Melf's Acid Arrow
- Kind
- Debuff
- Lasts
- 1 turn
- Damage each turn
- 2d4 Acid (average 5)
Takes 2d4 Acid damage at end of their turn.
How long it lasts
- 1 turn · 3 sources
The duration is set by whatever applies it; the counts are the sources below.
Shares a stack with 4
These replace or block each other rather than adding up.
Damage each turn
Average per turn
5
2d4 Acid, 2–8
Ticks
End of turn
at the end of each of its turns
| Lasting | Ticks | Average total |
|---|---|---|
| 1 turn | 1 | 5 |
Averages of the dice, before resistances; one tick per turn it lasts (the turn counts are the ones its sources give it).
What applies it 3
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Spells and actions 1
Melf's Acid Arrow · 1 turn
Potions, scrolls, grenades and other consumables 1
Scroll of Melf's Acid Arrow · 1 turn
Creature and other abilities 1
- Melf's Acid Arrow · 1 turn