENoYes680400 physical · 280 holy

Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.

Attack choice by distance from its battle script

How often it opens with each attack at each range, from its main weight tables.

  • Roar
  • Holy AoE
  • Single hit (1)
  • Single hit (2)
  • Single hit (3)
  • Other attacks and moves
Show as a table
DistanceMost likely picks
under 1.5 mRoar 24% · Holy AoE 24% · 2-hit combo (1) 17%
1.5–4 mRoar 27% · Holy AoE 27% · Single hit (1) 15%
4–7 mSingle hit (4) 25% · Single hit (1) 19% · Moving or other actions 13%
7–10 mMoving or other actions 20% · Single hit (5) 20% · Single hit (3) 20%
Attacks
18
With a cooldown
13 10–30 s
Walk in before attacking
5 from up to 10.5 m

What hurts it most

  1. Slash0% +11%
  2. Fire0% +11%
  3. Standard10%
  4. Strike10% ±0
  5. Pierce10% ±0
  6. Magic20% −11%
  7. Lightning20% −11%
  8. Holy20% −11%

Negation (lower lets more through), and how much more or less damage that type deals than Standard does.

Status procs to kill it

Status1st procHP per procProcs to kill
Bleed33063565,001 buildup
Frost330387109,701 buildup
Poison33085553,826 buildup
Scarlet Rot3301,9282758 buildup

From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.

Attacks, their hits, parry and block, grabs and damage are read from the boss's animation events and attack data; when it picks them, from its battle script. Attack names follow the names players commonly use; the rest are described from their hits.

Where you fight it 2

Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).

PlaceHPStanceScaling
Altus Plateau · Unsightly Catacombs3,56980×5.376
Caelid · Redmane Castle Plaza3,56980×5.376

Damage negation

How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.

Standard10%
Slash0%
Strike10%
Pierce10%
Magic20%
Fire0%
Lightning20%
Holy20%

Flat defense

Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.

Physical110
Magic110
Fire110
Lightning110
Holy110

Status buildup to proc

Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).

Status1st proc2nd3rd4th
Poison3304287181,175
Scarlet Rot3304287181,175
Bleed3304287181,175
Frost3304287181,175
Sleep3304287181,175
MadnessImmune
Death BlightImmune

HP in each journey

At Caelid · Redmane Castle Plaza: new game plus multiplies HP, defense and resistances again on top of the area's scaling.

NGNG+1NG+2NG+3NG+4NG+5NG+6NG+7
3,5695,2795,8076,0716,3356,8637,1277,391

Kill-speed simulator New

How many hits Misbegotten Warrior takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.

Simulate Misbegotten Warrior

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.02.1from 1.00
    • HP590→664
    • Standard negation20%→10%
    • Slash negation20%→0%
    • Strike negation20%→10%
    • Pierce negation20%→10%
    Every changed value (7)
    ValueBeforetoAfterChange
    Key changes 5
    HP×2 variants590664+74+13%
    Standard negation×2 variants20%10%−10 pts
    Slash negation×2 variants20%0%−20 pts
    Strike negation×2 variants20%10%−10 pts
    Pierce negation×2 variants20%10%−10 pts
    Linked data 1
    SpEffect ID [31]×2 variants-14,301changed
    1 technical value (sorting, effects, display)
    ValueBeforetoAfterChange
    Network Warp Display×2 variants1640changed
  2. 1.03.1from 1.02.1
      Every changed value (1)
      ValueBeforetoAfterChange
      Linked data 1
      SpEffect ID [19]-113,086changed
    • 1.12.1from 1.10
        Every changed value (2)
        ValueBeforetoAfterChange
        Damage 1
        HP Burn Damage %×2 variants0100+100
        Linked data 1
        DLC Completion SpEffect ID×2 variants0-1changed

      Other bosses in Altus Plateau