Sourcemined
Baldur's Gate 3
ConditionVerified on build 25605617
Paralysed icon

Paralysed (Paralyzing Ray)

Kind
Condition
Lasts
2–3 turns, by source
Saving throw to end it
Constitution saving throw at the end of each turn (DC 13)

Affected entity can't move or take actions, bonus actions, or reactions. Attacks against the entity are always Critical Hits if the attacker is within 3 m.

What it does

  • Automatically fails Strength saving throws
  • Automatically fails Dexterity saving throws
  • Hits against it are critical hits within 3 m
  • Attacks against it have Advantage
  • Can't move

Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.

How long it lasts

  • 2 turns · 2 sources
  • 3 turns · 1 source

The duration is set by whatever applies it; the counts are the sources below.

  • A Constitution saving throw at the end of each of its turns ends it (DC 13).
  • Breaks the concentration of a creature that gets it.

What applies it 2

Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.

Spells and actions 1

Creature and other abilities 1

  • Paralysing Ray · 2–3 turns

What removes it 11

Spells and actions 6

Potions, scrolls, grenades and other consumables 2

Weapons and armour 1

Other conditions 1

Creature and other abilities 1

  • Lesser Restoration · removes paralysed effects

What prevents it 12

Effects that make a creature immune to it, by name or to every status of its kind.

Weapons and armour 1

Other conditions 11

Other conditions 121