Mud-Drenched
- Kind
- Debuff
- Lasts
- 2 turns
- Saving throw to end it
- Dexterity saving throw at the end of each turn (DC 14)
Thick mud halves your Movement Speed,and reduces your Armour Class and Dexterity Saving Throws by 2.
What it does
- −2 Armour Class
- −2 to Dexterity saving throws
- Can't use Reaction
- Half movement speed
- When applied
- Removes Extra Attack; Removes Improved Extra Attack; Removes Martial Exertion; Removes Stalker's Flurry; Removes Deepened Pact: Extra Attack; Removes Onus of Battle
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 2 turns · 1 source
The duration is set by whatever applies it; the counts are the sources below.
- A Dexterity saving throw at the end of each of its turns ends it (DC 14).
Shares a stack with 4
These replace or block each other rather than adding up.
What applies it 1
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Creature and other abilities 1
- Kick Up Muck · 2 turns