Sourcemined
Elden Ring
ReaperVerified on build 25080141
Obsidian Lamina

Obsidian Lamina

With its requirements met (Str 12 · Dex 25 · Arc 17), Obsidian Lamina reaches 443 attack rating at +10.

Attack rating (+10)
443
Scaling (+10)
Str E · Dex B · Arc D
Class
Reaper
Weight
6.5
Requires
Str 12 · Dex 25 · Arc 17
Skill
Dynastic Sickleplay · FP 9
Passive
Causes blood loss buildup (55)
Upgrades with
Somber Smithing Stones (+10)
Obsidian Lamina, rendered from the game's 3D model
Rendered from the game's model

Attack rating by affinity 1

At Str 12 · Dex 25 · Int 10 · Fai 10 · Arc 17 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard153443 +10Physical 443Str EDex BInt –Fai –Arc D

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +10)

4004505005506006501240608099Stat level6080
  • Dexterity
  • Arcane
  • Strength
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Dexterity's soft caps.
Show the numbers
Stat levelDexterityArcaneStrength
12––443
15––445
17–443–
18––448
20–449–
21––450
23–454–
24––453
25443––
26–460–
27––455
28456––
29–465–
30––457
31468––
32–470–
33––459
34481––
35–476–
36––461
37493––
38–481–
39––463
40505––
41–486–
42––465
43517––
44–490–
45––467
46528––
47–495–
48––469
49538––
50–499–
51––470
52549––
53–503–
54––472
55558––
56–507–
57––473
58566––
59–510–
60––475
61573––
62–513–
63––476
64580––
65–516–
66––477
67587––
68–519–
69––478
70594––
71–522–
72––479
73601––
74–525–
75––480
76608––
77–528–
78––482
79615––
80–531–
81––483
82620––
83–532–
84––483
85622––
86–533–
87––484
88625––
89–534–
90––484
91628––
92–536–
93––484
94631––
95–537–
96––485
97633––
98–538–
99635538485
StatSoft capsAR per point, by stretchAt 99
Dexterity60, 8025–60: +3.63 · 60–80: +2.4 · 80–99: +0.89635 from 443
Arcane18, 60, 8017–18: +2 · 18–60: +1.57 · 60–80: +1 · 80–99: +0.37538 from 443
Strength18, 60, 8012–18: +0.83 · 18–60: +0.64 · 60–80: +0.35 · 80–99: +0.16485 from 443

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade

02004006000246810Upgrade level
At the weapon's requirements (Standard).
Show the numbers
Upgrade levelAttack rating
0153
1179
2205
3232
4260
5288
6318
7348
8379
9410
10443

Status buildup by upgrade

55555656560246810Upgrade level
Per hit at Arcane 17. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelBuildup per hit
055
155
256
356
456
556
656
756
856
956
1056

#3 of 5 reaper weapons by attack rating

  1. Winged Scythe606 +10
  2. Halo Scythe565 +10
  3. Obsidian Lamina443 +10
  4. Grave Scythe430 +25
  5. Scythe379 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Winged Scythe, 606).

Moveset from the game files

Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed15players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Slash1004439.314.60.60 s
R1 2Slash1014479.314.60.60 s
R1 3Slash1024529.314.60.57 s
R1 4Slash1104871014.60.73 s
R2Slash1255531024.3—
Charged R2Slash · 2 hits50 + 1609303033.91.63 s
R2 2Slash1255531024.3—
Charged R2 2Slash · 2 hits50 + 1609303033.91.50 s
Running R1Slash1054659.317.50.63 s
Running R2Slash1205311024.30.63 s
Rolling R1Slash903989.311.60.43 s
Backstep R1Slash903989.311.60.60 s
Jumping R1Slash1074749.311.60.50 s
Jumping R2Slash1305762024.30.57 s
Guard counterSlash1255533024.30.77 s
Two-handed15players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Slash1034621217.50.60 s
R1 2Slash1044661217.50.60 s
R1 3Slash1054701217.50.60 s
R1 4Slash1155151317.50.73 s
R2Slash1305831129.1—
Charged R2Slash · 2 hits50 + 1659643338.81.63 s
R2 2Slash1305831129.1—
Charged R2 2Slash · 2 hits50 + 1659643338.81.53 s
Running R1Slash1104931221.30.63 s
Running R2Slash1255601129.10.67 s
Rolling R1Slash954261214.60.43 s
Backstep R1Slash954261214.60.57 s
Jumping R1Slash1104931214.60.53 s
Jumping R2Slash1356052229.10.53 s
Guard counterSlash1305833329.10.77 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabSlash220974019.40.47 s
RiposteSlash2641,169019.40.80 s
Skill: Dynastic Sickleplay3move names inferred
MoveMVDamageStanceStamina1st hit
Skill follow-upSlash1807973326.20.50 s
Skill follow-up 2Slash · 3 hits90 + 92 + 971,23622.538.80.63 s
Skill (variant)Standard100443018.40.00 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0153153—
+1179179Somber Smithing Stone [1] × 1
+2205205Somber Smithing Stone [2] × 1
+3232232Somber Smithing Stone [3] × 1
+4260260Somber Smithing Stone [4] × 1
+5288288Somber Smithing Stone [5] × 1
+6318318Somber Smithing Stone [6] × 1
+7348348Somber Smithing Stone [7] × 1
+8379379Somber Smithing Stone [8] × 1
+9410410Somber Smithing Stone [9] × 1
+10443443Somber Ancient Dragon Smithing Stone × 1

From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.

Where to find Obsidian Lamina

Rewards

  • Event reward · Enir-Ilim

Other reapers with similar AR

Overview

Class
Reaper
Weight
6.5
Requires
Str 12 · Dex 25 · Arc 17
Affinities
Standard
Game ID
19500000