Gore
Dash 3 tiles, damage, inflict Bruise and throw what you hit towards your original tile.
Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Dash 3 tiles, damage, inflict Bruise and throw what you hit towards your original tile. | Dash 10 tiles, damage, inflict Bruise and throw what you hit towards your original tile. |
| Damage instance › Damage | 2+bonus_melee_ability_damage | 4+bonus_melee_ability_damage |
| Target › Max range | 3 | 10 (+7) |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Tank class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Tank
- Mana cost
- 5
- Damage
- 2+bonus_melee_ability_damage
- Type
- Dash attack
- Game ID
Gore
Raw game dataExactly as defined in data/abilities/tank_abilities.gon
- templatedash_attack
meta{3}
- nameABILITY_GORE_NAME
- descABILITY_GORE_DESC
- classTank
graphics{3}
- dash_start_animationheadbuttdashStart
- dash_animationheadbuttdash
- dash_attack_animationheadbuttUppercut
cost{2}
- infcantriptrue
- mana5
target{1}
- max_range3
damage_instance{3}
- damage2+bonus_melee_ability_damage
- makes_contacttrue
effects{2}
- DisplaceToOriginalPosition1
- Bruise1
- categorytank
- upgradedToGore2