Sociopathy
You have Madness on your first turn.
How cats get it
In these disorder pools
- Any disorder · 1 of 98
- Mental disorders · 1 of 44
A pool is the list an effect draws one disorder from; the numbers are this disorder's entries out of the pool's entries.
Events 26
- Box Monster! one from Any disorder: 1 of 98 entries
- Box Monster! one from Mental disorders: 1 of 44 entries
- Broken Canister one from Any disorder: 1 of 98 entries
- Cat-Shaped Hole one from Mental disorders: 1 of 44 entries
- Closed Window one from Mental disorders: 1 of 44 entries
- Demonic Idol one from Any disorder: 1 of 98 entries
- Gut Pile one from Any disorder: 1 of 98 entries
- Hanging Meat one from Any disorder: 1 of 98 entries
- Human Skin one from Mental disorders: 1 of 44 entries
- Locked Crate one from Any disorder: 1 of 98 entries
- Locked Dumpster one from Mental disorders: 1 of 44 entries
- Locked Trunk one from Mental disorders: 1 of 44 entries
- Meteor one from Any disorder: 1 of 98 entries
- Mysterious Cave one from Mental disorders: 1 of 44 entries
- Mysterious Cave1 (Rappel) one from Mental disorders: 1 of 44 entries
- Mysterious Chamber one from Any disorder: 1 of 98 entries
- Mysterious Obelisk one from Any disorder: 1 of 98 entries
- Mysterious Tomb (3) one from Any disorder: 1 of 98 entries
- and 8 more
Items 1
Passing it on and getting rid of it
A parent with any disorder passes one on to each kitten with a 15% chance; this can be this one if the parent has it.
Healed by: events 4
More mental disorders 30
Overview
- Kind
- Stat changes
- +5 INT, +5 CHA
- Game ID
Sociopathy
Stat changes
- Intelligence+5
- Charisma+5
Passive effects 1
Status effects 1
Raw game dataExactly as defined in data/passives/disorders.gon
- nameDISORDER_SOCIOPATHY_NAME
- descDISORDER_SOCIOPATHY_DESC
- classDisorder
stats{2}
- cha5
- int5
passives{1}
- Madness1
- categorydisorders