Pinned Down
- Kind
- Condition
- Lasts
- 1–2 turns, by source
Movement speed is reduced by 3 m.
What it does
- −3 m movement speed
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 1 turn · 1 source
- 2 turns · 1 source
The duration is set by whatever applies it; the counts are the sources below.
What applies it 2
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Creature and other abilities 2
- Debilitating Shot · 1 turn
- Pin Down · 2 turns
What removes it 4
Spells and actions 1
Unshackling Strike · removes restrained effects
Other conditions 1
Inevitable Resolve · removes restrained effects
Creature and other abilities 2
- Help · removes restrained effects
- Saving Grace · removes restrained effects
What prevents it 11
Effects that make a creature immune to it, by name or to every status of its kind.
Weapons and armour 1
Ring of Free Action · while equipped · through Unwavering
Other conditions 10
- Absorbed Essence: Illasera
Downed
Elixir of Guileful Movement
Freedom of Movement- Hope of the House
Nature's Step
Resistant to Poison Damage- Weavewalker
Welcome Spectre- Welcome Spectre