Sourcemined
Mewgenics
ClassVerified on build 25143593

Monk

A versatile combat master! Monks can switch between ranged and melee stances and attack twice per turn!

Overview

Tier
Advanced
Stat modifiers
-1 STR, -1 DEX, +2 INT, +2 CHA
Level-up stats
INTSTRLCK
Game ID
Monk

Stat modifiers

  • Strength-1
  • Dexterity-1
  • Intelligence+2
  • Charisma+2

Starter abilities 10

Ability pool 50

Basic attacks 1

Passive pool 25

Innate passives 1

  • Monk Stances
Raw game dataExactly as defined in data/classes/advanced_classes.gon
  • meta{2}
    • nameCAT_CLASS_MONK_NAME
    • descriptionCAT_CLASS_MONK_DESC
  • graphics{3}
    • palette66
    • alt_animations[5]
      • 0[idle, MonkIdle]
      • 1[ClassToNeutral, MonkToNeutral]
      • 2[ClassFromNeutral, MonkFromNeutral]
      • 3[StartTurn, MonkStartTurn]
      • 4[Victory, monkVictory]
    • portrait_facemonk_portrait
  • innate_items{2}
    • weaponMonkFist
    • trinketMonkStyleChanger
  • innate_passives{1}
    • MonkStances[BasicMonkMelee, BasicMonkRanged]
  • attack_pool[BasicMonkMelee]
  • ability_pool[Propell, Hadouken, Cartwheel, StoneFists, Transcend, HipToss, Bruise, Slapback, Finisher, Reverberate, ComboThrow, ComboPull, OneWithTheWind, Pogo, TrainArms, Porcupine, Anneal, DeepDive, HopAndBlock, TrainMind, Meditate, DoomPunch, KiBurst, DragonPunch, TrainLegs, ReallyFastRun, DetectWeakness, HundredHandSlap, KineticCharge, AirBurst, TrainBody, ReleaseEnergy, Pummel, QuickAttack, PerfectForm, WarmupStretch, FlyingFist, SpiritBomb, OnePunch, UnbridledHits, Kamehameha, SideStep, UnimpededLunge, DoubleDragon, FistOfFate, Nirvana, EmptyMind, Position, ChargeFists, Apprentice]
  • starter_abilities[Propell, Pogo, ComboThrow, ComboPull, Bruise, Anneal, Hadouken, ReallyFastRun, Finisher, UnbridledHits]
  • ability_groups{4}
    • attack[Propell, Hadouken, HipToss, Slapback, Finisher, ComboThrow, ComboPull, DoomPunch, DragonPunch, HundredHandSlap, ReleaseEnergy, Pummel, FlyingFist, SpiritBomb, OnePunch, UnbridledHits, Kamehameha, UnimpededLunge]
    • defense[Transcend, Reverberate, Porcupine, Anneal, DeepDive, Meditate, KiBurst, KineticCharge, TrainBody, PerfectForm, Nirvana]
    • move[Cartwheel, OneWithTheWind, Pogo, HopAndBlock, TrainLegs, ReallyFastRun, QuickAttack, SideStep, FistOfFate, Position]
    • misc[StoneFists, Bruise, TrainArms, TrainMind, DetectWeakness, AirBurst, WarmupStretch, DoubleDragon, EmptyMind, ChargeFists, Apprentice]
  • passive_pool[SafeSwitching, Mixup, Turnabout, MonkeyStyle, BrickSkin, JaggedEdges, MindBreaker, CobraStyle, Tenderize, LongArms, SpreadThePain, Harden, IronSkin, JetFists, EnergyFists, Unstoppable, UnburdenedMotion, UnburdenedStrikes, UnburdenedThoughts, RunningJab, PerfectTechnique, RapidFlow, CounterBarrage, FlowState, DancingLights]
  • stat_mods{4}
    • int2
    • cha2
    • str-1
    • dex-1
  • levelup_stats[int, str, lck]
  • categoryadvanced_classes
  • tieradvanced