Sourcemined
Elden Ring
GreatshieldChanged in 3 patchesVerified on build 25080141
Golden Beast Crest Shield

Golden Beast Crest Shield

With its requirements met (Str 24), Golden Beast Crest Shield reaches 331 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 443.

Attack rating (+25)
331
Scaling (+25)
Str B
Class
Greatshield
Weight
10.5
Requires
Str 24
Skill
No Skill
Upgrades with
Smithing Stones (+25), takes Ashes of War
Golden Beast Crest Shield, rendered from the game's 3D model
Rendered from the game's model

Attack rating by affinity 13

At Str 24 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard121331 +25Physical 331Str BDex –Int –Fai –Arc –
Heavy123344 +25Physical 344Str BDex –Int –Fai –Arc –
Keen105281 +25Physical 281Str EDex BInt –Fai –Arc –
Quality111296 +25Physical 296Str CDex CInt –Fai –Arc –
Fire181417 +25Physical 204Fire 213Str DDex EInt –Fai –Arc –
Flame Art177443 +25Physical 224Fire 219Str DDex –Int –Fai DArc –
Lightning169384 +25Physical 192Lightning 192Str EDex DInt –Fai –Arc –
Sacred158443 +25Physical 224Holy 219Str DDex –Int –Fai DArc –
Magic155430 +25Physical 213Magic 217Str EDex –Int DFai –Arc –
Cold167384 +25Physical 231Magic 153Str CDex –Int DFai –Arc –
Poison101290 +25Physical 290Str CDex –Int –Fai –Arc D
Blood101290 +25Physical 290Str CDex –Int –Fai –Arc D
Occult109314 +25Physical 314Str CDex –Int –Fai –Arc C

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

3003504004505002440608099Stat level6080
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelAttack rating
24331
27340
30350
33359
36368
39376
42385
45393
48401
51408
54415
57421
60426
63431
66437
69442
72447
75452
78457
81461
84463
87465
90467
93469
96471
99473
StatSoft capsAR per point, by stretchAt 99
Strength60, 8024–60: +2.64 · 60–80: +1.75 · 80–99: +0.63473 from 331

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006000510152025Upgrade level
  • Standard
  • Flame Art
  • Sacred
  • Magic
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardFlame ArtSacredMagic
0121177158155
1129187168166
2137197180176
3144208190188
4152218202198
5161229213209
6169239224220
7177250235231
8185260247241
9194270258253
10202282269264
11211292281275
12219303293286
13227313303296
14236324315308
15244335327319
16253345338330
17262357350341
18270367362352
19279378373363
20288390385374
21297400396386
22305410408396
23314421419408
24322431431419
25331443443430

Status buildup by upgrade

801001201401600510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0969783
1989884
210010086
310210288
410510389
510710591
610910792
711110894
811411095
911611297
1011811398
11121115100
12123117101
13125118103
14127120104
15130122106
16132123107
17134125109
18137127110
19139128112
20141131113
21143133115
22146134116
23148136118
24150138119
25153140121

#22 of 27 greatshield weapons by attack rating

  1. Inverted Hawk Towershield373 +25
  2. Redmane Greatshield363 +25
  3. Spiked Palisade Shield355 +25
  4. Ant's Skull Plate354 +10
  5. Golden Beast Crest Shield331 +25
  6. Icon Shield325 +10
  7. Briar Greatshield303 +25
  8. Jellyfish Shield296 +10
  9. Lordsworn's Shield289 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Verdigris Greatshield, 590).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed14players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Strike10033111.117.20.67 s
R1 2Strike10233811.117.20.67 s
R1 3Strike1053481217.20.77 s
R2Strike1254141225.8—
Charged R2Strike1605303634.41.57 s
R2 2Strike1254141225.8—
Charged R2 2Strike1605303634.41.57 s
Running R1Strike10534811.1210.60 s
Running R2Strike1203971228.70.73 s
Rolling R1Strike9029811.113.40.53 s
Backstep R1Strike9029811.113.40.60 s
Jumping R1Strike10735411.113.40.53 s
Jumping R2Strike1254142422.90.53 s
Guard counterStrike1304303622.90.97 s
Two-handed14players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Strike10337914.420.10.67 s
R1 2Strike10538614.420.10.67 s
R1 3Strike11040515.620.10.77 s
R2Strike13047813.231.5—
Charged R2Strike16560739.6431.60 s
R2 2Strike13047813.231.5—
Charged R2 2Strike16560739.6431.60 s
Running R1Strike11040514.423.90.60 s
Running R2Strike12546014.431.50.70 s
Rolling R1Strike9534914.416.20.50 s
Backstep R1Strike9534914.416.20.60 s
Jumping R1Strike11241214.416.20.53 s
Jumping R2Strike13047826.426.70.53 s
Guard counterStrike14051539.626.70.93 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0121121—
+1129129Smithing Stone [1] × 2
+2137137Smithing Stone [1] × 4
+3144144Smithing Stone [1] × 6
+4152152Smithing Stone [2] × 2
+5161161Smithing Stone [2] × 4
+6169169Smithing Stone [2] × 6
+7177177Smithing Stone [3] × 2
+8185185Smithing Stone [3] × 4
+9194194Smithing Stone [3] × 6
+10202202Smithing Stone [4] × 2
+11211211Smithing Stone [4] × 4
+12219219Smithing Stone [4] × 6
+13227227Smithing Stone [5] × 2
+14236236Smithing Stone [5] × 4
+15244244Smithing Stone [5] × 6
+16253253Smithing Stone [6] × 2
+17262262Smithing Stone [6] × 4
+18270270Smithing Stone [6] × 6
+19279279Smithing Stone [7] × 2
+20288288Smithing Stone [7] × 4
+21297297Smithing Stone [7] × 6
+22305305Smithing Stone [8] × 2
+23314314Smithing Stone [8] × 4
+24322322Smithing Stone [8] × 6
+25331331Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Golden Beast Crest Shield

Rewards

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.03.1from 1.02.1
    • Guard boost58→60
  2. 1.12.1from 1.10
      Every changed value (1)
      ValueBeforetoAfterChange
      Health, stamina and weight 1
      Weapon Regain HP Amount5075+25+50%
    • 1.17from 1.16.1
      • Weight12.5→10.5
      • Guard boost60→63
      Every changed value (3)
      ValueBeforetoAfterChange
      Key changes 2
      Weight12.510.5−2−16%
      Guard boost6063+3+5%
      Linked data 1
      Reinforce Type IDStandard8,2008,600changed

    Other greatshields with similar AR

    Overview

    Class
    Greatshield
    Weight
    10.5
    Requires
    Str 24
    Affinities
    Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
    Game ID
    32090000