Slowed
- Kind
- Debuff
- Lasts
- 1–10 turns, by source
- Saving throw to end it
- Wisdom saving throw at the end of each turn
Affected entity's movement speed is halved, and its Armour Class and Dexterity Saving Throws are reduced by 2. The entity can't take reactions or make more than 1 attack per turn, and can only take either an action or a bonus action. Spells cast might be delayed for 1 turn.
What it does
- −2 Armour Class
- −2 to Dexterity saving throws
- Can't use Reaction
- Half movement speed
You can't take both an action and a bonus action. If you take an action, you lose a bonus action, and vice versa. You also can't make more than 1 attack per turn.
If you cast a spell that costs 1 action, roll a d20. On 11 or higher, you hang in prepare phase and skip turn. On your next turn you must spend an Action Point and finish casting. If you don't have an Action Point, the spell is cancelled.
- When applied
- Removes Extra Attack; Removes Improved Extra Attack; Removes Martial Exertion; Removes Stalker's Flurry; Removes Deepened Pact: Extra Attack; Removes Onus of Battle
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 2 turns · 5 sources
- 10 turns · 3 sources
- 1 turn · 1 source
- 3 turns · 1 source
The duration is set by whatever applies it; the counts are the sources below.
- A Wisdom saving throw at the end of each of its turns ends it (against the caster's spell save DC).
Shares a stack with 4
These replace or block each other rather than adding up.
What applies it 10
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Spells and actions 2
Incise Ligaments · 2 turns
Slow · 10 turns
Potions, scrolls, grenades and other consumables 1
Scroll of Slow · 10 turns
Weapons and armour 1
Blightbringer · 2 turns · while equipped · through Prey Decelerator
Reactions 1
- Flurry of Moths: Mighty Blinding Swarm · 1 turn
Creature and other abilities 5
- Bloody Bonesaw · 2 turns
- Brutal Servitude · 2 turns
- Illusory Mine · 3 turns
- Slow · 10 turns
- Wild Magic: Slow · 2 turns