Sourcemined
Mewgenics
Verified on build 25143593125 entries

Disorders · page 2

Every disorder and disease: what it does, how cats catch it, how it spreads and clears up, and which events heal it.

125 entries
SingletonYour max HP and mana are reduced to 1. Damage you take is reduced to 1. Your spells cost 1 mana.Mental—
Sleep ParalysisWhen you fall asleep, a Sleep Paralysis Demon with Madness spawns! You can't wake up until it's killed. Learn the spell Rest (if you have a free spell slot).MentalPhysical—
SociopathyYou have Madness on your first turn.Mental+5 INT+5 CHA
SoullessYou are immune to buffs and debuffs. When you die, you don't leave a corpse.Magic—
Spina BifidaBirth defect+5 dex-5 SPD
Spontaneous CombustionWhen you take damage from an ability, you have a 15% chance to inflict Burn 5 on yourself and adjacent units.Physical—
StinkyAdjacent units move away from you at the start of their turns.Physical—
Stockholm SyndromeWhenever you take damage, move toward the source.Mental—
TachysensiaBirth defect-3 STR-3 dex+8 SPD
Tainted GenesAt the end of each battle gain a random mutation. When you're downed, your corpse is destroyed.——
The Common ColdStart each battle with All Stats Down. 30% chance of recovering at the end of each round. Contagious.Disease—
The FluStart each battle with Slow 5 and Weakness 5. Your basic attack inflicts Slow 1 and Weakness 1. 20% chance of recovering at the end of each round. Contagious.Disease—
The HungerYour basic attack has lifesteal. If you don't deal damage to a unit on your turn, gain Madness 1.Magic—
The ShiningYour attacks can't miss. +15% dodge chance and +15% chance to gain Fear at the start of each turn.MentalMagic—
The ZoomiesYour movement action is a dash attack.Physical—
TouchedYou can no longer heal HP.Magic+3 STR+3 dex+3 CON+3 INT+3 SPD+3 LCK+3 CHA
Tourette's SyndromeAt the start of your turn, you have a 33% chance to cast one of your spells at a random target for free.Birth defectMental—
ToxoplasmosisStart each battle with a Rat Familiar. Your basic attack charms Rat enemies.Disease-1 CON-1 INT
TraumatophobiaWhenever you take damage, move 1 tile away from the source.Mental—
TriskaidekaphobiaYour spells cost 0 mana. The 13th spell you cast on an adventure kills you and destroys your body.MentalMagic—
VeganYou don't eat meat.Mental—
Violent OutburstsWhen you end your turn, dash forward 2 tiles, attack with Knockback, and take 1 damage.Mental—
Williams SyndromeYour attacks may Charm.Birth defect-5 INT+10 CHA
Wobbly Cat Syndrome25% chance to block attacks and get knocked back 10 tiles instead.Birth defectPhysical-3 dex
Wrenched NeckYou can't equip neck armor. Double the effects of your head armor.Physical-1 dex-1 CON