Halo Scythe
With its requirements met (Str 13 · Dex 16 · Fai 15), Halo Scythe reaches 565 attack rating at +10.
Drop: Cleanrot Knight (2%) · Swamp of Aeonia (8), Forbidden Lands (2), Elphael, Brace of the Haligtree, Altus Plateau
- Attack rating (+10)
- 565
- Scaling (+10)
- Str D · Dex C · Fai D
- Class
- Reaper
- Weight
- 8.5
- Requires
- Str 13 · Dex 16 · Fai 15
- Skill
- Miquella's Ring of Light · FP 11
- Passive
- Causes blood loss buildup (55)
- Upgrades with
- Somber Smithing Stones (+10)

Attack rating by affinity 1
At Str 13 · Dex 16 · Int 10 · Fai 15 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 214 | 565 +10 | Physical 360Holy 205 | Str DDex CInt –Fai DArc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Dexterity
- Strength
- Faith
Show the numbers
| Stat level | Dexterity | Strength | Faith |
|---|---|---|---|
| 13 | – | 565 | – |
| 15 | – | – | 565 |
| 16 | 565 | 572 | – |
| 18 | – | – | 570 |
| 19 | 575 | 579 | – |
| 21 | – | – | 573 |
| 22 | 585 | 585 | – |
| 24 | – | – | 576 |
| 25 | 594 | 591 | – |
| 27 | – | – | 579 |
| 28 | 603 | 597 | – |
| 30 | – | – | 581 |
| 31 | 611 | 603 | – |
| 33 | – | – | 584 |
| 34 | 620 | 609 | – |
| 36 | – | – | 587 |
| 37 | 628 | 615 | – |
| 39 | – | – | 589 |
| 40 | 637 | 620 | – |
| 42 | – | – | 592 |
| 43 | 645 | 625 | – |
| 45 | – | – | 595 |
| 46 | 652 | 630 | – |
| 48 | – | – | 598 |
| 49 | 660 | 635 | – |
| 51 | – | – | 600 |
| 52 | 667 | 640 | – |
| 54 | – | – | 601 |
| 55 | 673 | 644 | – |
| 57 | – | – | 602 |
| 58 | 679 | 648 | – |
| 60 | – | – | 603 |
| 61 | 683 | 651 | – |
| 63 | – | – | 604 |
| 64 | 688 | 654 | – |
| 66 | – | – | 605 |
| 67 | 693 | 658 | – |
| 69 | – | – | 606 |
| 70 | 698 | 661 | – |
| 72 | – | – | 607 |
| 73 | 703 | 664 | – |
| 75 | – | – | 608 |
| 76 | 708 | 667 | – |
| 78 | – | – | 609 |
| 79 | 713 | 671 | – |
| 81 | – | – | 610 |
| 82 | 716 | 673 | – |
| 84 | – | – | 610 |
| 85 | 717 | 674 | – |
| 87 | – | – | 611 |
| 88 | 719 | 675 | – |
| 90 | – | – | 611 |
| 91 | 721 | 676 | – |
| 93 | – | – | 612 |
| 94 | 723 | 678 | – |
| 96 | – | – | 612 |
| 97 | 725 | 679 | – |
| 99 | 726 | 680 | 613 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 16–18: +3.5 · 18–60: +2.62 · 60–80: +1.6 · 80–99: +0.63 | 726 from 565 |
| Strength | 18, 60, 80 | 13–18: +2.4 · 18–60: +1.74 · 60–80: +1.1 · 80–99: +0.42 | 680 from 565 |
| Faith | 20, 50, 80 | 15–20: +1.6 · 20–50: +0.87 · 50–80: +0.33 · 80–99: +0.21 | 613 from 565 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 214 |
| 1 | 247 |
| 2 | 280 |
| 3 | 314 |
| 4 | 349 |
| 5 | 383 |
| 6 | 419 |
| 7 | 455 |
| 8 | 491 |
| 9 | 527 |
| 10 | 565 |
Blood loss 55 per hit at every upgrade level (Standard).
#2 of 5 reaper weapons by attack rating
Moveset from the game files
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 566 | 9.3 | 15.5 | 0.60 s |
| R1 2Slash | 101 | 571 | 9.3 | 15.5 | 0.60 s |
| R1 3Slash | 102 | 577 | 9.3 | 15.5 | 0.57 s |
| R1 4Slash | 110 | 622 | 10 | 15.5 | 0.73 s |
| R2Slash | 125 | 707 | 10 | 25.8 | — |
| Charged R2Slash | 160 | 905 | 30 | 36.1 | 1.67 s |
| R2 2Slash | 125 | 707 | 10 | 25.8 | — |
| Charged R2 2Slash | 160 | 905 | 30 | 36.1 | 1.67 s |
| Running R1Slash | 105 | 594 | 9.3 | 18.5 | 0.63 s |
| Running R2Slash | 120 | 679 | 10 | 25.8 | 0.63 s |
| Rolling R1Slash | 90 | 509 | 9.3 | 12.4 | 0.43 s |
| Backstep R1Slash | 90 | 509 | 9.3 | 12.4 | 0.60 s |
| Jumping R1Slash | 107 | 605 | 9.3 | 12.4 | 0.50 s |
| Jumping R2Slash | 130 | 735 | 20 | 25.8 | 0.57 s |
| Guard counterSlash | 125 | 707 | 30 | 25.8 | 0.77 s |
Two-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 103 | 597 | 12 | 18.5 | 0.60 s |
| R1 2Slash | 104 | 603 | 12 | 18.5 | 0.60 s |
| R1 3Slash | 105 | 609 | 12 | 18.5 | 0.60 s |
| R1 4Slash | 115 | 667 | 13 | 18.5 | 0.73 s |
| R2Slash | 130 | 754 | 11 | 30.9 | — |
| Charged R2Slash | 165 | 957 | 33 | 41.2 | 1.67 s |
| R2 2Slash | 130 | 754 | 11 | 30.9 | — |
| Charged R2 2Slash | 165 | 957 | 33 | 41.2 | 1.83 s |
| Running R1Slash | 110 | 638 | 12 | 22.7 | 0.63 s |
| Running R2Slash | 125 | 725 | 11 | 30.9 | 0.67 s |
| Rolling R1Slash | 95 | 551 | 12 | 15.5 | 0.43 s |
| Backstep R1Slash | 95 | 551 | 12 | 15.5 | 0.57 s |
| Jumping R1Slash | 110 | 638 | 12 | 15.5 | 0.53 s |
| Jumping R2Slash | 135 | 783 | 22 | 30.9 | 0.53 s |
| Guard counterSlash | 130 | 754 | 33 | 30.9 | 0.77 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabSlash | 220 | 1,245 | 0 | 20.6 | 0.47 s |
| RiposteSlash | 264 | 1,494 | 0 | 20.6 | 0.80 s |
Skill: Miquella's Ring of Light1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillSlash/Standard · 3 hits | own base | — | 8.8 | 20.6 | 1.30 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each. "Own base": a projectile with its own base damage that scales with stats, not a share of attack rating.
By upgrade level (Standard)
| Level | AR | Physical | Holy | Cost |
|---|---|---|---|---|
| +0 | 214 | 134 | 80 | — |
| +1 | 247 | 155 | 92 | Somber Smithing Stone [1] × 1 |
| +2 | 280 | 176 | 104 | Somber Smithing Stone [2] × 1 |
| +3 | 314 | 197 | 117 | Somber Smithing Stone [3] × 1 |
| +4 | 349 | 220 | 129 | Somber Smithing Stone [4] × 1 |
| +5 | 383 | 242 | 141 | Somber Smithing Stone [5] × 1 |
| +6 | 419 | 265 | 154 | Somber Smithing Stone [6] × 1 |
| +7 | 455 | 288 | 167 | Somber Smithing Stone [7] × 1 |
| +8 | 491 | 311 | 180 | Somber Smithing Stone [8] × 1 |
| +9 | 527 | 335 | 192 | Somber Smithing Stone [9] × 1 |
| +10 | 565 | 360 | 205 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Halo Scythe
Dropped by 4
| Enemy | Where | Chance per kill | Kills for 90% |
|---|---|---|---|
| Cleanrot KnightBoss | Swamp of Aeonia · Heart of Aeonia | 2% | 114 |
| Cleanrot KnightBoss | Altus Plateau · Castellan's Hall | 2% | 114 |
| Cleanrot KnightBoss | Caelid · War-Dead Catacombs | 2% | 114 |
| Cleanrot KnightBoss | Elphael, Brace of the Haligtree · Haligtree Roots | 2% | 114 |
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Patch history 2
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
Other reapers with similar AR
- Winged Scythe 606
- Obsidian Lamina 443
- Grave Scythe 430
- Scythe 379
Overview
- Class
- Reaper
- Weight
- 8.5
- Requires
- Str 13 · Dex 16 · Fai 15
- Affinities
- Standard
- Game ID
19020000