Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | A melee attack that inflicts Stun. | A melee attack that inflicts Stun. (This spell costs less.) |
| Cost › Mana | 8 | 6 (−2) |
| Damage instance › Damage | 1 | 5+bonus_melee_ability_damage |
Every field that differs between the two levels in the game files.
Damage per mana in its class
#17 of 17 damaging tank abilities by base damage per mana (upgraded: 5 damage for 6 mana, 0.83 per mana).
Classes that can get it 1
A Tank class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Tank
- Mana cost
- 8
- Damage
- 1
- Type
- Melee attack
- Game ID
HeadButt
Raw game dataExactly as defined in data/abilities/tank_abilities.gon
- templatemelee_attack
meta{4}
- nameABILITY_HEADBUTT_NAME
- descABILITY_HEADBUTT_DESC
- classTank
- type_icondefense
graphics{1}
- animationheadbutt
cost{2}
- infcantriptrue
- mana8
damage_instance{2}
- damage1
effects{1}
- Stun1
- categorytank
- upgradedToHeadButt2